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Unread 11-03-2008, 10:09 PM   #61
Sithdarth
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I want puzzles that force you to move in a 4th spatial dimension. Maybe even a few involving a Klein bottle. A few hypercubes that are really spheres maybe a sort of pong like mini game where you're bouncing around in a 4 dimensional space and have to find your way out. That would be some really kickass gameplay. Hell I'd even go so far as to render the entire world as a 3D projection of a 4 dimensional space and then have a Paper Mario type way of performing a rotation in the 4th dimension. That's a game I would play.
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Unread 11-03-2008, 10:20 PM   #62
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I want puzzles that force you to move in a 4th spatial dimension. Maybe even a few involving a Klein bottle.
They could just make an RPG like overworld shaped like a klein bottle instead of a donut. Would that work for you?
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Unread 11-03-2008, 10:23 PM   #63
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Originally Posted by Sithdarth View Post
I want puzzles that force you to move in a 4th spatial dimension. Maybe even a few involving a Klein bottle. A few hypercubes that are really spheres maybe a sort of pong like mini game where you're bouncing around in a 4 dimensional space and have to find your way out. That would be some really kickass gameplay. Hell I'd even go so far as to render the entire world as a 3D projection of a 4 dimensional space and then have a Paper Mario type way of performing a rotation in the 4th dimension. That's a game I would play.
Pfft as I said earlier, it's k-space or nothing.
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Unread 11-03-2008, 11:27 PM   #64
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K-space can totally be 4 dimensional though personally phase space would be so much more interesting. Lets see you navigate through a world where the structures are simply the possible states that the game could exist in and the various barriers between them. You could have one axis be number of npcs talked to, another for enemies defeated, 3 for space, one for time played, another for what time it is in the game, and one final one for puzzles solved. That's and 8 dimensional space and less than half of them are actually conventional distances. Heck you could even represent the 3 space axis as the reciprocals of your distance from the starting area. Now that's a game.
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Unread 11-03-2008, 11:51 PM   #65
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now show us how you would sell it to the Wiifit crowd...

because, y'know... 1 million sales is a big fucking number
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Unread 11-04-2008, 02:59 AM   #66
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I would play the shit out of a cyberpunk LoZ game. I think I said so earlier, but yeah. The reason I think the game should have Ganon, is because the Zelda games are about the eternal struggle between Ganon and Link. Ganon may be sealed away or die, but he'll be reborn and let loose. And whenever he is a threat to the world, the world "creates" a Hero of Time. You may say, that they need to do something new with that and change it, but the focus of these games is the struggle between these two forces and the power of the Triforce. I think you can be plenty creative with this as a base idea, but I'd say Nintendo is either not interested in being that creative, or too worried about fan outrage.
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Unread 11-04-2008, 09:57 AM   #67
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They could pull a Two Thrones and have the Hero spirit and Ganon fighting it out over one poor bastard's body.
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Unread 11-04-2008, 10:07 AM   #68
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They could pull a Two Thrones and have the Hero spirit and Ganon fighting it out over one poor bastard's body.
Only if in Ganon mode you have access to Warlock PAAAAUNCH, a la Brawl.
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Unread 11-04-2008, 04:41 PM   #69
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The ideas sound fitting for the new Link game. I wouldn't mind another mario rpg for the wii though.
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Unread 11-04-2008, 06:24 PM   #70
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Originally Posted by Bellsouth Minion View Post
now show us how you would sell it to the Wiifit crowd...

because, y'know... 1 million sales is a big fucking number
Eight Million (numbers on the right are worldwide Life-to-Date numbers. 1 unit = 10k): http://www.neogaf.com/forum/showpost...&postcount=117
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