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#11 |
Who am I again?
Join Date: Jun 2008
Posts: 595
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Birth Name: Alice Healy
Adopted Name: Alice Marshall Actual Name: Alice Ex Nihilo Race: Human (Irish) Gender: Female Aura: Age: 19 [19] Human Appearance: Alice looks like a late teenager of Irish descent. The girl has red hair, with freckles, twintails, and almost sickly white complexion. Her eyes are colored a deep emerald, and Alice has a sort of lean and lithe figure. Her typical outfit is a black plaid skirt with white stripes, a black beret, and a long sleeved and pocketed black shirt with various pictures of flowers and vines decorating it. Alice also usually wears a black cape, which has her crest on the back colored in white, leather gloves which also bear her crest within their palms, and that crest centered right where her stomach and chest meet. She also wears a white violet pin on her left breast. Sigil wards will adorn her uniform whenever at all pragmatic, usually hidden within this excessive outfit. However, the school seems to have a policy against her typical dress, so these are more akin to her nightly clothes. Around campus and in classes she will have a much less standing-out outfit on. This consists of a plain long or short sleeved shirt, a composed beret on her head, and a dress down to slightly lower than her knees. The colors of the outfits vary from day to day depending on the mood that she is in, with a preference for dark blue and black shadings, but the rest of the outfit will generally not change very much. The only part of her more excessive outfit that she keeps with her in normal dress is the single white violet pin, which is still in place on her left breast. ( The 'crest' that Alice uses is a Null symbol Ø superimposed in the middle of a Delta symbol ) Bio: Alice grew up in the east coast USA, in a family that was something more secluded from the world. Her family was very strict with her learning how to be an efficient mage and kept her home-schooled out of the public limelight to teach her some of the fundamentals and lore of the magical world. So armed with knowledge of the magical world taught under careful guidance, some of the basics of general education and social relations, Alice was set on the path to Amaranth. Of course, this seclusion wasn't entirely a matter of her necessarily being locked away, and more of one that simply resulted from her not going out of her way to do many social things. Probably a minor case of aspergers. This tendency went on to get better by time she gets to Amaranth, but for example her brother was much more outgoing and social rather than simply learning the 'rules' of socializing. During this time alone, she in general only had the company of her family, which means that while she is extravagant and knows social rules taught to her, she's competitive and not the greatest at flat out interactions. The most she typically would have had is from her classmates in the Capoeria classes, and friends she made online to play strategic games with. However, her family is very competent and good company, holding or having been Enforcers that kept the peace and the masquerade, and hoping that Alice will keep the tradition into the next generation. As such, she was trained in the art of Capoeria to keep her fitness level up as well as to adjust to any challenges she may have later in life. Plus, it helped form her natural love for rhythm and trance. Alice was prepared specifically for going to Amaranth a couple years before, slated to happen the fall after she finished High School. This happened in such ways as knowing about the dangers and how to protect herself, what clubs she would be willing to join, and other facets of the school. After a month of being in another class, a request from the board and a shuffling of students landed Alice into Landry's class, where her experience is bound to take a steep turn for the Normal. Spells Inkfingers Alice can generate magical ink from her fingertips. This ink can be used for drawing sigils, and take notes if need be. Generally the spell and skill of crafting sigils. Sigils are drawings made out of Alice's aura that typically function as Enchantments. They can be placed on flat surfaces, such as walls or the floor. To create a sigil, Alice traces it on a surface with her finger. Her fingertip leaves behind a trail of visible, magical ink. A sigil's effect can be disrupted by ruining the drawn sigil, whether by crossing it out or by scratching the surface. Rejuvenation Sigil Alice places this sigil on a target, and it speeds up the natural healing and restoration process. Anyone affected recovers from wounds much faster than they would naturally. Blood clots, characters regain consciousness and return to normal energy faster and immune systems are galvanised. Alice suffers will drain for every creature benefiting from this sigil. Knowledge Sigil This special mark lets the caster know where the mark currently is when searched for. Very handy for knowing the location of all those books you can just never find again. Active when searched for. Null Star Sigil This sigil projects a short-range aura that shrinks the magical pores of casters around it. This causes anyone using magic to take additional magical backlash and dampens the effects of spells. comments Keep The Rhythm A simple magic spell to let Alice do a particular action perfectly repetitively. However, if there are any 'flaws' in the way she has done the action, these will also be 'perfectly' repeated. For example, if playing DDR it will keep a perfect beat on all of her steps. If she draws a shape, she can use this spell to draw the exact shape over and over again. comments Notes Skeletal Flux Mode shift that increases Alice's strength and endurance, letting her do things harder, for longer, at the cost of her will. Basically increases her general fitness and athletic level. comments Clubs: Tabletop Computer Gymnastics Capoeira Relationships: Name: Samuel Marshall Race: Ascended Human Gender: Male Aura: Age: 54 [~90] detailed bio Name: Maria Marshall Race: Half-Demon (Half-Fae-Wizard) Gender: Female Aura: Age: 28 [46] detailed bio Last edited by Relm Zephyrous; 06-01-2012 at 10:25 PM. |
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