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Unread 02-04-2010, 10:05 PM   #21
Red Fighter 1073
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Hell Night (also known as Dark Messiah) was a very kickass PSX survival horror game that I feel like no one's heard of even though it's an amazing game. The concept is very much like Clock Tower except that you cannot fight back against the Monster at all (who kills you in 1-2 hits) and you basically have to go from area to area solving puzzles and shit. All the while, the Monster progressively becomes faster The graphics are decent, but the gameplay is so good that I can't believe more people haven't played it, even in Japan. It seems frustrating from my summary and it kinda is, but that's in the Clocktower sense in that you're always nervous out of your fucking mind.

MikeNnemonic made a really good video Let's Play of it (and actually beat it!) in case any of you want see the Clocktower-esque game. I can't stress how underrated this game is.
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Unread 02-04-2010, 11:04 PM   #22
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Quote:
Originally Posted by DarkDrgon View Post
ive never met anyone else that has heard of Unholy Wars, a combo TBS/Custom Robo arena type game. It had a Magic Vs. Tech thing going on that I loved, even if the magic side would always win
Fucking loved that game. It was one of the very first things we had waaaay back when I was a wee one and we picked up a PSX.
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Unread 02-04-2010, 11:44 PM   #23
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I've played that Yu-Gi-Oh GCN game too, maybe Inuyasha secret of the divine jewel counts as obscure, and sucky :gonk:. Also, a game called Orb 3D in the NES, it was a weird combination between a single player pong with 2 paddles and a puzzle.
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Unread 02-05-2010, 08:25 PM   #24
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http://www.youtube.com/watch?v=ltmnDKuqom0
wild 9. the only way to describe this is schadenfreude to the max
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Unread 02-05-2010, 09:41 PM   #25
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Oni, for the PS2. It was a weird little action title made by Rockstar, starring a purple-haired anime-esque heroine named Konoko. It had some of the most involved controls I've ever seen in a game-- You used the shoulder buttons, arrow keys, and both analog sticks to move around and perform punching and kicking combos, and used the triangle and circle buttons to reload, use health kits, etc. It took some getting used to, but it was a pretty fun little game. Cutscene animation was pretty horrible, and the story fluctuated between interesting, predictable, and complete wtf at different parts of the game. But it was one of my first PS2 games, so it has a special place in my heart.


Drakan, the Ancients' Gate: Another PS2 gem. I loved it because it involved a kickass female character who beat up monsters and had a dragon she could ride around and use to beat up MORE monsters. The spellcasting and archery systems kinda sucked, loading times and savefile sizes were horrendous, and every single character mispronounced the word "golem," but I liked it. It had a woman who wore something other than a bikini as armor, and a pet dragon that talked and came when you called it. That was all 16-year-old Mauve wanted.

Plus the world was massive and had plenty of secret caves and non-plot-related fortresses to explore/raid when you got bored of following the story and wanted to just fly around on the dragon and farm for gold.
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