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#1 | |||
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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How many worthwhile techs do enemies even have?
Sure, they come with Signature Techniques, but which ones can really fuck us up, and belong to enemies that we can't put resources into knocking out or incapacitating? ... Gah, I know where this is going and it's not helping my case. Quote:
I'll try to figure something out later. Quote:
The extra Rage is just icing on the cake. Quote:
Oh for God's sakes. Okay, so your Tactical Actions are debuffs. That's nice. I would like to point out that no enemy is ever going to specifically have "Tactical Action Immunity". Making your argument that they wouldn't always hit completely pointless because they're always going to hit, except for rare occassions when the enemy has complete debuff immunity. Enemies may have "Special Defense reduction immunity", but they won't have Taction immunity. Or Taction resistance. Which I suppose makes your Superanalysis Taction useless, at least as far as your own Tactions are concerned, unless you make it bypass debuff immunity. ... Screw it, I fucked this one up. Or more accurately you did, by posting that Superanalysis was supposed to take action on the following turn. See above. You were saying that there's no guarantee Tactions would hit all the time. I said that's not true. They will, except for the negligible amount of cases where the enemy is immune. I mean, seriously, we had one battle like three seconds ago where all the enemies had debuff immunity. That's it. It's not exactly going to become a widespread mechanic now. Even if we do face Moera again. Dibs on Burkmont too! And the Hexagon Harem, Idollus, Primal Exist, the Knomere...
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
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#2 | |||||||
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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And yeah, if you use Confuse Ray with a pokemon you've achieved something very similar to what Impact can do, and you, too, can still do a lot of shit this turn. And you don't even have to pay an action a turn! Quote:
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Also, you've started saying 'good god'. I find it interesting how my choice of language influences others, and vice-versa. Quote:
Last edited by Geminex; 09-23-2010 at 09:40 AM. |
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#3 | |||||||
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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And if he does I don't think he'd ever put it in his moveset. Sophia has it, though. Quote:
The difference is neither Pierce nor Renny crap ten actions every turn. Quote:
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Also, I count three skills for Pierce. Cover, Inspiration and Defiance. Unless you're talking Trainer Actions, in which case I'd have to slap you. Quote:
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Have you ever said "good God"? Because I don't remember. Quote:
Also, this is just like Trainer Actions becoming a mechanic. Not just a feature, but a fucking mechanic. You took the idea and ran it to the largest logical conclusion and fuck you. Also, Impact can get "caught up in the heat of battle" or whatever was your excuse when you went away to let Pierce give orders the whole mission, but he's expected to handle like nine different things now?
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
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