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#171 | ||
Making it happen.
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You'll get your chance.
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There's really no reason to have them executed. Besides, after that stunt with the goblin? She's here to stay. ![]() [EDIT] All done. Post coming up shortly.
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3DS Friend Code: 4441-8226-8387 Last edited by Loyal; 12-23-2009 at 11:04 PM. |
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#172 | |
Making it happen.
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Diary of Urdim {unintelligible}, Knight of Besmar Tarmid
--- 9th Timber, 58 --- The day begins with an inflow of migrants. A stoneworker, peasant, --- 10th Moonstone, 58 --- Mayor Thadius burst into my office, declaring that 'the Economicon' wanted - nay, demanded - something made out of nickel silver. To the best of my knowledge there isn't a single ounce of nickel in this entire mountain, but I suppose we could take a look anyway. I know there's some diorite around the river... so maybe we'll get lucky and find a layer of gabbro nearby. Get digging, mayor. ...Oh look, Hematite! How on earth did we miss that? ![]() --- 11th Moonstone, 58 --- My surveyors tell me we had already discovered a layer of gabbro while mining out the adamantine. ![]() Mission accomplished, I guess? We'll keep digging anyway, as I want that iron. --- 20th Moonstone, 58 --- The river's frozen over. I was hoping to get a tower cap farm set-up near the barracks before then, but I suppose excavating precious metals takes some precedence. --- 1st Opal, 58 --- One of the gemworkers was caught hoarding socks near the jeweler's workshops. When I asked him what he was doing, he insisted he wanted some proper stockings made in time for Uristmas. ![]() I think he's simply gotten into a little too much of the strawberry wine, but then again it's not like we're doing anything else with all those gems. Or socks. --- 1st Granite, 59 --- It's been a full year since I accepted the position as overseer of Workgill, and while there are still some things left undone, I believe I've done more good than harm. However my tenure as overseer has gone, I feel as though my duty as a subject of Besmar Tarmid remains unfulfilled. If I and the queen could reach sanctuary here, who knows how many others could have survived? I'm packing up my things and leaving in the evening, to find those who remain lost. Loyal shall be left here to help out the military where he can, and with the Queen safely here, I'm sure there will be no trouble keeping things in order. ----------- End Of Turn ----------- That's it for me. To summarize: The adamantine has been excavated as completely as I am aware, minus a bare minimum needed to keep the demons sealed. Most of it remains where it was dug out, but a decent amount of it has been brought into the fortress and awaits only the painfully slow process of strand extraction. Speaking of excavation, there are several additional mining shafts, all interconnected, and all of which are accessible from within the relative safety of the fortress, so there's virtually no risk of having haulers (or miners) getting waylaid by goblin ambushers. You can find the stairway inside on the southwestern corner, which has had some walls erected nearby to keep haulers and such from being scared (or harmed) by wildlife and invaders. Of note are two layers of gabbro near the adamantine (still haven't found any garnierite, hope you get lucky before Thadius' mandate expires), and an as-yet unmined vein of Hematite on the top-most level of the underground river (Look south from the entrance to the mining shafts). There's actually a LOT of stuff you can still dig out if you look along the walls of the underground river and the adamantine pockets, and I'm sure there's plenty I haven't found yet. As an unforseen bonus, some cave spiders have taken residence in some of these mining shafts, meaning we can safely get silk products without stepping foot inside the chasm. Food is alright, got about 400 units of (prepared) food and drink and it's been pretty stable around that number. We have about five marksdwarves of varying quality loitering about near an opened part of the underground river, picking off (un)living prey. Whether you keep them there or not is up to you, but since nobody seems to want to spend more than a few minutes at a time at the archery range... yeah. We have tons and tons of copper lying around so just forge more bolts if you need to. The queen is ALMOST satisfied, she just needs a jump in room quality for her office and dining room; getting a good engraver in there or making some furniture out of copper ore (a stockpile has been designated near a mason's workshop to accept native copper ore) should finish the job. I used two adamantine wafers to make goblets, meaning we have (I believe) 18000 dwarfbucks on them alone, so you shouldn't have any problem getting anything you want from the caravans. There's also that one artifact wooden amulet... There are a total of six caged unicorns in the fort, one of which acting as decoration for the queen's dining room. If and when you get the dungeon master, tame and breed them ASAP. There are eighteen chains dedicated to dwarven justice, some of which have beds to sleep on. You can fill in the rest if you like. Behind the jail is the entrance/exit to The Pit. One floor above that is the stockpile where we keep captured humanoids that we can strip and drop down at our leisure to train the grunts, if that is your choice. The military is a bit underequipped at the moment. Adamantine processing has taken longer than I expected, and we're only now able to kick up steel production, so most of them don't have anything more than a weapon and shield, though most of the marksdwarves should be okay, unless the melee troops have been stealing their leather armor (on that note, we have a fair bit of leather so you should probably make more leather armor pieces for now). There's a lot of mountain goat bones sitting outside that someone might wanna pick up, when I sent one of my non-sparring dwarves to thin out the undead goat population... which apparantly was effective enough that we now have living goats. I don't know what the hell. With the spring thaw, the underground tower-cap farm can now be made. All one needs to do is start this pump... ![]() ...and then stop pumping before the water gets too deep to evaporate on its own. Then again if you want to expand the chamber so that the water can't get too deep, that works too. Think that's about it. Waddle has been dwarfed. Held off on Flare due to lack of enthusiasm on the would-be speardwarves. Aaaaaand one of them got hit in the spine. Why do they always go for the spine? Seriously there are like three dwarves with spinal injuries here. Here is the save.
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#173 |
Troopa
Join Date: Sep 2009
Posts: 50
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Diary- I'm still alive! whooohoo!
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#174 |
BEARD IMPACT
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Diary of Thadius, Mayor of Workgill.
10th Moonstone, 58 The book. Some days I praise it having ever come into my possession. Some days I curse it for telling me what will be and taking the fun out of life. Today I worry. It is the first time the book has predicted that nickle silver will be worked. And yet we have none. I fear what may happen if we do not create any. I will raise these issues with the current Overseer.
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ANGER HAS NEVER BEEN MORE MANLY THAN THIS.
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#175 |
Welcome, to Paedogeddon!
Join Date: Nov 2008
Posts: 1,015
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Have received the save file, and will go about with playing.
I'm sure you'll forgive me for not updating too much for the next few days as a result of unexplained mythical reasons. Will keep people posted. Oh, and once again a complementary thanks to everyone who has contributed to this ongoing Let's Play (Both players and spectators). Hmm, the above sentence could be pretty foreboding from certain angles...
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#176 |
Lakitu
Join Date: Jul 2008
Location: Northwest Arkansas
Posts: 2,139
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You're mythical reasons are over, get playing so we can find out what happens next in the saga of Workgill. :p
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#177 |
BEARD IMPACT
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Indeed. Urist McSaint's day has passed, and if you're a sane
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ANGER HAS NEVER BEEN MORE MANLY THAN THIS.
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#178 |
Welcome, to Paedogeddon!
Join Date: Nov 2008
Posts: 1,015
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Expect a (small) update Sunday or Monday. It's a busy time of year even without the Christmas, silly jobs; AND WHAT OF NEW YEAR?
Edit: Bet you thought this was an update huh? Bwhaha suckers!
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Last edited by Corel; 12-26-2009 at 10:16 AM. |
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#179 | |
Lakitu
Join Date: Jul 2008
Location: Northwest Arkansas
Posts: 2,139
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I want to see if Thadius has the Captain of the Guard beat anyone because his mandate has not been met. And if he does, you currently have an Ultra-Mighty dwarf wielding an axe running around to do this. There will be blood on in the halls of Workgill ![]()
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Slightly off-kilter |
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#180 | |
Making it happen.
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What do you think you are, a hammerer? Besides, you're a cripple, remember?
Also, we have so many chains for justice that we'd need a tantrum spiral to use 'em all.
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