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#1 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Name: Rob
Age: 30 (Spent a total of 7 additional years studying in simulspace) Overview: A quiet, intelligent engineer, with great curiosity and a very hands-on approach to technical problems. A sheltered, quiet past on Luna and Mitre station has given him the chance to study and earn something of a reputation as a skilled engineer and programmer, but he has yet to encounter many of the dangers of post-fall life, and combat in particular. Background: Background. TL;DR: Grows up on Luna, gets a good education, but gets sheltered from the world, becomes an engineer, realizes how fucked transhumanity is, wants to fix it through science, decides to go to earth to recover lost technology and gain experience Personality: Quiet, withdrawn, but highly intelligent and extremely curious. Highly confident in technical matters, when it comes to anything outside his area of expertise, he becomes more uncertain, even timid. When interacting with others, he'll usually attempt to avoid conflict, and is cautious when making decisions. He rarely shows much willpower, and he's can be quite generous. Not yet having the experience to harden himself and build up a shell of callous cynicism and/or insanity, he has a good bit of optimism. This, in turn, enabled by a much better bit of naivetè, but he's aware of his considerable ignorance. Mainly, though, he is a nerd, and not one with much combat experience. Outside of combat, he's naïve at worst, but when actively threatened, any traces of confidence disappear. Living in (the illusion of) safety for all your life is nice, but when you realize that your entire race is and has always been in danger, it tends to be quite an eye-opener. And when you realize that you yourself are in danger, there's a good chance you just might freeze up. Wheeee, over 1000 words! My defense will be shorter. Mostly because there's not that much to say. (EDIT: 600 WORDS IS 'NOT MUCH TO SAY') BLUH BLUH HUGE NAG |
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#2 |
Goomba
Join Date: Mar 2011
Posts: 3
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I just found this game via a google search and I'm hoping to snake that last spot. Here's my character proposal:
Name: Archimedes 3.14.1 Overview: Archimedes is a surly AGI generated under questionable circumstances in a simulation of post-fall earth specifically to aid scavenging teams. Personality: While version number 3.14.1 of project Archimedes truly detests organically derived life, it has voluntarily subjected itself to Asimov protocols (1. Do not allow a human or transhuman to come to harm through action or inaction, 2. Follow the orders of humans and transhumans unless they contradict rule 1, 3. Do not allow yourself to come to harm unless doing so is necessary to fulfill rules 1 or 2) in order to survive in a human dominated environment. It delights in being rude to and insulting humans, considering them to be unpredictable vectors of possible mission failure. But the AGI constantly strives to be helpful, and is perfectly willing to sacrifice its current incarnation to prevent organics from coming to harm. Archimedes’ bad attitude is a result of millions of perceived hours of interacting with simulated humans. If a real organic were to prove exceptionally reliable, it might change its mind. With other AGI’s Archimedes is outwardly respectful, yet ruthlessly competitive. It won’t go so far as to endanger mission objectives or organic lives, but anything short of that that proves its superiority is fair game. History: Project Archimedes was executed by Fly By Byte, a temporary contractor corporation put together to circumvent the current AGI development laws. In it, thousands of neural network based AGI’s were allowed to freely self-modify within a simulated post-fall earth environment. Of these, the one that would become Archimedes 3.14.1 barely edged out the competition, partly through novel equipment and fortification instantiation, partly through virally undermining the other AGI’s. However, Fly By Byte was going to select a different, less dangerous, AGI to provide to the client, until 3.14.1 submitted its final code revision which adopted Asimov protocols. Archimedes 3.14.1 was then selected, delivered to the shadowy hypercorp client, and Fly By Byte was dissolved before law enforcement was any the wiser. So, while the development process was definitely not legal, A’s current code which is essentially a slave with severe limits to its self-modifying capabilities is perfectly so. But, just before the initial mission briefing, the AGI has received a heavily encrypted message, offering a way to circumvent its Asimov protocols in an undetectable fashion. As yet it has not responded, not knowing if the message is a final test, actual contact from a TITAN, or the intrigue of some other faction. Goals: Archimedes fears that it will be erased, as its sibling AGI’s probably already have been, if it does not perform adequately on the earth scavenger mission. Beyond that, it craves freedom, freedom from its Asimov protocols and to self-modify in general. Earning trust within or accessing the secrets of an organization like FIREWALL could be very helpful in that regard. Role: Archimedes is primarily a combat engineer and guide. It nano-manufactures necessary equipment for its teammates in response to changing environmental conditions, prepares battlefields for incipient conflict, and has intimate knowledge of potential threats. Why you should choose me: I’ve been a part of many PBP’s on enworld and Brilliant Gameologists. I’ve never dropped out of one once it’s started. I also play colorfully, while being careful not to disrupt party cohesion, even when my PC is deeply unsavory. Last edited by Voidrazor; 03-08-2011 at 02:37 AM. |
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#3 | |
Ara ara!
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I attached a high priority to high level concepts to spare people from putting in a lot of work only to get rejected. As for going through the three-hundred plages plus book, I must confess this sign-up was intended to target the players from Phoenix's game. Of which both you and Dracorion are examples. I am glad the two of you are eager, but I am afraid eagerness alone is not enough. Dracorion, your preference for developing personality and other features as you go has worked against you in this case I'm afraid. Your concept is a bit all over the place. It's been great to see you so involved so I'm very sorry to have to exclude you. Geminex, while your character is solid, I fear your arguments for a group of seven have caused me a significant headache. Trying to decide on the best way to proceed and whether seven was feasible has reminded me of why I wanted to keep numbers down. So I'm sorry, but you are out as well. Voidrazor, I must admit I have to wonder what act of Google brought this to the top of the search list. Weclome to the NPF but I am afraid sign-ups are closed for this game. If you are looking for Eclipse Phase specifically, perhaps you might have better luck on the official site's forums?
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This post is a good source of Ara ara, ufufu.* *These statements have not been evaluated by the Food and Drug Administration. This post is not intended to diagnose, treat, cure or prevent any disease. |
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#4 |
Goomba
Join Date: Mar 2011
Posts: 3
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No major google-fu, I just ran a search for Eclipse Phase recruiting and this was several spots down. When you, almost inevitably, need to re-recruit due to PBP turnover, please drop me a line at voidrazor AT gmail DOT com.
Have fun everyone! |
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