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Unread 04-01-2012, 06:50 AM   #1
Kim
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Join Date: Sep 2007
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Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them. Kim will strap all reputation givers to balloons and kidnap them.
8-Bit Theater Let's punch God in the dick! The Shin Megami Tensei LP!


Let's play Shin Megami Tensei!



Well, this seems perfectly normal. I start all my days off in winding mazes. Don't you?


So, the first thing we need right off the bat is a name. While we could certainly go with something like "Dick", I wanna aim for something a little more clever or classier, so put some thought into it. Names chosen this playthrough will be based either upon what gets the most votes or my own opinion in the case of a tie.


We've got eighteen points to distribute as we see fit. Here's what the manual says about the six stats we can choose from.

Quote:
STRENGTH: This statistic affects the damage that you do with direct hand-to-hand
attacks.

INTELLIGENCE: Affects demon conversation--most demons are not happy being the
minion of a summoner less inteliigent than they are, and will be harder to
convince to join. Intelligence also affects spellcasters' casting abilities.

MAGIC: This affects your magic power and defense, and your maximum MP level.

STAMINA: Affects your ability to withstand physical attacks, and your maximum
HP level.

SPEED: This statistic affects the speed at which you act in a battle round.

LUCK: Affects various parameters in the game--chance at escaping a battle, chance of getting a sneak attack, chance of enemies dropping treasure, etc.
So yeah. We start off with five points in each stat and can build from there, so recommend the stats you think would be handy to invest in, how many points to each stat, etc.


As wall-face says, we'll meet a law aligned character here and a chaos aligned character here. We start off neutral and can work towards an alignment from there.

First, we meet the law character.


So, now we get to name this guy. Have some fun with it!


We also get to invest in his stats, so recommend for that, keeping in mind what you've recommended for the protagonist.


And now we name our chaos pal!


Lastly, stats for him as well. Once we have the info we need, we'll begin this LP proper!
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Last edited by Kim; 04-01-2012 at 07:07 AM.
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