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Unread 12-16-2010, 09:28 PM   #21
Aldurin
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My big issue is that it's freakin' New York AGAIN. I don't know how they managed to make monotonous drivel out of a skyscraper jungle but they did.

Couldn't the plague trash somewhere else like Empire City at least? That was cool, even had a tower made out of trash.

And I didn't like the writing, especially non-WOI cutscene dialogue.

I just hope it keeps it's badass gameplay, and hopefully they'll adapt multiplayer at some point (though I have trouble fathoming how 16 Mercers going head-to-head would work).
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Unread 12-16-2010, 11:16 PM   #22
Doc ock rokc
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Originally Posted by Aldurin View Post
My big issue is that it's freakin' New York AGAIN. I don't know how they managed to make monotonous drivel out of a skyscraper jungle but they did.

Couldn't the plague trash somewhere else like Empire City at least? That was cool, even had a tower made out of trash.

And I didn't like the writing, especially non-WOI cutscene dialogue.

I just hope it keeps it's badass gameplay, and hopefully they'll adapt multiplayer at some point (though I have trouble fathoming how 16 Mercers going head-to-head would work).
is it in New york? I didn't see any real New york landmarks. it could be Chicago or something (also I c wut you did thar)

the story of Prototype 1 was a horribly hilarious but that gameplay just saved its ass.
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