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#9 | |
synk-ism
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The former was too true in many ways for a while. The latter, too, mid-Factions, especially with Me/N. It's almost like they didn't know how well draining enemies worked (edit: not to imply you can't still destroy groups with Mesmers -- you certainly can!! Rather that, as memory serves, drain builds were seriously, retardedly crazy around then). But, then again, this is GW - the devs have always been kind of hit-or-miss with balance. Anyway, if you're creative, the class really shines. More to the point, though, I still think it's a neat class that is pretty unique to GW. I have trouble thinking of any parallel in similar games. You're quite right, though, that players overall had some pretty strong opinions. Ah well. I have one of every class and then a few duplicates, so I'd argue every class is fun in its own way (though to be fair some got played more than others). I am sad that Ritualists aren't coming through.
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Last edited by synkr0nized; 04-11-2012 at 04:47 PM. |
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