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Unread 02-02-2011, 10:18 AM   #1
Seil
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Video Games Video Game Bosses That Make You Want To Throttle A Game Designer

Spoilers, obviously.

So I've been playing Dragon Age Origins - it's pretty neat! There are some issues with the game, such as the tactics system stinks, you can't level quickly and stores don't sell as much healing items as I like.

Anyway, my dream team usually consists of Morrigan, Allistar and either Leilana or Wynn. It's gotten me through some tough spots. However, I'm in Orzimmar, doin' the whole King questline thing - I've got me, Wynn, Morrigan and Oghren. Now, in the end, Branka/Caridan moral choice thing yadda yadda yadda. It's just that there's four effing golems and Branka. Sure I get two golems, but they die before my character finishes his battle cry. Then, while I'm dealing with the bad golems, Branka straight up murders everyone and I'm left to fight off everything.

Stupid game designer and his stupid golems.
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Unread 02-02-2011, 11:20 AM   #2
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Think about FFXIII, practically every other battle you fight might as well be a boss battle, but with less experience reward.
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Unread 02-02-2011, 11:21 AM   #3
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The Demifiend in Digital Devil Saga.

I cried when I beat him. Not even manly tears either.

Little girly tears of relief.
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Unread 02-02-2011, 11:31 AM   #4
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Fire dragon guy in FF3DS. Yeah, sure, give him two turns at once and give him an attack with a high chance of being used that will probably kill your mages and leave your other characters at ~40% HP and then he uses it again. Even if he doesn't use it twice, after the first time, if you have two mages, two anything elses fighting, half your party is already dead and then he just hits someone, probably killing said someone.

Pretty much every boss in the Ys 3 remake for the PSP, unless you grind like fuck.
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Unread 02-02-2011, 11:48 AM   #5
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Originally Posted by Aldurin View Post
Think about FFXIII, practically every other battle you fight might as well be a boss battle, but with less experience reward.
Start off with a Saboteur and/or Synergist in your lineup for every battle until you get enough stat boosts to just commando your way through.


But yeah... Dullahan from Golden Sun. FUCK that guy. He can Djinn Storm (removing something like half of every character's stats) and then follow it up with his special AoE high-damage attack TWICE. And then punch you in the crotch for good measure.

Also, Peace Walker from MGSPW to a certain extent. By "certain extent" I mean "I've been fighting this motherfucker for 40 minutes, and then it goes into launch mode, and I apparently didn't deal enough damage to it with 4 RPGs to put it back in self defense mode? That's such bull."
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Unread 02-02-2011, 11:55 AM   #6
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Most of the bosses that have multiple forms or multiple parts are annoying as hell.
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Unread 02-02-2011, 11:59 AM   #7
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Originally Posted by Kerensky287 View Post
Start off with a Saboteur and/or Synergist in your lineup for every battle until you get enough stat boosts to just commando your way through.
Yeah but even then, you've got enemies like those Giga-turtle things and the watchumacilit giant cactus that will fuck up your shit faster than any of the bosses could. And then your risk of dying in regular enemy fights was too high for regular enemy fights. You could either weave around them, or grind weaker enemies until you lost your sanity.
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Unread 02-02-2011, 12:03 PM   #8
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Yeah but even then, you've got enemies like those Giga-turtle things and the watchumacilit giant cactus that will fuck up your shit faster than any of the bosses could. And then your risk of dying in regular enemy fights was too high for regular enemy fights. You could either weave around them, or grind weaker enemies until you lost your sanity.
Adamantoises are optional bosses. They literally give you something like 40k crystarium points.

Gigantaur is also an optional boss, I think you get an item or something from him. I never beat him myself.

There are indeed a lot of fights once you hit Pulse that could kill you very quickly, but if you aren't concerned about doing it quickly (and you shouldn't be) you can generally get through using a Sentinel and a Medic, with someone ranged as backup. Once you get back on the quest track, enemies are much more reliably fightable. It's just that big open area that has a billion evil dinosaurs to fight.
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Last edited by Kerensky287; 02-02-2011 at 01:33 PM. Reason: Holy shit I was WAY off the mark
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Unread 02-02-2011, 12:11 PM   #9
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Originally Posted by Aldurin View Post
Yeah but even then, you've got enemies like those Giga-turtle things and the watchumacilit giant cactus that will fuck up your shit faster than any of the bosses could. And then your risk of dying in regular enemy fights was too high for regular enemy fights. You could either weave around them, or grind weaker enemies until you lost your sanity.
Really? I never had a problem with any of the normal enemies and I always began with a commando/ravager/ravager combo. It was only really late game that normal enemies started getting tough, and the odd boss here and there.

As for poor boss design, I recall Jak 2s final boss being a bitch once you got him down to 1/3rd health. After that it seemed as though only 1 attack would injure him and you could only use it once.... and it only knocked that final 3rd down halfway. Meaning I could never kill the final boss. I got so frustrated I had to start the whole game over again on hard, and then use the unlockable cheats to give myself invincibility and infinite Dark Eco powers so I could kill him.

I had to start FF10 again when I came up against Yunalesca too, but that was more due to me not levelling properly and then getting locked in the temple with no way back.
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Unread 02-02-2011, 12:21 PM   #10
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Originally Posted by Kerensky287 View Post
Adamantoises are optional bosses. They literally give you something like 500k crystarium points.

Gigantaur is also an optional boss, I think you get an item or something from him. I never beat him myself.

There are indeed a lot of fights once you hit Pulse that could kill you very quickly, but if you aren't concerned about doing it quickly (and you shouldn't be) you can generally get through using a Sentinel and a Medic, with someone ranged as backup. Once you get back on the quest track, enemies are much more reliably fightable. It's just that big open area that has a billion evil dinosaurs to fight.
Gigantaur: http://finalfantasy.wikia.com/wiki/G...antasy_XIII%29

Adamanchelid (the "baby"): http://finalfantasy.wikia.com/wiki/Adamanchelid

Adamantortoise (Adamantoise Lite): http://finalfantasy.wikia.com/wiki/A...antasy_XIII%29

Adamantoise: http://finalfantasy.wikia.com/wiki/A...antasy_XIII%29

Shaolong Gui: http://finalfantasy.wikia.com/wiki/Shaolong_Gui

Long Gui: http://finalfantasy.wikia.com/wiki/Long_Gui




As for bosses in my own personal Hell, the final boss from Legend of Dragoon is pretty much the biggest. Not only does it have seven bloody forms, but the second one is able to suck up your strongest party member other than Dart, which by merit of the game's leveling system is going to be either Albert (your Wind guy with shit magic defense and shit magic who won't last long) or Miranda (your only magical reviver and only really effective healer), both of whom inherited their levels from the first two party members other than Dart that you get and therefore have the most EXP from having been around the longest.

Taking Albert is plain idiotic due to his poor magical abilities, but taking Miranda is always a good idea for obvious reasons. The issue is it really doesn't matter who you take, because the boss will suck up your strongest non-Dart character and hold them until it's drained all their HP. It then throws their body into your THIRD party member in a bullshit fuck-you instakill attack with numeric damage, but numeric damage there's no way anyone could survive without the literal best equipment in the game (which costs more for just one piece than can be reasonably expected to be in your pocket without hours upon hours of grinding the hardest areas after saving for the entire game before that). Dart has to beat that form completely on his own.

Maybe it wouldn't have been so bad and I could have revived my other two party members. I'll admit my brother had used up every last healing item getting me there while I was at work. But still, out of all the enemies in that game that can trap you, that form is the only one that does so until they're dead and then kills another person with their body for good measure.
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Last edited by bluestarultor; 02-02-2011 at 12:35 PM.
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