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Unread 02-18-2015, 04:41 PM   #1
Flarecobra
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Default Terraria Otherworld

http://www.terrariaotherworld.com/

Not too much has come out, but so far the synopsis is this:

"Terraria: Otherworld places the player in a life-and-death struggle to restore a once-pristine world – now overrun by a malevolent force that has corrupted nature itself – to its original splendor.

Combining elements of sandbox gameplay with role-playing and strategy elements, Terraria: Otherworld explores the Terraria experience in an innovative and unique way - providing a fresh approach to the “open world” genre."

And we also have a trailer.

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Unread 02-18-2015, 06:58 PM   #2
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It looks like one of those knock-off Minecrafts you find on Xbox live, with 'enhanced' graphics and shaders and shit.

Not digging the aesthetic, looks really bad visually.
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Unread 02-18-2015, 07:23 PM   #3
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And yet, Minecraft is actually boring without mods. You know, creative things the developers didn't make. If a game needs any mods to be more entertaining than it is, there's honestly something wrong there. Otherwise it got pretty outdone by Terraria and developers who actually updated the item lists. You also aren't forced to look up crafting recipes online in survival mode.

That's just my two cents though. If you enjoy Minecraft, godspeed, because you have a whole lot more patience with that game than I do.
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Unread 02-18-2015, 07:36 PM   #4
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From that trailer I can't see how it's supposed to differentiate itself from the first Terraria. Even the 'storyline' is the same. Like the whole thing in Terraria was fighting back the corruption and, later, the hallow (while retaining some closed off spaces of each for farming purposes).

So, like, what's new?
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Unread 02-18-2015, 08:30 PM   #5
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Well, it's in the Pre-Alpha stage...
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Unread 02-18-2015, 08:55 PM   #6
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Let's hope they realize the aesthetics look like warmed over shit soon, then, I guess. Bleh.
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Unread 02-19-2015, 01:10 AM   #7
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Warmed over shit aesthetics, huh. Guess it's in their benefit that contemptible blowhards aren't their target audience. You're entitled to your opinion, but get the fuck over yourself, man.

Moving on.

Quote:
Originally Posted by Krylo View Post
From that trailer I can't see how it's supposed to differentiate itself from the first Terraria. Even the 'storyline' is the same. Like the whole thing in Terraria was fighting back the corruption and, later, the hallow (while retaining some closed off spaces of each for farming purposes).

So, like, what's new?
What is new can be anyone's guess, but if the description is anything to go off of it just sounds like Terraria in reverse. Fixing everything up after it's all gone to pot. If folk are keen on that then good on 'em.
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Unread 02-19-2015, 01:24 AM   #8
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I do hope for a couple of things to make this different, like stupidly bigger worlds with more stuff crammed in them and more direction than a generic push to fight the corruption.

But I do think that this will be successful either way, since Terraria's extensive post-production cycle with far more content updates than people ever thought would happen has gained them earned trust for this. That and it seems like the Terraria fans that moved on to Starbound but feel burned for Starbound's slowed down update cycle will come back to this to get their proper fix of 2D low-bit open world crack.
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Unread 02-19-2015, 02:17 AM   #9
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Dreadful

Quote:
Originally Posted by Aldurin View Post
I do hope for a couple of things to make this different, like stupidly bigger worlds with more stuff crammed in them and more direction than a generic push to fight the corruption.

But I do think that this will be successful either way, since Terraria's extensive post-production cycle with far more content updates than people ever thought would happen has gained them earned trust for this. That and it seems like the Terraria fans that moved on to Starbound but feel burned for Starbound's slowed down update cycle will come back to this to get their proper fix of 2D low-bit open world crack.
The post-production cycle of content and patches were really good, for a time, but as it continues on past when Hardmode was introduced it seemed like he was intent of removing all the fun from the game slowly. Fixing exploits is one thing, but he seems obsessed with nerfing or outright removing lots of creative and cool solutions to gameplay barriers in some attempt to pigeon hole how people play so that it can't deviate from 'his vision'. The single player experience is pretty shit past hardmode now, which would be understandable if everything new wasn't gated behind that slog as well. Fuck your single play experience, better get some friends that still want to play if you want to see anything new.

I don't have high hopes for this being any different if the current development mindset carries over. It really doesn't help that it just looks awful on top of it, I can forgive a lot of things, but I just can't ignore how bad something looks if viewing it is part of the entertainment value.
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Unread 02-19-2015, 03:01 AM   #10
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I'm personally not quite sure why this exists, considering the market already has things like Minecraft, and Starbound (which is pretty aces now, and definitely worth trying), and old-fashioned Terraria, and the dozens of knock-offs and clones and shit like that. What is this game supposed to do that all the others don't?

edit:
Quote:
Originally Posted by Grandmaster_Skweeb View Post
Warmed over shit aesthetics, huh. Guess it's in their benefit that contemptible blowhards aren't their target audience. You're entitled to your opinion, but get the fuck over yourself, man.
...
You're entitled to your opinion, but quit casually lobbing insults over videogames, for fuck's sake.
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