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#411 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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The little bit I played before I decided I wanted a maxed out ME1 save brought me into contact with the Illusive Man and his ability to smoke a cigarette through his chin. Like he'd put it to his lips and then move his head and the cigarette would just stay were it was generally taking a detour through his cheek and then down to his chin.
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#412 |
Om Nom Nom
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What the fuck how would I miss that.
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[14:26] ManoftheRus: YOU GODDAMN SNEAKY DEE |
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#413 |
So we are clear
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because when you looked into his eyes, you realized nothing else mattered
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"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done." |
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#414 |
Om Nom Nom
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They... glow...
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[14:26] ManoftheRus: YOU GODDAMN SNEAKY DEE |
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#415 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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Its probably more noticeable on the 360 than the PC, I assume you are playing on a PC. In general the cigarette had a horrible habit of sinking halfway into whatever it was put on. This oddly did not extend to the Illusive Man where it simply stuck to his chin with filter and all showing. Apparently the Xbox just can't handle things that small.
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#416 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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I'm playing on x-box.... for now... and his cigarette looks fine to me.
Also, Azisien, you like scanning and liked the absolutely terrible inventory system in ME1. I'm revoking your game reviewing license.
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#417 |
Fight Me, Nerds
Join Date: Oct 2008
Posts: 3,470
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Yeah, the cig moves fine on the 360, Never noticed it doing anything odd other then maintaining a pointy tip constantly
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#418 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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It might just be my Xbox. It has a tendency to be asinine. Like recently it's decided to take like 10 seconds or more to fully load textures so Turian faces are big blurs for the first few seconds of conversation. Also earlier today while taking the tram to the hot labs on Noveria it decided I didn't deserve to ride in the tram and spawned me halfway through the roof. It then decided that was silly and kicked me up onto the roof where I was promptly stuck between two beams.
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#419 |
Just That Good
Join Date: Jul 2006
Posts: 3,426
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I'm halfway convinced that the game randomly introduces harmless (and not-so-harmless) "bugs" into each new game. I'm playing as an Adept now and my biotic powers keep rapidly changing direction on the way down, which looks stupid (since the tail shifts left and right about 10 times per second) but doesn't affect the game. My housemate has never encountered this, but he keeps running into enemies that scream constantly after he uses a single ability on them.
BTW Sithdarth: The original Mass Effect (which I think you must be talking about since you mentioned Noveria) had a bunch of texture pop-in issues so it isn't just your xbox. In addition to that, I kept having the issue in my "canon" playthrough (the one I brought to ME2) where Shepard would get trapped inside the railing next to the Galaxy Map. I forget how I solved the issue.
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People who live in Glass homes should not throw stones or Jerk off at daytime |
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#420 | |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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Also also scanning on PC is far less fingernail-tearingly painful.
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