|
![]() |
![]() |
#1 |
Professional Threadkiller
|
![]()
So, I didn't play a lot of 3.5 'cause of skills with weird intervals ( like hey my perception is 1.5 or some shit ), generally magical bullshit and a lot of classes basically just hitting stuff over and over and then doing something different sometimes - like a warrior just slashing a wolf and oh I can cleave now whatever.
I like 4e and play it as I've mentioned here before, because it adds a lot of variety to most classes while keeping any magical classes stay like they were before, not to mention the mark mechanic a lot of classes have is nice. So here comes 5e and it does away with the multiple defenses 4e had and opportunity attacks, adds spell slots back in and removes the ability variety on non-mages. Also, ugh, hit dice. To be fair, I like the return of cone and line area of effects and find the finesse weapon thing nice. Thoughts? Anyone doing a playtest? Last edited by Ryong; 05-24-2012 at 11:52 PM. |
![]() |
![]() |
|
|