The Warring States of NPF  

Go Back   The Warring States of NPF > Games & Roleplaying > Forum Games
User Name
Password
FAQ Members List Calendar Today's Posts Join Chat

 
  Click to unhide all tags.Click to hide all tags.  
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Unread 10-31-2011, 07:33 AM   #11
Ravashak
hm?
 
Ravashak's Avatar
 
Join Date: Dec 2008
Location: South of the Sewer
Posts: 286
Ravashak has a spectacular disco-style aura about.
Send a message via MSN to Ravashak Send a message via Skype™ to Ravashak
Default

First, the lynch. Snake's the Peacemaker, does anyone have some light to shed on what that is? Due to him also being the mayor, I assume it's the same as the mayor in the last game, the ability to decide who gets lynched (or daykill, I guess).
Second thing, the money changing hands. I can think of 2 scenarios for this.
My first idea: Someone has an invisible vote. This means a vote not made in the thread (I checked all votes that were done by throughout the thread, and the last vote count was accurate). If this replaces their normal vote, the candidates for this ability (for lack of better word) are:
1. Fenris (dead),
5. Viridis,
8. Karesh (though that was due to unvote, here Karesh' vote was counted, possible change from public to private vote, though),
11. Geminex,
13. BahamutFlare,
14. greed

The second option is that someone has a (one time?) ability to buy an extra vote. Because we know that it was very close between Snake and Aldurin, with the Secret vote making sure Snake got lynched (it would've been a tie if Moogle was 1 minute faster). This raises supsicion on those voting for Snake, because others could've voted themselves without drawing excessive suspicion:
9. Revolving Ocelot
10. Aldurin
12. Inbred Chocobo
15. Smarty McBarrelpants
18. rpgdemon

The next question is, why? The Secret vote got cast after Snake stated his intent to go inactive, which effectively removed him from the game already. The only other thing it could achieve was to prevent the lynch of Aldurin. Why would anyone try to save Aldurin? Because they're convinved he's town ór they know he's fellow scum.

______

On to the night actions.
I think we can agree that Fenris had a night kill role, presumably the SK. This will leave two night kills remaining, barring role blocking and protecting. The problem now, I feel, is that we do not know which type of killing to pursue most, since we do not know which was the mafia's, and which the vig's (again, assuming that the child with the propellor beanie with a bloody knife was the SK). Then there's Moogle's suicide. I highly doubt he wanted to leave the game, he was getting more active near the end of the day. I'm not too familiar with cult mechanics, but the theory that's given earlier, that it might have been a mafia / cult interaction could work. Undecided so far on this.

Something to note about the night killings, 2 out of 3 of them (3 out of 4 if you count Moogle's suicide) killed someone that was voting (or intending, damn that one minute, eh Moogle xP) for Aldurin. Combine this with what I said about the day, that it seemed that people actively tried to save Aldurin, leads me to believe that we have a mafia with powers, of which Aldurin has an important role.

(This also leads me to believe that the gunshot was the Vigilante)

_____

This is how I interpreted the info we were given over the night. Feel free to call me an idiot and explain why I'm wrong on oh so many counts, but until someone brings something that convinces me otherwise, I'll stick to:

Vote: Aldurin
__________________
Varjojen virta
Kuolemaa kuljettaa
Maa on harmaa
Sydän poissa taas
Ravashak is offline Add to Ravashak's Reputation   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:51 PM.
The server time is now 08:51:24 PM.


Powered by: vBulletin Version 3.8.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.