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#1 |
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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To be fair, what's the point of having Minions if you're going to get up and do everything yourself?
Still, there's nothing wrong with personally quelling a rebellion or two. Can't lose your edge, after all. Why, what would happen if a battalion of freedom fighters crashed into your throne room where you've been sitting on your ass for the last twenty years? Slaughter is what happens.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
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#2 |
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
Posts: 6,798
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Well, in Overlord, it's more like strategy between yourself and your Minions. For whatever reason, it had to be your Minions who did stuff like pick up artifacts, turn capstans, put out fires, and destroy toxic flora. And more often than not, unless you work hard and enchant your weapons and armor (which requires, guess what, your Minions), then chances are that the Overlord could be overwhelmed when engaged against a dozen enemies at once.
I just think that Geminex isn't aware that holding control of the Pokemon World will not be an easy feat at all, and it's definitely not a job one can do while sitting on a throne, having some busty wench feeding him grapes with some overdressed messenger telling him what's up and awaiting his commands. I haven't gone into all the details or listed everything, but Honmyr is very unstable. From superpowerful Pokemon to mercenaries on almost every street corner and places above and below ground that you just can't go to because they're filled with things that are Pokemon and things that...well...aren't, Honmyr is chock full of things that go bump any time of day. I mean, most regions have just a police force. Honmyr has a police force, PATCA, and the Prideguard reinforced with mechanical juggernauts, warships, and some of the most powerful people in the world. Honmyr needs those things. If Impact sits on his ass after he conquers the world, he's not going to sit on it for long because somebody's going to kick it. |
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#3 | |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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Then Gem seemed to went possessive for similar reasons (although whether he was joking or not I'll leave between the two of you to decide). And I basically joked back saying that my idea which was based on the same mechanic was older than HIS move, so he has no right complaining, since based on that logic, I was the first one to consider the idea and thus the alleged "copyright". :3 |
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#4 | ||||||
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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Well, happy birthday Gem.
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On a similar note, I did say that Drac's techniques even when edited might be too strong to get all at once. That Drac might have to forgo a few of them just on the basis that having 2 or 3 of them might be ok, but all five would border on too diverse. I didn't get the chance to edit my Cheerful Backup and make the 5 rage gain part into a second move, since that'll make it more natural to explain and such. Quote:
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Last edited by Menarker; 08-26-2010 at 11:54 AM. |
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#5 |
Birdy Bard
Join Date: Sep 2007
Location: Japanland
Posts: 501
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I'm actually here more often than not. I'm just a lazy bastard who needs to post more in game. I don't post here often because I usually don't have much to contribute to the discussion. I leave all the crazyness (see: Balancing) to the people who want to put the time and effort behind it.
I'll take a look into putzing with my Sync Techs. I'll keep you guys apprised. |
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#6 | |||||
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Dracorion:
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And ok, so maybe it wasn't about plagiarism. But the argument as you meant it to be didn't make sense. This is (or, rather, will be, I hope) part of my upgrades. Means I don't get it for free. Which is the entire problem I have with your stuff. It's not excessively strong as it is. There's nothing wrong with it in those regards. But you're asking to get it without having to level-up, without having to sacrifice any particular skill for it. And because that's the case, those techniques are way to strong. Since there's no need for balancing either. There's no need to get a free upgrade. You just want one. And AB's giving it to you. And no, the credit for the half-demoness thing is entirely yours. I don't even remember that. And there's a difference between "influencing the plot through your in-character actions" and "Deciding OOC what will happen to NPCs and the party" You will be doing the former. I will be doing the latter. I think. And yes, you have the right to ask him that. But I have more of a right than you, because, y'know, the plot will involve my character doing certain things, whether I want him to or not. But let us end this particular element of the discussion for it is stupid. Quote:
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Ok, so maybe I give off the "I'm always right" vibe. But come on, I propose something 5 threads ago, and it gets rejected as "doesn't make any sense why would that even happen". Menarker proposes it now, justifies it a lot less well, and suddenly AB's like "I hadn't thought of that!". YES. YOU HAD. YOU READ A GREAT BIG LONG PARAGRAPH ABOUT IT BEFORE TELLING ME I WAS STUPID FOR SUGGESTING IT. And now the same thing with the Trainer actions vs. Tactical actions! He's perfectly open to you guys asking for a free upgrade, but when I propose a way to make my upgrades logical (because he already approved all the abilities, all I'm trying to do is regulate how Impact uses them. Because giving him a dozen rage-using techniques would be stupid, and so would just letting him use each technique once per turn for free) he instantly goes "no, next RP". And even if I propose more stuff than you guys do, proposals should be weighed on their own merits, not rejected because one of my things already got accepted last thread. It's not like I'm asking for favors, after all, I'm try to improve the RP. And come on. When have I ever sulked or played victim when one of my things got rejected? I always compromise, always try to make some sort of deal we both benefit from! And I'm not that condescending when I do so (only when I see your objection as utterly unjustified and/or only there to troll me(. And I'm not sulking either. I'm just pointing out that there seem to be some inconsistencies regarding what gets accepted and what doesn't. Worst-case, AB calls me a Whaaambulance, best-case he becomes more open to the stuff I suggest. Though AB, please ignore the above bit. I'm making a point to Drac, I don't actually mean to complain anymore. See below for my response to your stuff. And like I said, the moves all seem interesting, but there's honestly no reason for you to get them for free... If you put them into breeder, replace some other upgrade with them, great! I'd be behind that, because it's creative and pretty awesome. Or even if you really want them now, you could replace, I dunno, your leader pokemon with them? Or maybe go back to having just 4 pokemon in your team? I don't mind how you do it. But I'm heavily against you getting an upgrade of this magnitude for free without a shred of justification (because that paragraph at the end of your post doesn't actually make a point), unless, like I said, pokebrids and slayers get something similar, also for free. Quote:
And I don't put it past you to power up pokebrid and then decide you'd prefer that class, citing my extensive objections to your choosing Slayer as a reason for your sudden switch, but very well. Benefit of the doubt and all that. Like I said, if we power up sync-techs a little, make it so you don't need to be paradigm-shifted to use them, I think pokebrids should be fine. You're right that they're not as strong defensively, but they're weaker in their "normal" form cause they're really strong when they're shifted. Quote:
Ok, first, I've actually played Overlord once, at a friend's house, and I stopped in disgust after half an hour. That's just... not how you do it. Mind you, I'd be happy to have Impact actually do something in this RP! But the whole "Ooh, look at me, I am evil, I wear evil clothing, I do evil, if surprisingly petty things, I have an evil chair, muahahaha!" thing is stupid. Impact's goal won't be "Be evil". He'll have a series of goals, and he'll act in accordance with those goals. He will do what makes those goals more likely. He's evil in that he's ruthless in support of those goals, and in that those goals aren't always very nice, but I won't make him more evil or overlord-esque for the sole purpose of actually making him seem more like a villain. ... Just sayin'. And like I mentioned above, Tactions will just be a way to manage all the stuff Impact will be doing. I asked for a variety of abilities, and you seemed to be ok with those. But how to manage them? Making them all rage-fuelled would be sorta stupid, cause he already has barely enough rage to use all his techniques with, let alone to use all the other stuff he's gonna get. So, I thought it'd be good to introduce tactical actions with which he pays for the abilities he uses. He'd get, like, two tactical actions per turn to begin with, and three abilities to use them with, and as he levels up, he'd get more actions per turn, and a greater wealth of abilities. I'd still get a bit of stuff for combat, but by level 10, Impact's main role would be "strategic supporter", and by level 15 that would be even more the case. And I mean, he doesn't have to be the only one to use that system. You said you were thinking of coming up with a scout class (or, well, I complained that there wasn't one and you said ok), that could employ something similar. |
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#7 | ||||||||||
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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We're retroactively replacing the old Trainer Attack upgrade for them. We've already spent a level on them, see? I like Trainer Actions, man. I want 'em. So I came up with my five and, instead of going over your heads and taking them to AB, I asked you, so we could come up with something reasonable together. Hell, I'm not even against you getting your Tactical Actions either. I'm just, y'know, asking for your help balancing my Trainer Actions. Or, if you think it can't be done, we take it to AB. So hey AB, Geminex and Menarker have a problem with Trainer Actions, and I do kinda see their point. Maybe we could, I dunno, knock he number down to three or come up with something else entirely to replace Trainer Attack? Quote:
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I think it's cool that pokebrids get a Synchronization Technique for every new form. Quote:
Also, I'm not saying your proposals are getting rejected because you make too many of them. I'm saying, all of us make suggestions. Some of those suggestions get rejected for perfectly valid reasons. You make the most suggestions, therefore your suggestions that get rejected for perfectly valid reasons will be more than ours. I mean seriously dude, just because you proposed it doesn't make it an instant winner. Quote:
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And hell, even I don't think I should get to customize my Slayer levels. And seriously? Giving up a leader or going back to four pokemon? Jesus dude, they're not that strong. I mean, the upgrade we spent (wasted) on Trainer Attack isn't even worth at least three not-so-powerful-but-still-better-than-trainer-attack Trainer Actions? Quote:
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And AB, whatever [I]did [/BI]happen to that Scout specialty that Gem proposed?
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. |
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#8 | |||
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
Posts: 6,798
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Let me go ahead and address all the orange text before I enjoy these illegally downloaded hentai games.
And City of Heroes some more. Quote:
You've pretty much nailed everything right down correctly. I wish I had that talent. Quote:
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------------------ And I'm sorry about the Tactical Actions nonsense, all right? It's just...I'm kind of feeling that if we keep throwing all this stuff in, then there isn't anything to look forward to in the sequel. I wanna do lotsa shit with it (attributes, terrain and move, Harem Techs, a Knomere Pokebrid form, etc.) and it's only Mission 3. All I'm saying is that the sequel is going to be huge in its own right, and believe me, skills and abilities that you don't learn until then will most certainly not be useless. Last edited by Astral Harmony; 08-27-2010 at 02:52 AM. |
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#9 | |||||||
Moves Like Jagger, Kupo!
Join Date: Jul 2007
Location: To the south, a little to the left... Or to the right.
Posts: 4,910
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Also, I imagine it wouldn't be that great. You said NPCs don't get all the cool stuff us PCs do like custom items, custom moves and Xth-level pokemon. So I don't think making her a Trainer/Snagger would be much different than making her just a Snagger. Quote:
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Magic Code Word, activate! "not for free". Quote:
Pretty much just an equivalent of Trainer Actions for Slayers and Pokebrids. Then you can put some of your proposed upgrades for Demon into those, and have more stuff to get for your Demon upgrade. Quote:
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Basically, think of Synchronization Techniques as a class feature, like Slayers getting weapons, armor and accessories, and trainers getting, y'know, pokemon and everything that comes with them. Don't think of them as Signature Techniques. Yes, of course Pokebrid's class feature is more powerful than anyone else's. You know what they do to pay for that? They end up a very Rage-reliant class, and name me one time we've used a Rage Rocket on Matthias this mission. He's still probably not going to get any Rage Rockets if we make Synchronization Techniques vary their cost, and drop Paradigm Shifts to 20 RPs for one turn. They'll just, y'know, be able to actually use their techniques. Maybe I got the wrong impression because you proposed them as a result of us getting trainer actions.
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Dracorion's dumbass color is Royal Blue. If you see that color, you better run the fuck away. Last edited by Dracorion; 08-27-2010 at 11:45 AM. |
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#10 | |||
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
Posts: 6,798
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Joking aside, let's do that, Gem. What do you suggest Slayers and Pokebrids gain in return? You tell me they should gain something, but you don't have a suggestion. So all I can do is make one up myself. First, let's do these Slayer Actions. They're free, they don't even cost Rage, and you can use only one per turn. Slayers can do a weak Normal type attack at level 1. As for the rest, since you're a Slayer level 4, you can create two more of comparable strength to the Slayer level 1 Slayer Action. Pokebrids get Pokebrid Actions, obviously. The idea I have is to let them do a status effect or debuff based on the primary type of their current Pokebrid form at the start of the turn. Like if the Pokebrid is a Poison type (or Poison is listed as the first type of a dual-type), then the Pokebrid Action is a free Poison affliction on a target of his or her choosing at various percentages depending on the effect. Various percentages depending on the effect? What does that mean? Well, it's simple common sense. A Poison Pokeform Action should inflict Poison 100% of the time, right? That's fair, I think. But the Ghost Pokebrid Action should NOT inflict Instant Death 100% of the time. Otherwise, we really have no need for Snipers since a Ghost type Pokebrid could instantly kill one enemy unit per turn, no cost or nothing. To make it clear, let's take Matthias's forms... 1.) Matthias's first Pokeform is Venomoth. It's first type is listed as Bug. So the Pokebrid Action could reduce Evasion by one level 100%. 2.) Next up is Castform. As we all know, Castform changes types based on the current weather, so Castform has access to no less than four types. The Normal type deals small Normal type damage. The Fire type would inflict Burn at 50%. Water type would inflict Sleep at 50%. Ice type would inflict Freeze at 50%. Because status effects are a more effective tactic, they tend to have less of a chance at inflicting the desired effects. 3.) Finally, we've got Porygon Z. Porygon Z is Normal type, so it does Normal type damage for its Pokebrid Action. I feel that Pokebrid Actions should become available as the Pokebrid/Deva gains new forms. If there's an issue, please address it so we can work it together. I love it when a good RP group cooperates to make everything better. Quote:
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![]() Wouldn't Moon be a total badass is his Sharpedo evolved into that thing? Anyways, the classes will also get stuff like Trainer Actions as well to bring them up to par. ------------------------- Harem Techs are going to be strange. I'm thinking that since there's so many NPCs (particularly attractive female ones), I'd group them together and set them up to work in tandem with PCs in something called Harem Techs. I'm going to want more time with it, of course. Last edited by Astral Harmony; 08-27-2010 at 04:40 PM. |
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