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Unread 02-22-2010, 11:41 AM   #21
Arcanum
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Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was. Arcanum would dive into a lake to save a drowning girl from a sinking car, without even stopping to think about how dangerous it was.
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Thank Zeus for your battle summaries AB. Without them I might have dropped out since I was starting to fall behind, but now I'm back up to speed with minimal effort. Also I'll be posting in the RP shortly.
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Unread 02-22-2010, 12:19 PM   #22
Menarker
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Well, I decided that when/if we trainers get additional pokemons later on a few missions later or so, I'm thinking of Shuckle, Spiritomb or Slaking (Calling dibs in advance in a way). Although I admit the idea of having a pokemon who consists of 108 evil/sinful spirits combined in one (Spiritomb)while my main pokemon is about "Love and Peace and Joy" (Togekiss) is as crazy as most diametically opposite ideas like BlackMage/WhiteMage or Paladin/DarkKnight.

^^; weird the stuff that comes in my head sometimes.

Spirit 27: Heil Renny! We want sacrifices or we no help you!
Spirit 54: BLOOD! GORE! SOULS!
Spirit 8: Money, loot, swag, bling!
Spirit 99: AND women! LOTS OF WOMEN!
All in unison: YEAH! Tits or GTFO!

Last edited by Menarker; 02-22-2010 at 12:21 PM.
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Unread 02-22-2010, 12:24 PM   #23
Dracorion
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Hell man, I'm going with Metagross. That'll be awesome.

If AB thinks it's too overpowered for me to have two pseudo-legendaries on my team, we could make it not like Pierce and disobey orders constantly. Hell, even attack allied pokemon.
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Last edited by Dracorion; 02-22-2010 at 06:13 PM.
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Unread 02-22-2010, 05:55 PM   #24
DanteFalcon
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I think I want a Castform pokeshift....mmmmyes
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Unread 02-23-2010, 01:50 AM   #25
Astral Harmony
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If I forget to update on an attack from enemy Pokémon, consider it a miss. God knows you guys have it rough considering how many Pokémon remain to be destroyed.

Let's see...Pokémon that have masters do not die. They're extracted right before death thanks to new Pokéball technology. Pokémon in Honmyr are hardcore and Pokémon deaths have happened many times in the past, but thanks to this new technology, even Shannon's horribly, horribly near-death Abomasnow can be saved. Rogue Pokémon, because they don't reside in a Pokéball, are not so fortunate as Garchomp and Yanmega have proven. Perhaps for that reason, Rogue Pokémon usually never work independantly. If a Rogue Pokémon doesn't work with trainers and other classes, you can expect to fight a squad (Rogue Squadron?) of around six to ten Pokémon.

Because PP isn't taken into account in this, I would have to agree that the ability Pressure is more or less pointless. Thinking on that, in the future when a Pokémon's only ability choice is Pressure, you could choose something else, within reason. For example, Dusknoir also has Pressure. I'm not going to change it for this mission but in the future should you battle a Dusknoir, it would have an ability that kind of matches with its type, like Shadow Tag. Same with Vespiquen, which will have a different ability like Swarm...which actually makes more sense than Pressure.

Hell, I think I can use this to create some whoopass Pokémon foes. Imagine a Giratina [Altered Forme] with Wonder Guard.

And, as for pseudo-legendaries, I don't count 'em. Have as many in your party as you like. I dunno why they call 'em pseudo-legendaries anyways. All I did in Platinum was level a Gible all the way up to a Garchomp. What part of that is legendary? I couldn't tell ya.

Last edited by Astral Harmony; 02-23-2010 at 01:58 AM.
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Unread 02-23-2010, 02:28 AM   #26
Menarker
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>_> *Wonders if I can ask for a Spiritomb with Wonderguard*

No weaknesses means almost nigh invincible. *All damage dealt would have to be done by status afflictions, traps, weather conditions and stuff like a ghost pokemon's curse. Or the use of Foresight to give it a weakness to Fighting.*

But seriously, if I did choose Spiritomb, I would probably ask for Levitate, since Spiritomb is seen levitating in the anime (as are most pokemon). Dusknoir also had Levitate back when it was a Duskull.
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Unread 02-23-2010, 02:43 AM   #27
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Quote:
Originally Posted by Armored Bishoujo View Post
(Rogue Squadron?)
God no. I'd say the Watchmen and Sharpedo are horrible enough.

Quote:
Originally Posted by Armored Bishoujo View Post
And, as for pseudo-legendaries, I don't count 'em. Have as many in your party as you like. I dunno why they call 'em pseudo-legendaries anyways. All I did in Platinum was level a Gible all the way up to a Garchomp. What part of that is legendary? I couldn't tell ya.
I sense you were being rethorical, but I'm going to answer anyway. Higher-than-average stats and the fact that they evolve at a later level than other pokemon.

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Originally Posted by Menarker View Post
No weaknesses means almost nigh invincible. *All damage dealt would have to be done by status afflictions, traps, weather conditions and stuff like a ghost pokemon's curse. Or the use of Foresight to give it a weakness to Fighting.*
Or, y'know, a good old-fashioned asskicking.
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Unread 02-23-2010, 02:52 AM   #28
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Still, stats seem to matter fairly little, so that's moot.

Though a question, what'd a Slayer's (specifically, my slayer's) equivalent stats be?
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Unread 02-23-2010, 03:16 AM   #29
Menarker
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Quote:
Originally Posted by Dracorion View Post

Or, y'know, a good old-fashioned asskicking.
Sadly, a good asskicking would not work. Even if you had a pokemon with maxed out attack stat and Explosion or any super powerful move, if the move is not of a "super effective type" it'll do NO damage to any pokemon with Wonder-guard.

The only legit pokemon to have that ability is Shedninja who only has 1 hitpoint forever and a few weaknesses (ghost-bug type means weak against fire and flying and a few others). Ghost/Dark has no "weakpoints" so not even a Focus Punch done by a Machamp would do a single point of damage.

Hence why some hackers use Sableye and Spiritomb, giving them that ability to cheap their way out of the game.

Wonderguard pokemon ARE beatable, but they require moves that aren't basic hack'n'slash types.
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Unread 02-23-2010, 03:37 AM   #30
Astral Harmony
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Almost done with the post. I've got some really good knews for a certain Snagger.

As for Slayers, I see that there's a range of one to five dots in this guide I have for statistics. Well, Slayers are like the Mario. They're not weak in any one area, but they're not specialists, either. I guess you could say Slayer statistics are three dots across the board, mid-range in everything.

EDIT: Man, maybe I should've gave each enemy trainer less Pokémon. Kinda feels like forever since you were in the briefing room.

Last edited by Astral Harmony; 02-23-2010 at 04:06 AM.
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