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#601 | |
Never give up. Never give in.
Join Date: Oct 2009
Location: Sacramento, CA
Posts: 1,034
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He's just not going to pretend he has a fetish for humans is all. It's a great sort of attention to detail that lets Bioware approach aliens having sex with humans as a fetish. |
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#602 |
History's Strongest Dilettante
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I'm not entirely convinced that she isn't always drunk.
Edit: I kind of wish Bioware would make the character relationships a bit more complex and natural than just "go and talk to this person after every mission and do their special quest." Have things crop up in play that affect it more often, and have it affect their random dialogue/quips. Also I wouldn't mind seeing more in the way of developing relationships between the crew. Like if you successfully get Tali and Legion to play nice, maybe they'd start to build some mutual respect and understanding, and instead of just having them in the same place all the time, you might catch them having some generic NPC dialogue around the ship to that effect. Yeah, I'd definitely like to see the party members do more than wait for me to talk to them. Star Ocean 3 had party members split up when you were in a town to do their own things. Something like that would be nice to see. In another game, it wouldn't be that big of a deal, but your relationship with your crew plays pretty heavily into the plot of ME. The way it's being done right now makes it seem like they never talk to each other, even when they indicate that they have. Also Garrus being on the receiving end of workplace sexual harassment from the yeoman would just be awesomely hilarious. Edit: Sorry; sexual harassment is never funny. Except if it happens to Garrus.
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"There are worlds out there where the sky is burning, and the sea is asleep, and the rivers dream. People made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace; we've got work to do!" Awesome art be here. Last edited by BitVyper; 02-20-2010 at 10:11 AM. |
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#603 |
adorable
Join Date: Sep 2007
Posts: 12,950
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Just did Jacob's mission. Was fun and cool but of course it would be.
I'm starting to realize that although I don't really feel either way about the act of mining, goddamn there is far too much in this game if you want to be getting upgrades. I mean holy shit I've spent almost as much time mining as advancing the plot. What the crap.
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this post is about how to successfully H the Kimmy
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#604 |
wat
Join Date: Jan 2005
Posts: 7,177
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Yup. Console mining is absolutely horrible. I thought it was decent on the PC because you can go about three times as fast as the consoles, but hell, I even got a tiny little bit bored of THAT after 40 hours. Luckily by that point I had double the resources needed to max everything. I'd gift you some if I could.
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#605 |
Erotic Esquire
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I waited until I got the upgrade (I believe Miranda offers it to you) to do most my mining and I only scanned the resources I absolutely needed for upgrades (though I ended up with too much Palladium, anyway.) It worked out fine for me. Oh, note that if you need Platinum, you should restrict harvesting to icy worlds: you'll vastly increase your Platinum intake there.
Quick Import question for those in the know: How exactly does the New Game + option work in regards to importing ME2 data to ME3? Has anything been announced, or should we presume it works similarly to ME1 --> ME2's system? I'm considering a New Game + jaunt with my male-paragon character but I'm worried that if I choose renegade options this time around -- or choose anyone other than Tali as a romance option -- that the choices in my second playthrough would override my first. On the flip side, it'd suck to be confined in a New Game + to making the exact same decisions I made the first time around, in order to ensure those decisions translate to ME3...
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WARNING: Snek's all up in this thread. Be prepared to read massive walls of text. |
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#606 |
Rocky Wrench
Join Date: Apr 2005
Posts: 1,351
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I believe that when you beat a New Game+, the game treats it as a completely different save, so you could choose to import Paragon Shepard (Lvl 20) or import Renegade Shepard (Lvl 30) or something like that I'm guessing. Especially as you'll notice when you start a NG+, the game will treat it as a "New Career" where, when you start to save in that NG+, it will be the first save on the file, and will not be among the other 200 saves you made in the previous career. Hopefully, I didn't make that sound too confusing
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#607 |
Sent to the cornfield
Join Date: Jan 2009
Posts: 870
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I think angry joe had it right when he said that a fog of war mechanic for scanning would make it so much easier to bear.
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#608 |
The Angel on Your Shoulder
Join Date: Sep 2006
Posts: 64
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Anybody else a bit displeased that you can't get Garrus to use the magic scar erasing machine? I know I was. On my first play-through, that thing popped up in the the upgrades menu right after I got through Garrus' mission. I didn't know how the whole loyalty thing worked so I figured that maybe if I managed to help him out in that regard than it would trigger his loyalty or something.
So I spent the 50,000 platinum, the rarest and most useful mineral, on that med bay upgrade and it was completely useless to me because I was playing a paragon and my scars were already going away. Here's hoping that if you buy that stupid thing than Garrus will be looking like his old self in ME3.
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Everything will be gone long before me. When the first living thing was born, I was here, waiting. When the last living thing dies, my job is finished. I'll put the chairs on the tables, turn out the lights and lock the universe behind me when I leave. |
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#609 |
The revolution will be memed!
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I prefer Garrus the way he is now. Makes him look like he's really been around.
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D is for Dirty Commie! |
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#610 |
adorable
Join Date: Sep 2007
Posts: 12,950
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This game has too many fucking characters. There do not need to be this many. I'm liking the game still, but this is ridiculous. I don't want more characters I just want to chill with the ones I've got. I'd rather have two loyalty missions per character and have six characters than have character recruiting missions for twelve characters when I'll never use the majority of them.
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this post is about how to successfully H the Kimmy
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