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Unread 05-21-2011, 01:02 AM   #71
Menarker
OMG! WHAT SHOULD I DO NOW?
 
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Awwww, Charlotte DOES care for her idiot deep down! ^,^

EDIT: AB, I actually found this avatar from another forum and decided to adopt it. ^^ However, I did put it in the same place where all your other pics are hosted, so that's the reason you probably remember seeing it.

Last edited by Menarker; 05-21-2011 at 01:11 AM.
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Unread 05-21-2011, 01:24 AM   #72
Astral Harmony
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Ah.

...

Ouch. A word of warning, guys: when you discover The Gmod Idiot Box for the first time like I did, don't just sit there and watch all nine friggin' videos in one sitting.

Seriously, my head is splitting of laughing so goddamn much.
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Unread 05-21-2011, 01:33 AM   #73
Menarker
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So, Bard/Dante, did you have any problems with the battle plan I posted on the previous page?

If not, I'll start writing up the full details to prepare for a battle post. Still waiting for Drac to finish his incomplete post though. I'm sure we'd all appreciate more filling in on the context, like how Jeanette and Violet met the group and that sort of thing.

EDIT: The rules for critical hit got revised by bulbapedia. Apparently there is no stage where one can crit with 100% succuess. The only method to do so are the two moves specifically made to always crit. Ah well. Still the best plan by far.

Last edited by Menarker; 05-21-2011 at 02:17 AM.
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Unread 05-21-2011, 04:05 AM   #74
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Quote:
Originally Posted by Dracorion View Post
Or are we finally to the point where you're going to jump in randomly and claim to be responsible for the latest shocker in the RP?
Naw. But I'm pretty sure the idea to have Pierce confront his former employer originated with one (1) Geminex. As such, I do feel justified in claiming some credit.

I didn't kill him off, 'fcourse, that was all you. But I contributed to the scene, I think, and that is what matters. And not a terrible scene at that, I might add! Though if you had wanted to make it sob-licious, you should have played up the Pierce/Sam conflict a bit more. As it is, the whole thing fell kinda flat. You generally write best when you're portraying inner conflicts, badass one-liners really don't work, particularly with that buildup (or lack thereof).

But wait, I'm supposed to be gone, aren't I?
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Unread 05-21-2011, 09:22 AM   #75
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Well, with all the delays, a lot of things had to get cut just so I could get the thing out there.
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Unread 05-21-2011, 10:49 AM   #76
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Also, if Pierce really is dead (still don't quite trust you on that), we need a funeral. Private, tasteful affair.
Dibs on the Eulogy.

And okay, really gone now. Got shit to do. Byyeeee
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Unread 05-21-2011, 12:31 PM   #77
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I only glanced at the plan but I have enough trust in it to know that I'd be too lazy to break it down into numbers and examine said moves and look for an alternative. Thus I'm ok with it.
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Unread 05-21-2011, 10:30 PM   #78
Menarker
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Well, I got the finer print of the plan written down (although I did have to make one little edit which I did not catch earlier). AB can at least prepare the battle results. (AB, if you need any help or assistance with the damage formula site, let me know. I can guide you to how the data I provided can be inputted, although it should be fairly simple as I listed all the stats that should be required to input as well as provided the defensive stats for when the foes attack back.)



Charlotte
Name: Charlotte

Used Move: Trainer Action “Kick the Dog”
Move Target/s: Arceus
Move Modification: +3 to Arceus Special Attack. Hitpoints drop down to 75%


Mightyena
Name: Mightyena
Type: Dark

Hitpoints: 100% (Base stat 70)

Base Attack: 90
Attack Modifications: NA (+2 after Mirror’s booster)
Modified Attack: 90 (150 later after Mirror’s booster)

Base Defense: 70
Defense Modifications: NA
Modified Defense: 70

Base Special Attack: 60
Special Attack Modifications: NA
Modified Special Attack: 60

Base Special Defense: 60
Special Defense Modifications: NA
Modified Special Defense: 60

Base Speed: 70
Speed Modifications: NA
Modified Speed: 70


Used Move: Super Fang: Normal, Physical damage, 90% ACC, Set target’s current hitpoint to 50% of its current total.)
Move Target/s: Toxique B
Move Modification: NA


Mirror
Name: Mirror
Type: -50% Damage ~ Rock, Ground, Grass, Poison, Bug. Immune to Poison Status.

Hitpoints: 100% (Base stat 100)

Base Attack: 100
Attack Modifications: +2 stage boost
Modified Attack: 167

Base Defense: 100
Defense Modifications:
Modified Defense: 100

Base Special Attack: 100
Special Attack Modifications: NA
Modified Special Attack: 100

Base Special Defense: 100
Special Defense Modifications: NA
Modified Special Defense: 100

Base Speed: 100
Speed Modifications: NA
Modified Speed: 100


Used Move: Construct Attack booster
Move Target/s: NA
Move Modification: Boosts entire formation by 1.67x (2 stages).
NOTE: Construction is free action. Costs 50 rage.

Used Move: (Hammer Fall: Physical, Dark, 130 Power, 100 ACC.)
Move Target/s: Toxique B
Move Modification: Super Effective (2x), Boosted Attack (see above)


Lola
Name: Lola
Type: Normal

Hitpoints: 100% (Base stat 82)

Base Attack: 88
Attack Modifications: +2 stage increase
Modified Attack: 146

Base Defense: 92
Defense Modifications:
Modified Defense: 92

Base Special Attack: 77
Special Attack Modifications: NA
Modified Special Attack: 77

Base Special Defense: 98
Special Defense Modifications: NA
Modified Special Defense: 98

Base Speed: 102
Speed Modifications: NA
Modified Speed: 102


Used Move: Applies 3 Dire Hits items to target, increasing their critical hit ratio by one level for each one for a total of +3.
Move Target/s: Renny
Move Modification: Spends 25 rage. Is removed from combat due to using 2 items with medic rule.



Magnezone
Name: Magnezone
Type: Electric/Steel

Hitpoints: 100 (Base 70)

Base Attack: 70
Attack Modifications: +2 Stage Modification
Modified Attack: 116

Base Defense: 115
Defense Modifications: NA
Modified Defense: 115

Base Special Attack: 130
Special Attack Modifications: NA
Modified Special Attack: 130

Base Special Defense: 90
Special Defense Modifications: NA
Modified Special Defense: 90

Base Speed: 60
Speed Modifications: NA
Modified Speed: 60


Used Move: Renny’s Trainer Action “Guiding Support”: Target gains the benefit of Lock On and Serene Grace. (Move will not miss (thus negating even 100% evasion) and has double chance of triggering status conditions or effects that happen some of the time.) If this action is applied to someone who already has the effect of Serene Grace on them, then add the base probability after the multiplication of Serene Grace for the true success rate.
Move Target/s: Kyogre
Move Modification: NA



Kyogre
Name: Kyogre
Type: Water

Hitpoints: 100% (Base 100)

Base Attack: 100
Attack Modifications: +2 stage increase
Modified Attack: 167

Base Defense: 90
Defense Modifications: NA
Modified Defense: 90

Base Special Attack: 150
Special Attack Modifications: NA
Modified Special Attack: 150

Base Special Defense: 140
Special Defense Modifications: NA
Modified Special Defense: 140

Base Speed: 90
Speed Modifications: NA
Modified Speed: 90


Used Move: (Sheer Cold: Ice, Special, 30 ACC. If the attack connects with the target, deal damage equal to the target’s remaining hitpoints (OHKO.)
Move Target/s: Toxique A and Wretch B
Move Modification: Divided (Has 2 targets for the one move), Cost 25 rage. Cannot miss due to Guiding Support from Renny’s Trainer action with Magnezone’s action.

NOTE: Rain Dance is now in effect due there being more Drizzle users than Drought users.


Pachirisu
Name: Pachirisu
Type: Electric

Hitpoints: 100% (Base 60)

Base Attack: 45
Attack Modifications: +2 stage increase
Modified Attack: 75

Base Defense: 70
Defense Modifications: NA
Modified Defense: 70

Base Special Attack: 45
Special Attack Modifications: NA
Modified Special Attack: 45

Base Special Defense: 90
Special Defense Modifications: NA
Modified Special Defense: 90

Base Speed: 95
Speed Modifications: NA
Modified Speed: 95


Used Move: (Helping Hand: Normal, Status, Base Attack Power, Target Ally get 50% boost to their Attack Base Power.)
Move Target/s: Renny
Move Modification: NA



Impact
Name: Impact
Type: -50% Fire, Fighting, Poison. Immune to Burn, Poison, Def Debuff.

Hitpoints: 100% (Base stat 100)

Base Attack: 100
Attack Modifications: +2 stage boost
Modified Attack: 167

Base Defense: 100
Defense Modifications:
Modified Defense: 100

Base Special Attack: 100
Special Attack Modifications: NA
Modified Special Attack: 100

Base Special Defense: 100
Special Defense Modifications: NA
Modified Special Defense: 100

Base Speed: 100
Speed Modifications: NA
Modified Speed: 100


Used Move: Item Use action: Give Rage Rocket to target, increasing target’s rage by 25.
Move Target/s: Renny (Renny’s Rage is now 75)
Move Modification: NA


Renny
Name: Renny
Type: Psychic/Fighting

Hitpoints: 100% (Base 84)

Base Attack: 112
Attack Modifications: +2 Stage increase, Paradigm Shift
Modified Attack: 374

Base Defense: 82
Defense Modifications: Paradigm Shift
Modified Defense: 164

Base Special Attack: 82
Special Attack Modifications: Paradigm Shift
Modified Special Attack: 164

Base Special Defense: 107
Special Defense Modifications: Paradigm Shift
Modified Special Defense: 214

Base Speed: 90
Speed Modifications: Paradigm Shift
Modified Speed: 180


Used Move: Paradigm Shift (Gallade Form). Double base stats. Immunity to Debuffs and statuses. Remove cooldowns and charge-ups in moves that use them.
Move Target/s: Renny
Move Modification: Cost 60 rage. (Renny down to 15 from 75.)

Used Move: (Psycho Cut: Psychic type, Physical, 70 (105 with Helping Hand) Base Power, 100 ACC, Increased Crit Rate.)
Move Target/s: (Granx)
Move Modification: STAB (1.5x), Doubly Super Effective (4x), 50% chance to crit due to held item, move use and Dire Hit boosts, if it crits add another (2x) multiplier, Attack stat increased by Attack booster and Paradigm Shift, Move has increased Base Power via Helping Hand, Ranged Attack (Does not trigger counterattacks for making contact).


Arceus
Name: Arceus
Type: Psychic (Wearing Psychic Plate)

Hitpoints: 100% (Base 120)

Base Attack: 120
Attack Modifications: +2 Stage Increase
Modified Attack: 200

Base Defense: 120
Defense Modifications: NA
Modified Defense: 120

Base Special Attack: 120
Special Attack Modifications: +3 Stage Increase from Charlotte’s “Kick the Dog”
Modified Special Attack: 240

Base Special Defense: 120
Special Defense Modifications: NA
Modified Special Defense: 120

Base Speed: 120
Speed Modifications: NA
Modified Speed: 120


Used Move: Judgement: Type Varies (Psychic in this case), Special Type, 100 Base Power, 100 ACC, Type changes depending on Plate held.
Move Target/s: Granx. If Granx is dead, change to Ruin type with highest remaining hitpoints.
Move Modification: STAB (1.5x), Increased Special Attack, Doubly Super Effective (4x)


Matthias
Name: Matthias
Type: Bug/Poison

Hitpoints: 100% (Base 85)

Base Attack: 82
Attack Modifications: +2 Stage Increase
Modified Attack: 136

Base Defense: 80
Defense Modifications: NA
Modified Defense: 80

Base Special Attack: 95
Special Attack Modifications: NA
Modified Special Attack: 95

Base Special Defense: 87
Special Defense Modifications: NA
Modified Special Defense: 87

Base Speed: 95
Speed Modifications: NA
Modified Speed: 95


Used Move: (Sleep Powder: Grass type, Status, 75 ACC, Inflict Sleeping Status on target)
Move Target/s: Jeanette Clone A
Move Modification: Accuracy increased due to typing being otherwise super effective?

Notes: Is immune to additional side effects of offensive moves due to ability “Shield Dust.”


Jeanette
Name: Jeanette
Type: Electric -100%, Poison -100%, ImmParalyze, ImmPois, ImmBadPois.


Hitpoints: 100% (Base stat 100)

Base Attack: 100
Attack Modifications: +2 stage boost
Modified Attack: 167

Base Defense: 100
Defense Modifications:
Modified Defense: 100

Base Special Attack: 100
Special Attack Modifications: NA
Modified Special Attack: 100

Base Special Defense: 100
Special Defense Modifications: NA
Modified Special Defense: 100

Base Speed: 100
Speed Modifications: NA
Modified Speed: 100


Used Move: Attack with Industrial Pressure Washer: Water Type, Special Type?, 130 Base Power, 100 ACC.
Move Target/s: Granx. If Granx is dead, Target Wretch A instead.
Move Modification: Rain Dance boost (1.5x). Cannot Miss due to character ability.


Impact
Name: Impact
Type: -50% Fire, Fighting, Poison. Immune to Burn, Poison, Def Debuff.

Hitpoints: 100% (Base stat 100)

Base Attack: 100
Attack Modifications: +2 stage boost
Modified Attack: 167

Base Defense: 100
Defense Modifications:
Modified Defense: 100

Base Special Attack: 100
Special Attack Modifications: NA
Modified Special Attack: 100

Base Special Defense: 100
Special Defense Modifications: NA
Modified Special Defense: 100

Base Speed: 100
Speed Modifications: NA
Modified Speed: 100


Used Move: Attack with Dragon Slave. Dragon Type, Physical, 130 Base Power, 100 ACC
Move Target/s: Granx. If Granx is dead, target Toxique B.
Move Modification: Increased Attack. Super Effective (2x)

Notes: (Include any other modification such as Evasion or Accuracy)


But yeah, I'm waiting for Drac to finish his post before I make the battle post, since I'm quite sure it'll change the context of how Renny would speak to the others. I'm pretty certain he's going to have some pre-battle conversations or questions for Jeanette and Violet about why they are here and that sort of thing.

Last edited by Menarker; 05-22-2011 at 01:35 PM.
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Unread 05-21-2011, 10:36 PM   #79
Bard The 5th LW
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If Charlotte gets to kick an Arceus, then I'm cool with the plan.
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Unread 05-21-2011, 10:39 PM   #80
Menarker
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That she does. :3

And your stoner dude seems neat. Probably lives a rather blissful if drug-addled existence. ^^
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