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#121 |
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
Posts: 6,798
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This afternoon, after work, I'll go ahead and make a Dancer class. A close friend of Mercenary Kelsha who likes money, money, and sometimes she has a change of heart and decides that she likes money. But she values her friendship with Kelsha so much more. At least enough to not run the hell away when the fighting starts and "Kel Kel" is in a bind.
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#122 | ||
Who am I again?
Join Date: Jun 2008
Posts: 595
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HP: 75 - Mg: 69.75 - Sk: 64 - Lk: 75 - Df: 57.75 - Rs: 64 - Sp: 64 Unless I'm calculating them wrong, my calculation process being take G%(1-G%) +G% where G% functions as an X for growth rate. Ex 1-.5= .5, then x .5 = .25, +.5 = .75 And now I get to begin working on making the background fit with the story, and character interactions, and the rest of the fun stuff. |
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#123 | |
Making it happen.
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The effective formula for Blossom growths is G + G², where G is the base growth rate expressed as a percentage. For instance, your Skill:
.4 + (.4)² .4 + .16 .56 I did round down to the nearest hundredth for those growth rates that went beyond that.
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3DS Friend Code: 4441-8226-8387 |
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#124 | |
Political Studies Student
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PF's implied that, while it was originally a Meritocracy-Magocracy, its become a kingdom that's just a plain-old-Magocracy. In the event that it has rules to the effect of 'the most important person in the room is the most powerful' - which is how most Magocracies I'm familiar with work - its possible that whoever sent Not-Serra and company really did do it as an insult (Cenia's reclusive enough), or did it to get rid of him (also, yes, Not-Serra is a boy, but he's pretty) without considering the political implications. IE: The person is incompetent, but privileged. Alternatively, it could be a much more complicated gambit, which would use Not-Serra (we'll assume he's of a high social standing, whatever that means) as a fake emissary, with Wizardcat's Mage as the one with the actual mission. Possibilities for the mission might include spying, a power-play for land or trade (or something else), or maybe even a mission to assassinate the someone. Hell, it could be all of the above, considering what SinrXII might be thinking of making a Thief. Though, all that does depend on which faction Not-Serra (as there's a civial war in Cenia right now) represents.
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I'm always available to chat on AIM and Skype/MSN, so if you've like to speak further with me about anything I say, or just address something to me personally, feel free to add me. I welcome such conversations. Also obligatory signature! Last edited by Teal Mage; 05-26-2011 at 04:40 PM. |
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#125 | |
Who am I again?
Join Date: Jun 2008
Posts: 595
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Actually, I 'know' your formula is wrong after I think about it. Because by your formula a 70% comes out to 119% growth rate, which makes no sense unless I seriously misunderstand what Blossom actually does. .7 + (.7)^2 .7 + .49 1.19 Edit: All I can think of is that usually, the Blossom you're referring to gives you an actual second growth rate all the time, but its reduced. Last edited by Relm Zephyrous; 05-26-2011 at 04:32 PM. |
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#126 | |
Making it happen.
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Okay, I double checked by cross-referencing Sothe's stat growths. You had it right with your formula.
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#127 | |
☢!CAUTION!☢
Join Date: Aug 2004
Location: Beneath Gensokyo
Posts: 3,668
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As for surnames... I haven't set them in stone yet, as I wanted the players to be able to customize their characters. Mannerisms too. Land-locked, but mostly plains. It's a bit like Makeen, but without a coastline and no pegasi. Pretty much has all the natural resources it needs, though. Sureeeee.... I mean it's not like Fire Emblem hasn't borrowed from norse mythology in the past. Let's just call Tyr as being an actual God in this setting. Hell, we'll use the norse pantheon. That sounds good. That way I can use Gae Bolg, Balmung, Tyrfing, and all the other legendary weapons without needing to generate new ones. It's a custom realm so it's not like I can give you lore links. I also think it's time for a new thread, sooooo... Gonna try to... Gather up everyone's character sheets.
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"Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic." -from The Sayings of Muad'Dib by the Princess Irulan |
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#128 |
Who am I again?
Join Date: Jun 2008
Posts: 595
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#129 |
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
Posts: 6,798
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Let's continue to use this thread for information and such while the new thread is only for character sheets.
Incidentally, I have a question: I want to create this aforementioned Dancer unit but the primer has nothing at all relating to their setup. Where would information on how to create one be located? |
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#130 | |
Making it happen.
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PF will have to create stats since the base stats for classes in actual games are quite a bit higher.
Regarding turn order and how to handle actions, one possibility is using an Etherpad document and having the players post their suggested moves within a certain time frame, 18-48 hours depending on player activity (for the purpose of this argument we'll say "A day"). During the time frame, players can discuss amongst themselves what would be the best course of action, and adjust their moves if desired. At the end of the day you'll tally up the moves, resolve the actions accordingly, and take actions for anyone who did not post a move, before resolving the enemy phase. At the start of the next day, the process repeats.
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