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#541 |
Funka has spoken!
Join Date: Apr 2008
Posts: 3,087
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Well a lot of the pokemon in this gen that have 3-4 of the same thing but are diferent elements and only look slightly different I'm assuming are because of that whole "seasonal pokemon" jazz they are doing this go 'round where you can only catch certain pokemon three months out of the year.
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#542 |
Sent to the cornfield
Join Date: Mar 2009
Posts: 220
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That makes sense for the 4 fighting type legendaries, but not for the monkeys or genies. If they wanted to do that for the genies they still could've at least been creative with them instead of sticking them all with the same base sprite. And the monkeys as well, they look almost exactly the same.
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#543 |
Funka has spoken!
Join Date: Apr 2008
Posts: 3,087
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Yeah, I got nothing other than a deep yearning for Gamefreak to stop cranking out new pokemon generations with all these lame pokemon and instead work on a giant omnibus game that lets to pick your starting town among the various regions and your starting pokemon then lets you forge your own destiny "choose your own adventure" style across the world with various endings depending on if you collect badges, ribbons, or just want to collect all the damn pokemon.
It can be on the next consol or hand-held generation. I'm cool with waiting.
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Last edited by Tev; 09-20-2010 at 07:29 PM. |
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#544 |
Sent to the cornfield
Join Date: Mar 2009
Posts: 220
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Yeah that would be awesome. Maybe we'll get that when they finally decided to let Pokemon die.
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#545 |
Funka has spoken!
Join Date: Apr 2008
Posts: 3,087
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Oh also, there seems to be enough Normal-only pokemon to run a funsies team of them.
Minezumi Line (2 stages) Yorterrie Line (3 stages) Tabunne Chillarmy Line (2 stages) Buffalon And if you really have to, you can add in one of the two birds for a dual Nomal/Flying type. Washibon Line (2 stages) Mamepato Line (3 stages) EDIT: Just make sure your Chillarmy is in the TOP PERCENTAGE of Chillarmy. EDIT 2: I bet the Joey of this game is a girl with a fluffy Chillarmy.
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Last edited by Tev; 09-20-2010 at 07:40 PM. |
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#546 | |
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
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I can't help but fear that the whole "seasonal" thing is a misguided attempt to extend the game's life over a full year with the internal clock.
Talk about artificially lengthening gameplay.
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#547 | |
Action Hank ain't got nothin on me.
Join Date: Oct 2004
Posts: 527
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I have a feeling that there are a number of references in their evolutions, but I can't put my finger on what. Some say they reference the three wise monkeys, but meh. |
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#548 | |
Funka has spoken!
Join Date: Apr 2008
Posts: 3,087
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Picking the starter that was weak against the first two gyms is just the way to learn to use a team of pokemon better rather than march your starter over everything until three gyms down the road (or worse in the case of Bulbasaur in Gen 1) when you have to go find some decent pokemon to help you learn the lesson you should have been learning back before gym number one. |
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#549 | ||
Making it happen.
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It certainly didn't stop Animal Crossing players, who had to deal with a town full of weeds every time they timeshifted for whatever purpose.
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3DS Friend Code: 4441-8226-8387 |
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#550 |
oh, what fun we will have!
Join Date: Apr 2005
Location: Lafayette, LA
Posts: 1,773
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More like four months. That's how long the in-game year takes to repeat. A season a month.
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