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Arhra
01-14-2012, 06:41 AM
Well, after experimenting a bit out in the desert, I have decided that adding one nuke is plenty.

I still do have to find a fix for the fact it's not entirely tamperproof though.

Thanks for helping me test that, Aldurin!

Shyria Dracnoir
01-14-2012, 11:00 AM
Now I want a moon laser.

Where the hell is Shyria with our Dr. Strangelove pictures?!

Not before I've had my coffee.

Flarecobra
01-14-2012, 11:41 AM
http://blog.stackoverflow.com/wp-content/uploads/dr-strangelove-bomb.jpg

Sithdarth
01-14-2012, 11:52 PM
Just FYI if you are like me and run your conductive piping to the very edge of explosion do not leave them running when you leave the area or log out. It seems that when you teleport back or login in with them running that close to their limits they explode.

BitVyper
01-15-2012, 01:37 AM
Hey, Fifth; Sith broke the server and I can't get it running again. Running in such a way that anyone can connect, that is.

Sithdarth
01-15-2012, 01:39 AM
Apparently teleporters are buggy despite being fun as hell. I blame Thadius for asking about them and making me curious to see if I could get one working.

Fifthfiend
01-15-2012, 02:21 AM
Hadda wipe the map because apparently teleporters are game-destroyingly funnical.

Now tekking on TEST MAP 2:

TESTMAGEDDON

Nikose Tyris
01-15-2012, 09:35 AM
Hm. Can't seem to get the 1.1.4 server pack to work. That's irritating.

Sithdarth
01-15-2012, 09:44 AM
So for future reference even something as simple as two teleporters are very dangerous to the server. Which I should have seen coming because they excluded teleport pipes for being buggy as hell. Stands to reason teleporters wouldn't be that much more stable.

From reading the wiki I think the problem was that I crashed right after using one causing me to leave Minecraft without going through the proper quit Minecraft procedure. This apparently results in teleporter explosion when you log back in and was probably the reason for the server weirdness.

Flarecobra
01-15-2012, 10:38 AM
Replace "Blog" with "Minecraft server/forum" and I think this can describe us.

http://i115.photobucket.com/albums/n296/engtechwp/single/einstein_nuclear_fission_world_war_.png

Sithdarth
01-15-2012, 06:25 PM
I have no idea why but it seems that I can't dig a hole without hitting a gigantic abandoned mine anymore.

Sithdarth
01-16-2012, 07:31 PM
So I was just chilling in my house when I suddenly went up in flames. I'm kind of hoping it was fifth trolling me from the console.

Doc ock rokc
01-18-2012, 01:52 AM
Guh! I can't smelt my 64 stack of Nether iron!

Arhra
01-18-2012, 04:31 AM
Now I've stopped messing around with nuclear reactors and doomsday devices, I've just got to say that some of these devices are just fantastic.

Definitely will be reviving the Piston Science Enrichment Centre once we have a permanent Technic server.

Transport tubes make the ideas I had for a Weighted Finely Divided Particulate Companion Cube so much easier to do.

Not to mention simplifying the test chamber resets.

Just imagine it, a fully automated facility, complete in of itself. The only thing stopping it from going on forever is the possiblity of running out of test subjects.

I think I may have to borrow a quarry off someone to excavate a suitable build site.

And maybe a nuclear bomb or two to do a little landscaping.

The Artist Formerly Known as Hawk
01-18-2012, 08:31 AM
You know I already started construction on a new facility to do sciency things in back on Infernum. I never quite completed construction, but it would be a perfect for technic stuff, though I haven't been keeping up with the thread and the plans for the server too much recently; are you guys gona start a new world for all this stuff or what?

Maybe I can get it transfered to a new world if I ever get back into the game.

EDIT; Eugh, finally got the mod, just spent several hours trying to learn how stuff works, didn't get far. I need like, a full blown tutorial for this thing, there's too many components for me to remember what I need for any one thing.

Sithdarth
01-18-2012, 07:23 PM
Oh man you guys remember Doc's block transmuter? Well it works in tekkit. I just transmuted a copper block into a uranium block thereby producing 9 refined Uranium from 9 copper. Refined Uranium is now as common as copper.

Doc ock rokc
01-18-2012, 08:56 PM
wait what!
but it
How can
Thats not
...
WHAT!

Fifthfiend
01-18-2012, 09:08 PM
Of all the things that would precipitate an fbi investigation into my online activities I never until now imagined that it would be the minecraft server that did it.

Thadius
01-18-2012, 09:10 PM
I don't know HOW you did it Sith, but thank you for finally breaking Doc's mind.

You'll have to show me how you did that later.

Sithdarth
01-18-2012, 10:21 PM
Its simple. The transmuter changes the damage number of blocks. Some mod builders got lazy and instead of using different ids for say copper blocks vs tin blocks or bronze blocks or Uranium Blocks they used the same id with different damage numbers. Now generally that isn't a bad thing because players aren't supposed to be able to change damage numbers at will. Except now we can. Thus 9 copper bars become a copper block and from there that copper block can become a tin, bronze, or uranium block. That of course can be broken back down into bars. Viola.

Just be glad I can't push machines with pistons or I'd be transmuting my machines.

Marc v4.0
01-18-2012, 10:59 PM
That isn't laziness, it's the only real way to work around the BlockID limit. It is how Redpower adds so much without eating up all the IDs. I think we actually have Miss Eloraam of Redpower to thank for figuring out how to make it work right.

Marc v4.0
01-19-2012, 04:57 PM
Snapshot Post!

Jeb and Jon(the new AI Guy) just released a new snapshot.

They fixed Wolf AI and made Zombies path around objects to git you, sucka and Vines are now climbable when against a solid block.

But the really awesome new feature?

http://dl.dropbox.com/u/4549162/2012-01-19_16.58.38.png

Doc ock rokc
01-19-2012, 05:00 PM
Tree forts are gonna be awesome!

Marc v4.0
01-19-2012, 05:02 PM
Also, the AI dude was talking about adding Monkeys.

Fifthfiend
01-19-2012, 09:14 PM
I am really getting nostalgic for the days when two updates could go by without fucking existing maps in the ear.

edit: RELEASEVERSION

Sithdarth
01-19-2012, 11:13 PM
So I suffered a blackout a little bit ago. Didn't last long but now I can't connect to the server.

Sithdarth
01-20-2012, 12:25 AM
Ok so apparently something really bad happen when my power cut out and my computer shut off. I can't get anywhere near my house without corrupting my save file.

Shyria Dracnoir
01-20-2012, 01:20 AM
This is absolutely required (http://youtu.be/kr8-E8may2Y)

Man, if this isn't a giant lead up to Lost World style jungle shenanigans I will be SO SAD.

Thadius
01-20-2012, 01:46 AM
If it turns out that there is an island in the middle of nowhere that is also a jungle, I am claiming it and starting Dino Ranching SO HARD.

EDIT: Oh god ability to breed wolves.

WOLF ARMY IS GO!

The Artist Formerly Known as Hawk
01-20-2012, 01:52 PM
Having trouble getting on to the server ever since I downloaded the tekkit pack. I believe I may have done something to screw up my version whilst installing it.

Doc ock rokc
01-20-2012, 02:19 PM
nah i think the server is down

Fifthfiend
01-20-2012, 02:44 PM
Has the server been showing as up but you guys can't log in, or is it not showing up at all? let me know this is important.

It's up/running/accessible from my end, my best guess is that Sith's power outage disconnect borked things for everybody. Of course if it's not visible at all then it could be some kind of funky network error on the part of my hosting company.

I went ahead and wiped/restarted the server so go ahead and see if you guys can long in now.

ALSO because everybody keeps asking for it the server is currently running in BRUTAL SURVIVAL, however don't get too incredibly attached to it at least until I can get some kind of backup thing going cause it looks like "occasionally becoming impossible to run and then I have to wipe it" is a thing with the tekkit.

Marc v4.0
01-20-2012, 03:05 PM
The non-tekkit server has been MIA for me for a few days now

The Artist Formerly Known as Hawk
01-20-2012, 03:09 PM
Nah I keep getting a red "cannot reach server" message whenever I try, and a red x crosses out the signal bar on the connect screen.

BitVyper
01-20-2012, 03:29 PM
It seems to be running fine for me, Sith, and Doc.


Edit: Er, I mean the tekkit server is. Didn't notice it was the regular server you guys were talking about.

Sithdarth
01-20-2012, 03:34 PM
Yeah I thought it was just me but I haven't seen the non-tekkit server up in forever. The tekkit server appears to be running fine again.

BitVyper
01-20-2012, 03:46 PM
Oh, you're talking about the regular server. Huh, weird.

BitVyper
01-20-2012, 03:48 PM
I restarted the regular server, and it seems to be working now.

Fifthfiend
01-20-2012, 04:08 PM
Lol yeah I hadn't even noticed, I didn't even realize you COULD get on the regular server with the tekkit plugin installed.

BitVyper
01-20-2012, 04:15 PM
Lol yeah I hadn't even noticed, I didn't even realize you COULD get on the regular server with the tekkit plugin installed.

Well, I haven't actually checked that. I just use Spout for the regular server and Tekkit-MC for the other.

Sithdarth
01-20-2012, 04:47 PM
Yeah I've been getting on the normal server with tekkit pretty much since it was released for 1.0.

Marc v4.0
01-20-2012, 06:00 PM
I keep 5 different minecraft folders sitting around for mods, 1 for the latest Fiendcraft version with just Optifine/Rei's Minimap and 1 for the Snapshot releases.

The Artist Formerly Known as Hawk
01-20-2012, 06:20 PM
I don't even know any more. Like I duno if it's because I have tekkit installed and I can't get on the normal server or if I just can't get on anything with tekkit on. Do I have to change my version number again to get shit working or what? I'm currently on ver 1.0. Which server is actually up at the moment?

Fifthfiend
01-20-2012, 07:02 PM
Both of them should be, you should be able to get on both of them with tekkit. Both of them are still 1.0 so that shouldn't be the issue. Not sure what would have gone wrong with your installation, the tekkit installer should have handled that for you.

If you don't have a backup of your clean .minecraft I'd suggest deleting the current .minecraft and starting over with a clean install. Downgrade to 1.0 using MCnostalgia (http://www.minecraftforum.net/topic/800346-tool-mcnostalgia-201/)), see if that gets you on the main server, then reinstall tekkit over that (note: back up before reinstalling tekkit).

Arhra
01-20-2012, 07:49 PM
I don't suppose anyone knows what the world seed for the current world is?

Because we need to keep it so much!

http://i51.photobucket.com/albums/f362/Arhra/volcano.png

The Artist Formerly Known as Hawk
01-20-2012, 07:54 PM
Ok well it suddenly started working again for no reason, so that's that problem solved. Now how do I actually get onto the tekkit server, because I can only get the normal one now?

Shyria Dracnoir
01-20-2012, 08:24 PM
I don't suppose anyone knows what the world seed for the current world is?

Because we need to keep it so much!

http://i51.photobucket.com/albums/f362/Arhra/volcano.png

You cannot imagine how jealous I am that you found a proper volcano to lair in and I'm stuck in a swamp.

Fifthfiend
01-20-2012, 08:34 PM
I don't suppose anyone knows what the world seed for the current world is?

Because we need to keep it so much!

http://i51.photobucket.com/albums/f362/Arhra/volcano.png

F3.

EDIT: It's kind of funny that I gave doc shit that one time for posting the seed and then a month later they made it standard info in the debug display but OH WELL

Doc ock rokc
01-20-2012, 08:59 PM
Thanks for reminding me about that.

Sithdarth
01-21-2012, 04:03 AM
I have a chainsaw now. I believe it is time to panic.

Doc ock rokc
01-21-2012, 04:04 AM
I have a quarry
quarrys are cool

BitVyper
01-21-2012, 04:21 AM
Ok well it suddenly started working again for no reason

The reason is that I restarted it.

Sithdarth
01-21-2012, 04:27 AM
I've now acquired an electric jetpack. So now I'm a chainsaw wielding sociopath that can fly.

Doc ock rokc
01-21-2012, 04:34 AM
I've now acquired an electric jetpack. So now I'm a chainsaw wielding sociopath that can fly.

Aim High gentlemen

Thadius
01-21-2012, 04:47 AM
Meanwhile I'm just getting to solar power.

Eventually I will be able to have a greater plant than I currently do, and I might even catch up to Sith.

Just as long as you keep that bloody uranium away from me. It never ends well when those two things mix.

Doc ock rokc
01-21-2012, 04:54 PM
OK I don't mind you guys asking for stuff from me. I usually do have a ton of cobble and other stuff lying around that I will be willing to hand out. with permission

Do Not however take this as a sign to steal my iron, coal or some of my gems. I use those for tools and I trekked though MILES of caves to get that. smacking creepers into lava and dieing several times to do so. I also don't appreciate people digging out some of my pathways .

Sithdarth
01-21-2012, 05:28 PM
I totally just came up with an idea for a diamond factory. It'll be kind of expensive to build though.

The Artist Formerly Known as Hawk
01-21-2012, 05:57 PM
Was about to create an infinite cobble automining scrap maker. Accidentaly destroyed my quarry, wasted all my diamonds a shit load of gold. Pissed off now.

Shyria Dracnoir
01-21-2012, 06:10 PM
Well, I'm not the technologically minded sort, so I guess if anyone needs a materials broker/ explorer for hire they can always use me.

Sithdarth
01-21-2012, 10:19 PM
Automated mass fabrication with infinite scrap production is working. I now no longer have any need to mine ever again.

Sithdarth
01-22-2012, 04:57 PM
So picking a direction and just digging has once again payed off for me. I have discovered a stronghold with an intact portal. I've built a makeshift tower over a shaft I dug upwards out of the portal room.

Doc ock rokc
01-22-2012, 07:27 PM
I don't know what happened but My quarry is destroyed!
http://i.imgur.com/pKSO3.gif
it was too good to be true.

Thadius
01-23-2012, 01:42 AM
All I really need is decent armor, and SCIENCE will be done.

I'm half-tempted to build a stable nuclear reactor in the middle of nowhere that powers a mass fabricator.

Sithdarth
01-23-2012, 06:04 PM
I built a tunnel to the portal room. Just follow the signs starting on the ground floor of my house.

Sithdarth
01-23-2012, 10:16 PM
I now have a Quantum Helmet. Which means as long as it's charged I'm nearly impervious to damage, can breath underwater, and don't get hungry. I'm pretty much on creative mode at this point and that's just the helmet.

Marc v4.0
01-23-2012, 11:25 PM
Thad, what did you do?

Thadius
01-23-2012, 11:27 PM
I haven't done anything!

I just got booted myself for some java error.

Hell I was setting up a Dorf Fort. Nothing mad sciency about that at all!

Blame fifth or bit, not me.

Sithdarth
01-23-2012, 11:55 PM
Bit says somethings up with the communication with the server (even the remote console access is down) and that this happens from time to time. Should clear up on its own eventually.

Sithdarth
01-24-2012, 12:58 AM
It appears someone may have forgotten to pay some bills. No names we're mentioned.

Arhra
01-24-2012, 07:35 AM
Once I acquire some glowstone, I'll have everything I need to set up my own modest matter plant.

I think it might end up being a little more compact than your one, Sith. We'll have to compare notes once it's up and running.

The main issue I'm having is settling on a good spot to set up shop once and for all.

The Artist Formerly Known as Hawk
01-24-2012, 07:39 AM
Seems everyone getting matter gens up now then. I'm just trying to aquire sufficient power before setting mine down, it seems I need at least a couple of MV solar arrays to run it with any kind of speed.

Luckily my scrap maker is massively efficient at this point, so that should help.

Sithdarth
01-24-2012, 08:28 AM
FYI Mass Fabs explode with nearly the power of a nuke according to the wiki. This only happens if you accidentally feed them extremely high voltage. So if you start messing around with HV transformers and long distance power keep this in mind.

The Artist Formerly Known as Hawk
01-24-2012, 09:29 AM
I seem to be getting intermittent "communication errors" and "can't reach server" messages for both servers. Occasionally the normal server will show up fine but the tekkit is completely out.

Sithdarth
01-24-2012, 10:53 AM
I confirmed it in single played. Mass Fabs will explode extremely violently if connected to the high side of an up transforming HV transformer. They tend to go with about the explosive power of 1/4 to 1/3 of a nuke. Certainly enough to get rid of most of your house and any machines near it. So if you're going to play with mass fabs and HV transformers keep two things in mind. Never connect the side with 3 dots to the mass fab and don't apply redstone current to the HV transformer near your mass fab. Either one of these alone will not blow up you mass fab (unless the tree dot side of your HV transformer is already accepting very high voltage from somewhere else in which case the first thing will definitely cause a boom) but combined they cause very bad things to happen.

Thadius
01-24-2012, 01:37 PM
The normal server I can sporadically connect to.

The tekkit one is just down and out.

What the hell. I was going to set up a proper lair once and for all.

Fifthfiend
01-24-2012, 02:32 PM
Up again! Even ran a backup for the next time you guys murder the map.

Thadius
01-25-2012, 12:42 AM
I suppose being able to play is an improvement.

Ten seconds is better than not at all.

But only by ten.

EDIT: Down again, the both of them.

EDIT X 2 COMBO: Well they're back up.

The Artist Formerly Known as Hawk
01-25-2012, 08:03 AM
I suppose being able to play is an improvement.

Ten seconds is better than not at all.

But you get to play the same ten seconds, over and over again, as the blocks you try to place/remove won't update!

Thadius
01-25-2012, 04:19 PM
I have managed, somehow, to find a netherfort and slay the inhabitants thereof without dying repeatedly.

In so doing I have acquired quite a few blaze rods.

We gon' have fun wid dis.

The Artist Formerly Known as Hawk
01-25-2012, 04:52 PM
My diamond production machine is now up and running. Still extremely slow as I only have 3 lv arrays powering it, but it gets there. The massive amounts of scrap I can produce for it helps immensely.

I mgith actually have to add a chest in between the recycler and the mass fab, in order to store up the excess because it's really efficient.

Sithdarth
01-26-2012, 06:33 AM
Something blew up in my house and took out two and a half chests plus my mass fabricator. It must have been the second recycler I set up. Nothing else should have exploded. I'm back up and running now but I lost so much stuff.

The Artist Formerly Known as Hawk
01-26-2012, 09:25 AM
Ouch. How did that happen, you hook up a transformer wrong or something? At least it wasn't the mass fab that exploded.

Sithdarth
01-26-2012, 01:02 PM
There is the off chance that a redstone engine somehow got disconnected from a pipe. They do over heat and explode if not connected to anything. In slightly better news in the approximately 6 hours since I restarted it my mass fab seems to have produced about 50-52 or so UU matter. Which used to be about 24 hours of production before I redesigned my cobble generator.

The Artist Formerly Known as Hawk
01-26-2012, 01:17 PM
That's a fair bit of UU. Since I logged off last night last night until when I logged back in today my machine had made 9 diamonds, so 81 UU. In 14 hours. Not bad considering I still only have 6 LV arrays powering it.

What's your power system like now?

Sithdarth
01-26-2012, 01:24 PM
I've got one MV array and 5 LV arrays at the moment. Though at this rate I'll have 6 LV arrays by the end of the day.

Fifthfiend
01-26-2012, 03:53 PM
Bukkit updated to 1.1. Gonna be doin that on the main server.

Tekkit presumably will be usin that to update itself to 1.1 at some point, obv. I have no idea when that will be.

Thadius
01-27-2012, 01:02 AM
I have learned that a mass generator hooked up to High Voltage is hella fast.

Like seriously fast.

I doubt anyone could produce a cobble genny fast enough to match the speed of this generator.

Now if only I had enough power to run it all the time.

The Artist Formerly Known as Hawk
01-27-2012, 03:41 AM
Yeah I tried one out in single player when I was checking how stuff worked and it's rather insane. You'd need several cobble generators to keep pace with it.

Thadius
01-27-2012, 04:29 AM
I think I shot myself in my foot here.

For lo.

I have an MFSU.

All my power is being drained to it, and now I merely need MORE SOLAR PANELS for it to be a viable storage option.

In the meantime, how about I offer you all usage of my extremely fast mass generator? I know some of you have cobble farms and not quite as fast mass generators. Send me the scrap via enderchest, and I'll round up to the nearest UU and deliver it within minutes!

In some cases, I might also require some power crystals or lapotron crystals to power the reaction, depending on how much power my MFSU is short on.

Sithdarth
01-27-2012, 06:49 AM
My mass fab has produced two entire stacks of UU even on MV because I'm feeding the thing with a pair of cobble generators and recyclers. The only thing I can think about is building more cobble gens and recyclers because even two can't keep up with MV powered mass fabrication.

The Artist Formerly Known as Hawk
01-27-2012, 08:23 AM
I am in serious need of tin dust, so much so I am willing to pay in diamonds for a couple of stacks worth. It needs to be dust though, as I want to make bronze for alloys. I would ask for bronze itself, but I already have a shit ton of copper I need to use up.

I could also pay in UU matter if diamonds aren't your thing. I'm sure we can work out a decent exchange value.

Doc ock rokc
01-27-2012, 09:14 AM
I have a few things of tin dust. I also have a transmogifier in my basement you can use as a means of changing copper into bronze without tin blocking your way.

The Artist Formerly Known as Hawk
01-27-2012, 11:38 AM
Well, I found some eventually, so production has resumed. The wheels of industry must not stop. I would be interested in this machine of yours though, I have a lot of copper I could change.

In other news, I finally got a second msfu for my mass fab, so now I can discharge the energy my workshop stores up for massive speed boosts.

I've also been spending my diamonds on some bling, got a nice suit of nano armour (can't make quantum yet), a nano sword and a mining laser, because why not?

I've also switched production from diamonds to iridium, because that's gona take a while so I may as well start now.

Doc ock rokc
01-27-2012, 02:12 PM
Oh man
I got the Dynamic shadows to work in minecraft 1.1 It makes EVERYTHING look nice. Problem is that We are not on 1.1 yet
[:(

The Artist Formerly Known as Hawk
01-28-2012, 11:23 AM
I almost have full quantum gear. I've also now found an absolutely insane ravine and cave system underneath my house which is packed with resources. After burning out my laser and 2 gem picks I came out with 2 stacks of iron, 3 and a half copper, 2 stacks of tin, a diamond, 10 more gold, 36 lapis, 24 more gems, 2 coal stacks, 2 redstone stacks, and that's only about half of what's in there. I should have enough for a couple more lv arrays now, maybe 3 once I clear out the rest of this place.

I'm also trying to work out if having 2 induction furnaces on constant 100% heat is worth the energy cost during the night.

Sithdarth
01-28-2012, 12:07 PM
Well I just completed the last bit of my quantum gear. Now I just have to get it all charged. I guess I should switch back to making arrays myself.

Sithdarth
01-28-2012, 01:09 PM
I found a kickass harbor with a river leading off into a small canyon. I think I'm moving.

http://dl.dropbox.com/u/20794520/2012-01-28_13.09.14.png

http://dl.dropbox.com/u/20794520/2012-01-28_13.09.18.png

http://dl.dropbox.com/u/20794520/2012-01-28_13.09.43.png

The Artist Formerly Known as Hawk
01-28-2012, 09:34 PM
I've just reinforced the portal area in the nether a bit, so you don't have to worry about being blasted the moment you arrive now. It's not much, but it's a roof and walls. I've also installed an interdimensional chest in the nearby cave as well, so if you get stuck inside people can send you stuff. I put it in the cave so that it's well out of the way of any ghast attacks.

In a related note, full quantum armour pretty much makes the nether my bitch now. I can quite happily stand there lasering ghasts or lasering glowstone without worrying about damage, falling or having to actually reach the glowstone.

Next I'm going to try ninja jump nanoswording a ghast to death, like a proper badass.

Sithdarth
01-28-2012, 11:57 PM
Your reinforcement was inadequate for those friends of ours who have yet to achieve the blissful invincibility afforded by the fruits of super science. As such I have improved the fortifications.

Fifthfiend
01-29-2012, 12:06 AM
SO

1. still waiting on the multiverse plugin guy to update his multiverse plugin

2. if you've updated to 1.1 it sounds like from Bit that you can actually get onto the 1.0 vanilla server so uh... awesome????????????

Doc ock rokc
01-29-2012, 12:54 AM
I tried testing with my 1.1 file and it doesn't work.

BitVyper
01-29-2012, 03:18 AM
Yeah, I'm getting on with 1.1 just fine, so I dunno what's up with that. Maybe it's a new feature of Spout.

The Artist Formerly Known as Hawk
01-29-2012, 07:36 AM
Your reinforcement was inadequate for those friends of ours who have yet to achieve the blissful invincibility afforded by the fruits of super science. As such I have improved the fortifications.

Yeah I was in a bit of a rush to be honest, as it was getting late and I wanted sleep. Also my pc was starting to lag and I was getting disconnected for "moving too fast" due to the quantum gear. Game thought I was hacking.

Doc ock rokc
01-29-2012, 02:47 PM
Spout that explains it. Spout reads files that have bukket and adjust the client accordingly.
so 1.1 spout can see a 1.0 server and set itself to 1.0 standards.

BitVyper
01-29-2012, 03:30 PM
Hahahaha

Spout: Still 1000% better than the regular Minecraft launcher.

Weird that it didn't work the first time I tried it though.

Flarecobra
01-29-2012, 03:47 PM
Best reason to get sprout that I've seen yet.

Doc ock rokc
01-29-2012, 07:04 PM
*sigh* And I got the awesome mod that makes things look Super cool on my 1.1 client.

Arhra
01-30-2012, 03:06 AM
Hooray, I've made my first piece of UU matter.

Decided I'd try to be a little fancy with the plant setup.

http://i51.photobucket.com/albums/f362/Arhra/matter_plant.png

It's running pretty well. I'm getting just over one piece of UU matter per Minecraft day with the two LV solar cells I currently have hooked up to it.

Next step is going mining to build more solar panels and then building a second cobblestone generator on the opposite side once I have a bit of spare power.

The Artist Formerly Known as Hawk
01-30-2012, 10:52 AM
And here I come to make all of that irrelevent.

You know how a while ago, doc found a way to replicate sand via a glitch? And how he now has a machine that turns 1 kind of block into another kind? Well, I just beat both of them combined. There is a glitch to build any item in the game, without loss of resources. It totally breaks the game to the point we may as well have TMI on. Like, I could literally pull HV arrays out of my arse now and have them power a dozen mass fabs within minutes if I wanted. But even that's not necessary as I can already use infinite uu matter to make everything. Literally every resource, machine and block type that can be built is now immediately available without any effort.

It kind of makes me not want to play any more because I'll be too tempted to use it to cheat my way to everything, which makes the point of building machines ultimately pointless.

EDIT; on the other hand, if anybody wants full quantum I could make you all like, 10 suits each within the day.

Doc ock rokc
01-30-2012, 01:58 PM
Oh? a glitch that is just for Technic or for all? ether way you got to show me some time.

plus this is why I don't like technic. Once you get to the top you have automates devices that do everything for you with no problem at all. At least in minecraft vanilla There is still some sort of challenge even if it is muted.

Marc v4.0
01-30-2012, 02:03 PM
That is where moderation comes in. If I don't want to get stuck in a rut because I factory-fart out every single item I could possibly want...I don't build a factory to do it.

The Artist Formerly Known as Hawk
01-30-2012, 02:07 PM
It's just on technic. There's a certain item in the pack that facilitates rapid infinite item creation. It's not even heard to make and it utterly breaks everything forever like nothing else.

In other news, it turns out you can enchant nanoswords and mining lasers, although I don't think it makes any difference. I just gave my nanosword unbreakable 2 and the laser efficiency 2. I thought at first the unbreakable had given my sword infinite power, but it was just being slow to drain. Shame that.

In a related note, what the hell is up with the enchanting screen? You can't tell what you're giving your stuff. Who the hell thought that was a good idea?

Aldurin
01-30-2012, 02:11 PM
Notch.

The Artist Formerly Known as Hawk
01-30-2012, 02:13 PM
Guess that explains it.

Still, at least now I have a glowy-flashy magic-techno sword

Aldurin
01-30-2012, 02:20 PM
Technic needs to introduce a mean of further breaking reality. Something along the lines of enchanting machines.

Marc v4.0
01-30-2012, 02:21 PM
I just checked with the Technic team, it isn't a glitch they have had reported yet. Send me a PM about it, I'll get it over to them

The Artist Formerly Known as Hawk
01-31-2012, 12:45 PM
Because I'm bored and have nothing better to do now I've begun construction of a full scale nuclear facility in the southern desert. I've just finished the building shell, and I'm going to start the reactor chamber tomorrow.

I'm going to do this properly too, with piston doors, safety mechanisms, tons of redstone wiring and cool coloured illuminators. Half the stuff I have in mind I don't even know how to implement yet, but it'll hopefully look great once I'm done.

If anyone has any uranium they're not planning to use I will also gladly buy it from you.

Doc ock rokc
01-31-2012, 01:23 PM
If anyone has any uranium they're not planning to use I will also gladly buy it from you.

thanks to my block changer (which is in my basement. If you want to use it) you can change any technic compressed metal block into any other compressed metal block. That includes changing copper, tin, and bronze into uranium

Melfice
01-31-2012, 02:25 PM
thanks to my block changer (which is in my basement. If you want to use it) you can change any technic compressed metal block into any other compressed metal block. That includes changing copper, tin, and bronze into uranium

Hawk is capable of cheating stuff in himself.
I'm faaaaairly certain he's trying to go legit. :P

The Artist Formerly Known as Hawk
01-31-2012, 02:44 PM
Oh, actually, I can create uranium. It turns out you can make uranium into blocks, so I can copy them easily. Awesome.

As for legitimacy.... yeah....

Seeing as I just built my new facility out of reinforced stone I don't think that's gona happen. I wanted it took look dark and imposing, like a proper industrial facility and reinforced stone looks great for that, but there was no way I was going to make an advanced alloy for every 8 blocks when it took about 1000 to make the place. I'm also going to cover this place in illuminator blocks and massive amounts of redstone wiring to make it all work, not to mention the iron blocks for the reactor chamber.

The reason I started building this place was because I'd at least have to actually build it; it's a project that will actually require effort, unlike everything else I can make. But yeah I'm essentially on creative mode now as far as materials are concerned.

Shyria Dracnoir
01-31-2012, 10:51 PM
Bluh, thanks to a mishap involving a cave full of monsters and poorly secured lava pits, I'm now down all the iron and sapphire I owned, all my armor and my mining drill.

Aldurin
02-01-2012, 02:38 AM
Finally started up on the new map, decided to actually work my way up (transumations? glitching? shame on you) from the start. I managed to get myself a small farming spot set up for myself. This is the first step to my rise in power.

Sithdarth
02-01-2012, 08:41 AM
The main server seems to be down or at least I can't connect to it.

In other news I've begun to build the infrastructure needed to make rails. Trust me it's a bit of a pain now. You've got to build coke ovens and then use them to convert wood to charcoal. This also produces creosote which is required to make rail ties, which are required to make rail beds, which are required to make rails. (Yes it really takes that many steps.) The other horrible thing being that coke ovens are SLOW. My god are they slow. So you need to build more than one and each on requires 26 coke oven bricks each of which requires 5 sand and 4 clay bricks. Long story short rail takes some crazy effort to build now.

The Artist Formerly Known as Hawk
02-01-2012, 11:43 AM
My nuclear facility project is currently at a standstill. I have been defeated by doors. Basically I want a double set of double doors leading into the place, but the stupid things won't operate according to any laws I can figure out. One side either gets stuck open or they keep alternating to each other. This is probably why I've never utilized switch operated double doors before, because apparantly they don't work.

I might just scrap the whole thing and go with pistons instead. Pistons work at least.

Thadius
02-01-2012, 11:56 AM
Pistons can also be destroyed via nuclear detonation. So they aren't really secure.

Reinforced doors, however, can withstand it. Somewhat. Certainly more secure than a simple piston system.

Melfice
02-01-2012, 12:03 PM
My nuclear facility project is currently at a standstill. I have been defeated by doors. Basically I want a double set of double doors leading into the place, but the stupid things won't operate according to any laws I can figure out. One side either gets stuck open or they keep alternating to each other. This is probably why I've never utilized switch operated double doors before, because apparantly they don't work.

I might just scrap the whole thing and go with pistons instead. Pistons work at least.

If you're using the RS Latch in combination with the X(N)OR gate (both from Redpower)... let's talk, because I can't get that to work either.
See, if I build a vanilla RS Latch and X(NOR), it works. But using the dedicated blocks, it gets into a loop, because one of the inputs is also an output that locks the X(N)OR.

And it's entirely frustrating and completely defeats the purpose of using the Redpower X(N)OR in combination with the RS Latch...

EDIT: Pistons can also be destroyed via nuclear detonation. So they aren't really secure.

Reinforced doors, however, can withstand it. Somewhat. Certainly more secure than a simple piston system.
Surround the pistons with reinforced stone. It would hold. I think.
Unless it destroys the reinforced stone. But then, it probably would have destroyed the reinforced doors as well, so...
Pistons could certainly work.

The Artist Formerly Known as Hawk
02-01-2012, 12:16 PM
Pistons can also be destroyed via nuclear detonation. So they aren't really secure.

Reinforced doors, however, can withstand it. Somewhat. Certainly more secure than a simple piston system.

If it explodes, the least of my worries is going to be a few pistons dude.

If you're using the RS Latch in combination with the X(N)OR gate (both from Redpower)... let's talk, because I can't get that to work either.
See, if I build a vanilla RS Latch and X(NOR), it works. But using the dedicated blocks, it gets into a loop, because one of the inputs is also an output that locks the X(N)OR.

And it's entirely frustrating and completely defeats the purpose of using the X(N)OR in combination with the RS Latch...

I haven't even looked at the redpower logic gates yet. All I wanted to do was wire up a double door to a button, then I realised that that was clearly too ambitious due to the stupid way they're implemented.

I'll have to rip the entrance apart and figure something out now, something that probably goes about 10 metres into the ground and covers a 2 dozen square metres all just to make a goddamn set of doors work the way you'd expect them to.

EDIT; I figured it out! Stupid double doors require opposing signals to make them flip back the same way, so I just widened my entrance and threw some cable under the floor, split it, and then ran 1 end to an inverter under 1 door. I threw a second button on the other side using the same input line. Job done.

The inner door got more complicated, as I had to also avoid pistons and decided to save space by coming back on myself into the entrance corridor, so I took a signal off the first inverter, and inverted that to the other door. Then I realised that the off position on the switch was actually opening the doors, so I inverted that and ran a signal straight from that to a set of pistons above and below. Had to use some coloured wire at one point to stop the signals overlapping, but I got it all in place just as I envisioned. Even had room for a couple of repeaters to add a nice delay to the pistons. I am very happy with the end result.

I also now love redpower. To do all this with vanilla redstone would have been a fucking nightmare and would have left me digging massive holes all over the place.

Now I need to start work on the reactor chamber, which I was going to do today, but this hassle with the doors has delayed me, so I'll do that tomorrow now. Two days into my build and I'm already experiancing delays!

Sithdarth
02-01-2012, 09:56 PM
Finished the first leg of my high speed rail and started on the second (and probably like 100 times longer) leg. Man this is going to take so much iron and gold you have no idea.

TDK
02-01-2012, 10:02 PM
Careful with high speed rails. That shit explodes.

Sithdarth
02-01-2012, 10:07 PM
Well technically the cart explodes when it crashes or rather the cart stops in a very violent manner. But that only happens if you let things wander onto the tracks (I built mine near the cloud layer and lit it very well), try to go around corners (there are none), up/down grades (once again I there are none), or try to leave the track in anyway without slowing down (which I made sure isn't possible).

Shyria Dracnoir
02-01-2012, 11:15 PM
Alright, now that I have a decent living setup re-established, I'm about to jump into machines for the first time.

Arhra
02-02-2012, 05:10 AM
I am thinking of reviving my Piston Science Enrichment Center once I can secure a supply of slime balls. Pipes and things make a few elements of it so much easier to do.

I have a rough idea for the first four test chambers:

1: The Walls Move
2: Introducing The Concept Of Buttons
3: Particulate Cubes
4: A Consequence For Failure

There will also be a Companion Cube chamber. It will be a block of gravel and you will love it before I make you destroy it.

I am going to be preparing the build site in the next few days via controlled nuclear detonation.

The Artist Formerly Known as Hawk
02-02-2012, 02:35 PM
Work continues on the reactor. The core is in place, now I just need the refined iron blocks for the containment chamber, which is currently half constructed. I'll have a pretty nice airlock system in place for it too, that will auto-lock the outer door when the core is exposed.

Originally I was going to use 2 kinds of iron blcks, and give it double reinforcement, with refined iron blocks inside surrounded by normal iron blocks, but the normal ones have an ugly texture, so I scrapped that idea. I might still do a double layer with just the refined stuff though.

Sithdarth
02-03-2012, 01:00 AM
Highspeed railway is progressing. As soon as I'm done and have migrated to my newly planned build site I am open to adding other people to the rail system. You just have to catch me when I'm not afk and tell me where you want the rail platform. It's going to be awhile before I'm ready though as I've built less than half of the rail I need. The really terrible thing is I can still out sprint the high speed rail in the nanosuit.

Sithdarth
02-03-2012, 06:24 PM
So Aldurin is in on the enderchest party. I've also made and placed 6 of the 12 eyes of ender in the portal.

Aldurin
02-03-2012, 06:35 PM
Wait, when did I build an enderchest?

Sithdarth
02-03-2012, 06:42 PM
You didn't. But I put one outside your door. Just remember it requires a diamond pick to move and even then it doesn't always work. They are kind of glitchy.

The Artist Formerly Known as Hawk
02-03-2012, 06:45 PM
Aww man, you should have saved the blaze rods, they're the only component we can't replicate for the making of enderchests.

Sithdarth
02-03-2012, 07:09 PM
Dude invincibility and I know where the Blaze spawner is located. I can get as many as I want with zero effort. Just takes a little walking.

The Artist Formerly Known as Hawk
02-03-2012, 07:11 PM
Ah well, that's ok then. I didn't know there was a decent blaze spawning spot anywhere, I assumed they were a bit rarer.

EDIT; In other news, I have installed the cooling system for my reactor and am adding a double layer of refined iron to the containment area, partly so I can make room for some fancy decor and partly becuase having a double reinforced wall just sounds right.

I've also discovered the wonders of wireless redstone technology, which could very well replace almost all conventional wiring to a large degree.

Sithdarth
02-04-2012, 12:10 AM
I did some more work in the nether tonight. I built a cobble stone tunnel all the way to the blaze spawner and then built a cobble room around the spawner itself. You are now free to farm blazes without fear of ghasts.

Thadius
02-04-2012, 04:45 AM
I have claimed a wing of the Nether-base for use as a farm for Netherwort.

Namely, the bit nearest the Enderchest.

Of course, I also had to improve it a bit before I found it acceptable for that purpose. I also had to range far afield in search of more soulsand, but once that was done, everything else was easy.

Also, do not dig under the garden. There is only lava and pain under the soulsand.

The Artist Formerly Known as Hawk
02-04-2012, 08:44 PM
Reactor coolant system is online and operational at last. Was a bit buggy with regards to the wireless tech, and it kept breaking for no adequately explained reason, but hopefully it should run ok now.

Had to amend my design slightly though when I got to wiring up the indicator lights, I wanted them to flash red repeatedly when something was in an unsafe mode, but the redpower timer is really terrible and either stops working, or keeps on missing its activation signal, so it just keeps spinning and not doing anything. So I've scrapped that idea and now just have a red and green lights permanently on to show what's what.

Next I'm going to finish the reactor chamber maintenance airlock and install the wireless system for that and the reactor itself. Then I can start running glass fibre cables to some storage units and I should be ready for my first activation.

Aldurin
02-04-2012, 09:30 PM
What's the projected explosion size in the probable event that it fails horribly?

Arhra
02-04-2012, 10:28 PM
What's the projected explosion size in the probable event that it fails horribly?

From previous experience, I can say http://i51.photobucket.com/albums/f362/Arhra/reactor_hole1.png

I've been messing around with clean, safe, physics-defying, water bucket based power myself. Each water mill generator has three to four times the daily energy generation of a (basic) solar panel!


http://i51.photobucket.com/albums/f362/Arhra/Minecraft/watermills3.png

I built a test unit on Creative since I lack the ender pearls for the retriever at the moment. The idea is it's a distribution network to keep the water mill array supplied with water and remove used buckets.

http://i51.photobucket.com/albums/f362/Arhra/Minecraft/watermills2.png

Look at those buckets fly!

For the real one I'll need to double the supply end though - it can ony keep about half of the mills running at a time. This array will generate as much as a single MV solar panel 24/7, and comes out about four times as resource efficient.

EVILNess
02-05-2012, 12:07 AM
Reactor coolant system is online and operational at last. Was a bit buggy with regards to the wireless tech, and it kept breaking for no adequately explained reason, but hopefully it should run ok now.

When did Minecraft become smarter than me?

(Don't answer that.)

Sithdarth
02-05-2012, 02:26 AM
I have completed the first stage of my high speed rail to my new mountain home. If you want to use the high speed rail you need to make sure no one else is trying to use it to go the other direction. If you collide extremely bad things happen.

Thadius
02-05-2012, 03:01 AM
So you've built a large Hadron minecart collider, is what you're saying.

The Artist Formerly Known as Hawk
02-05-2012, 08:04 AM
What's the projected explosion size in the probable event that it fails horribly?

Don't worry, your volcano lair is far enough away that it's in absolutely no danger. The damage if it goes wrong should be even less than what Arhra showed in the pic anyway, seeing as the core is in a double layer of refined iron, which is then inside a large building made from reinforced stone, which I may go back and double layer.

Saying that though, I will probably only run it up to Mark II level anyway. If you don't know, Mark I designs are completely safe and generate no excess heat, so they never meltdown, Mark IIs require extra cooling methods and can run for several cycles safely, but eventually need to cooldown, Mark IIIs can't run a single cycle without the need for a shutdown, so you either need to watch them or install a redstone timer to shut them down. Marks IV and V get progressively more dangerous.

After the problems I had with that damn timer I don't trust letting an automated system run this thing now anyway.

So you've built a large Hadron minecart collider, is what you're saying.

Nuclear physics, minecart super colliders, and infinite energy water machines. Truly, we have entered a great time for superscience.

Sithdarth
02-05-2012, 10:59 AM
So I measured it today and my rail line is pretty much exactly 2 km (1.99 km) long. The process of migration has begun.

Melfice
02-05-2012, 12:12 PM
I have completed the first stage of my high speed rail to my new mountain home. If you want to use the high speed rail you need to make sure no one else is trying to use it to go the other direction. If you collide extremely bad things happen.

I should think you should think about installing signals then.
Possibly add an overtaking spot somewhere half-way, with holding rails.

Sithdarth
02-05-2012, 01:23 PM
Nah what I am going to do is make it into a one way loop that just sends minecarts around and uses pick up and drop off rails. It'll be simpler to design. It's just going to have to wait until I'm set up again and then it'll still take awhile to get all the materials. Until then you just have to be careful.

Doc ock rokc
02-05-2012, 01:50 PM
due to me being a idot i updated so I lost all my technic stuff. however I have been playing around with boats and I figured out a cool boating system that's faster then most minecart designs.

Sithdarth
02-05-2012, 02:06 PM
Hey Doc come back and join us. (http://www.minecraftforum.net/topic/800346-tool-mcnostalgia-202/)

Aldurin
02-05-2012, 05:15 PM
Hey fifth.

We need this. (http://www.youtube.com/redirect?q=http%3A%2F%2Fwww.minecraftforum.net%2Ft opic%2F830138-11-explosives-v25%2F&session_token=IeiPy623oqzPa1g02y-v8f3W1AN8MTMyODU2NjA5OEAxMzI4NDc5Njk4)

We need this SO HARD.

01CYoofl-n0

0CxvJy1Op1E

Flarecobra
02-05-2012, 05:18 PM
Do you REALLY think that's a good idea?

Especally around known pyros?

Aldurin
02-05-2012, 06:11 PM
Yes . . .

Marc v4.0
02-05-2012, 06:34 PM
Stay away from my house

The Artist Formerly Known as Hawk
02-05-2012, 07:20 PM
Using any of those on the server would just make it crap itself and die I'm sure. And if the server didn't, I'm pretty sure most of our pcs would.

Flarecobra
02-05-2012, 07:35 PM
Exactly, among other reasons.

Doc ock rokc
02-05-2012, 11:34 PM
we already know the limits of the server. It can handle 20 technic reactors overloading. even then I don't think its wise to give anyone more power then we already have. I mean I am scary with pistons alone. Do you really want to add nukes to my arsenal?

akaSM
02-05-2012, 11:51 PM
So, all of the shenanigans and science that have been happening in the server got my attention. What do I need to get in there?

Thadius
02-06-2012, 12:29 AM
First you need to be on version 1.0, then you need to download this (http://technicpack.net/tekkit/) and install it into your client.

Then just hop on the test server and try not to blow us up.

BitVyper
02-06-2012, 12:46 AM
Also the server you need to go to is test.fiendcraft.net

akaSM
02-06-2012, 01:11 AM
Thanks Thad and Bit, I promise I won't touch anything, no matter how many shiny red buttons does it have :3

Arhra
02-06-2012, 03:06 AM
Do you REALLY think that's a good idea?

Especally around known pyros?

I was thinking of building a networked series of buried doomsday devices so as to achieve maximum destruction if one was triggered but decided to mess around with water mills instead.

Marc v4.0
02-06-2012, 03:36 AM
Arhra's RP-Tube setup is a fantastic setup that works like a charm, and showcases very well the advantage of Tubes vs. Pipes.

A pipe system to do the exact same thing would have to be huge, with a lot of configuration in timing to make sure the buckets go in and come out at the right time.

Thadius
02-06-2012, 05:07 AM
I have gained understanding of RedPower and used it to properly upgrade my power room.

I have also become aware that by combining elements of RedPower, BuildCraft, and IndustrialCraft, you could, in theory, make a gigantic machine whose sole purpose was to make a doomsday device.

It'd take a lot of work and careful monitoring, though.

Sithdarth
02-06-2012, 07:05 AM
So since I've completed the move from my old house its empty now except for the bits I left. I'm thinking with a little work it could make a decent community center. For now though anyone that needs a well lit area to hide in during the night is welcome to it. I also left an auto farm running so there should be plenty of wheat for anyone that needs it.

The Artist Formerly Known as Hawk
02-06-2012, 02:50 PM
Ok so it turns out that wireless transmitters are, in fact, totally bugged. It was no wonder I was having problems with them. Every time you leave the area, or log out, the reciever gets stuck in whatever state it was previously in and won't change. I've had to scrap my wireless plans and wire things up the old fashioned way, though I now have visible wires running along my walls.

I wanted to try covering them up with some cut up blocks to make a sort of ducting but you can't cut up reinforced stone (to match the surface the wiring is running along), and I now also can't cut up any smooth basalt (despite the fact I was able to do so before, and the fact that it's listed as being possible in the nei, and that it shows up momentarily in the crafting window when you put stuff in there), which would have been my next choice since it's as dark as the reinforced stuff.

I might have to try making them into basalt bricks to see what that looks like. If that doesn't work/look good I might make the ducting out of iron or something instead, the silver/grey on dark grey might look quite nice. Unless anybody else wants to try making a load of smooth basalt slabs/strips for me.

Thadius
02-06-2012, 03:37 PM
So since I've completed the move from my old house its empty now except for the bits I left. I'm thinking with a little work it could make a decent community center. For now though anyone that needs a well lit area to hide in during the night is welcome to it. I also left an auto farm running so there should be plenty of wheat for anyone that needs it.

Alternatively, you lot could just join me in my fortress of much dwarveness where we have actual facilities. Like akaSM has done!

akaSM
02-06-2012, 03:39 PM
Alternatively, you lot could just join me in my fortress of much dwarveness where we have actual facilities. Like akaSM has done!

The room Thad gave me is almost a prefect replica of my RL room! I feel at home there!

Thadius
02-06-2012, 08:17 PM
So I was going through the list of things that I can make on the server and what mod they're a part of, because I want to eventually become familiar enough with it all to be able to, well, do it all.

When I noticed there were no bees, and bees are technically a part of tekkit. At least, I think so.

And damn, I may be a sufferer of apiphobia, but bee husbandry was a thing I was looking forward to. Mostly because I've done shit like that before.

What ELSE isn't on the server, fifth? I'd like to get my being disappointed done all at once.

NUKLEAR POWERED EDIT: The fort of Zirilarock would like to inform the world of the nature of the two large caverns that were just produced underground. Two nuclear devices were made and detonated safely, thus generating very large rooms. One is reasonably safe. One is not because it opens into a chasm. A ThadCo Safety Device was installed near where the nuclear cave meets the chasm. Should your safety be at all in question, find and flick the switch, and watch the mobs burn.

We do not recommend that you stand next to the Device while it is in operation. The Device goes for anything that moves. This can include you as well.

EDIT X2 COMBO:

http://i39.tinypic.com/eu2ced.png

There might be blasting in the near future. I can neither confirm nor deny this.

The Artist Formerly Known as Hawk
02-07-2012, 07:06 AM
Game just crapped out on me, getting nothing but communication errors now. I may have just fallen into a void beneath the world moments before it happened too.

EDIT; Also, I'm thinking I should maybe set up a nuke storage area in my facility. Apparantly everyone else is getting weaponised, and I have an arms race to win.

Sithdarth
02-07-2012, 07:23 AM
Server is right and truly broken. Something to do with pipes. Looks like we might be rolling back to whenever the last time Fifth backed up the world.

Although there my be another option.

Sithdarth
02-07-2012, 11:13 AM
I snagged a copy of the tekkit server files. As soon as I get home tonight I'm going to load them up on my windows server and see if I don't get the same error. If I do then I'll try to figure out a way to fix it. If I don't then that means somethings up with the .jar files on the server which should just require a reinstall of tekkit. Hopefully.

Marc v4.0
02-07-2012, 11:27 AM
Bees are not a part of the current release of Tekkit in any way, Thad.

Fifthfiend
02-07-2012, 01:16 PM
Multiverse updated so imma updated the main server.

Still no word on a Tekkit updated so I'm not gonna update that.

EDIT: If someone can loan me a time machine so I can go into the tekkit-updated future and bring tekkit back to the past I will be totes cool with updating tekkit.

Marc v4.0
02-07-2012, 01:43 PM
We update in cycles, Technic, then Tekkit, then Technic..etc

The next Technic update is close, and a Tekkit update will be shortly behind

Fifthfiend
02-07-2012, 04:35 PM
In other news here's some crazy promises for everyone to (https://twitter.com/#!/jeb_/statuses/166808028413308928) get their hopes up over.

GOD I'd be happy with just the bukkit krew not being toolboxes and making it moddable like they haven't for some reason.

Flarecobra
02-07-2012, 04:42 PM
http://notch.tumblr.com/post/16463856106/a-poll-on-letting-us-snoop

I feel the need to post this. while I do like the idea of them wanting to see what people DO to the basic minecraft game... if it were something one could opt out of. Just paranoid in that way I guess.

Fifthfiend
02-07-2012, 04:45 PM
I vote yes to anything that would make it possible to run MC on a laptop with intel integrated graphics.

Flarecobra
02-07-2012, 05:09 PM
Then your laptop must suck as mine runs on that...

As seen here. (http://sadpanda.us/images/835657-1T4AXON.jpg)

Fifthfiend
02-07-2012, 05:20 PM
So apparently minecraft is going to have cats.

...did everyone else know that already? Probably everyone did.

edit: creepers will be scared of them.

edit: they're gonna unfuck the smp mob hitbox.

Flarecobra
02-07-2012, 05:27 PM
KITTY!!! :D

The Artist Formerly Known as Hawk
02-07-2012, 06:17 PM
I want them mainly for decorations, because if you put them on a single smooth stone slab they spin in place.

At least until I find a way to harness the infinite power of oscillating kitties!

Sithdarth
02-07-2012, 06:46 PM
So Hawk I need to know exactly what you were doing when the server went out. If I completely remove your house in MC edit the map loads just fine. With it there I get the same error about pipes. So some of your pipes somewhere are making the server mad. I need to know exactly were to look so I can delete just the offending blocks and not destroy your whole house. Once that is done tekkit server should work again.

The Artist Formerly Known as Hawk
02-07-2012, 06:50 PM
All I did was jump over my wall into my area. I was just returning to there from my reactor base, where I've been working for the past week. I haven't done anything with my home area recently except craft a few items and smelt a few things.

Shyria Dracnoir
02-07-2012, 07:14 PM
So the Minecraft team has been doing these mini "Snapshot" updates regarding new features and it turns out creepers and Imoteph from the Mummy remake have something in common: they are fucking terrified of cats.

q1OfKGdT5m0

Also, NPC villagers can open and close doors.

Flarecobra
02-07-2012, 09:04 PM
Bow chika bow wow

And that mob dispenser was the best thing ever.

Sithdarth
02-07-2012, 10:27 PM
Tekkit server is now running. Hawk you lost some pipe but hopefully not much else. At most you lost some red stone torches and maybe some engines. I tried to keep as much intact as possible.

Aerozord
02-07-2012, 11:06 PM
Hey Fifth remember when we were talking about how awesome it would be if there was some way to have a way to switch between mods instead of needing to keep multiple versions saved and swap them out?

Well this (http://www.youtube.com/watch?v=lEt2WoS1RXA) promises to do that atleast to some degree. Allowing you to have yogbox, technic, and tekkit installed and simply select which to run. By the looks of it even storing different versions of each for you to select.

I'm hoping those are just examples and its open to you configuring different mod load outs because I love fiddling with mods

Thadius
02-07-2012, 11:14 PM
...I figured out how to properly color code Enderchests in SMP. While the game does not like it if you try to do it on a crafting bench, you can quite easily do it when they are placed, so long as they aren't glitched open.

Aldurin
02-07-2012, 11:47 PM
Does color code mean that they only connect to chests of the same color?

Thadius
02-08-2012, 01:30 AM
Indeed. You use dyes to make the correct code.

Now we no longer need to have just one communal inventory with our enderchests. I could code mine to be blue-green-blue (which is something I'm highly considering doing) and then only chests with the proper color code could connect to mine.

They're also relatively easy to turn back to their blank state with three bone meal.

So we could have the nether chest be red-red-red and people could use their own colors for their own bases and oh my god this is everything I ever WANTED from these chests.

Just remember to aim for the wool on top of the chest when coding it, and you're good.

Doc ock rokc
02-08-2012, 01:49 AM
hell we could even set up enderchests to become like teleport pipes

The Artist Formerly Known as Hawk
02-08-2012, 03:18 AM
Tekkit server is now running. Hawk you lost some pipe but hopefully not much else. At most you lost some red stone torches and maybe some engines. I tried to keep as much intact as possible.

Well there's now a big hole next to my machine, and the cobble geny is also gone. Why exactly did this thing glitch out like this suddenly anyway, I built all of this stuff weeks ago and it was running fine.

Sithdarth
02-08-2012, 07:13 AM
I've got no idea. Tekkit is just strange like that. But trust me this is a lot better than my first solution which was simply removing every block from bedrock to sky in your home area.

Thadius
02-08-2012, 01:20 PM
Aaaand it's down for me. Is it just me, or is it a thing other people are also having trouble with?

Sithdarth
02-08-2012, 02:31 PM
Something went wrong with the pipes again. When I get home I'll go looking for the problem again. Failing that I still have a copy from the last time I fixed it that I can roll back too.

Sithdarth
02-08-2012, 06:12 PM
Tekkit server fixed. Again. This time it was my pipes.

Fifthfiend
02-08-2012, 08:42 PM
Making Sithdarth responsible for his own serverfucking:

My best decision.

Sithdarth
02-08-2012, 08:50 PM
I'm apparently good at all aspects of it. Also, I think I know a way to set up a remote desktop like environment on the servers. The catch is you need super user access and that most professional server providers don't usually like GUIs running on their servers. So its probably a good idea to just stick with the command line.

Marc v4.0
02-08-2012, 09:22 PM
Mother

Fucking

TUBES

Flarecobra
02-08-2012, 09:41 PM
Damn Internets not always want to work right, huh?

Shyria Dracnoir
02-08-2012, 10:23 PM
Sith is just lucky Screaming Idiot isn't around to see this farce that calls itself pump operating.

Thadius
02-08-2012, 11:11 PM
The kingdom of dwarf is starting its nuclear powered excavations.

Hopefully all this supposed excess radiation won't mutate us too badly.

akaSM
02-09-2012, 01:20 AM
I took a nuke to the face, fell in lava several times and lived. Fun times at the dwarf mines :3

Fifthfiend
02-09-2012, 05:41 AM
Main server's 1.1 now. Multiverse and all that shit. (I hereby predict +/- 1 week till vanilla goes 1.2)

Looks like Technic just 6.0'd so probably the tekkit update is also on the way. I guess block ID's are gonna get fiddlefucked so uhhhhh those of you who care super hard about the current Tekkit map should strongly consider figuring out what needs to be done to convert maps.

Sithdarth
02-09-2012, 07:17 AM
Generally you just have to wait a little while and either someone will come out with a list of block ids that need to be changed (which I could probably spend a weekend doing) or a patch that you can run that will change the block ids for you.

Edit: And I guess so far its technic 6 that isn't compatible in terms of block ids but I don't see why the new tekkit wouldn't change block ids as well.

The Artist Formerly Known as Hawk
02-09-2012, 08:23 AM
I have no idea what you guys are talking about. Should I be suddenly worried my reinforced stone reactor building will turn to sand or something on the next update?

Sithdarth
02-09-2012, 08:58 AM
I wouldn't worry too much. There is a chance that tekkit block ids might not change and if they do change their will be a warning about it. Then its just a matter of finding a list of all the old ids and the corresponding new ids and everything is fine. It just makes updating slightly harder than it otherwise would be.

Marc v4.0
02-09-2012, 04:51 PM
Tekkit releases should possibly come with a readme detailing what block IDs changed to what, but no promises on that.

Worst case, if Sith can't Cyborg all the numbers back in place, we start over.

Doc ock rokc
02-09-2012, 04:59 PM
which isn't bad considering 3 of us reached "God" status already.

The Artist Formerly Known as Hawk
02-09-2012, 05:08 PM
I ain't rebuilding shit if we need to start over. It took too long already and was boring as hell glitching all that stone and metal into existence.

akaSM
02-09-2012, 05:26 PM
which isn't bad considering 3 of us reached "God" status already.

Did you count me? :3

Doc ock rokc
02-09-2012, 08:35 PM
yeah. Because I don't count due to the fact that I couldn't get on the server for 3 weeks/

Marc v4.0
02-09-2012, 09:19 PM
I ain't rebuilding shit if we need to start over. It took too long already and was boring as hell glitching all that stone and metal into existence.

Ya know, this shit as as bootleg as it is because the mod makers for Minecraft already don't play ball with each other very well and get so caught up in their own petty fan-fight horseshit that some of them go out of their way to be incompatible with others.

New mods are constantly coming out and old ones dropping off or just refusing to update cause of Notch/jeb hate.

It is sometimes completely unavoidable that things will have to be reset to a fresh map to stop saves and servers from having a complete and total meltdown trying to make sense of things.

The MC mod community is as bad about egos as The TES Nexus mod sites are about nude armors and boners.

Sithdarth
02-09-2012, 10:09 PM
Jesus man why did no one tell me about how awesome advanced machines are, especially when you keep them supplied with power and redstone.

Marc v4.0
02-09-2012, 10:16 PM
Well, it WAS a huge secret

Way to go, Thad! Spilling the beans. :(

Sithdarth
02-09-2012, 10:23 PM
I mean what the hell. I went from a stack of cobble to a stack of glass in like 20 seconds! That's just not right.

Doc ock rokc
02-09-2012, 10:28 PM
I have been playing around with this new shader...
7856
7857

It certainly adds a Dynamic quality to the game.

Marc v4.0
02-10-2012, 02:31 AM
And then there was Tekkit 2.0

Fifthfiend
02-10-2012, 02:47 AM
I could swap this over tonight, but I'm tired as balls, so I won't. INSTEAD: sleep, and you'll get new hotness on the weekend.

EDIT: I guess hypothetically I could run Sith through the upgrade process it ain't hard or nothin.

Marc v4.0
02-10-2012, 02:59 AM
As hard as it normally is, only huge difference is that the connecting player now needs the Spout-based Technic Launcher to download all the mods and keep them in Tekkit and Technic folders.

Thadius
02-10-2012, 04:34 AM
It looks like the main thing that was added was actual computers. With the ability to send data through redstone wires.

Lord on high, but we are going to have FUN with this meta-concept.

Sithdarth
02-10-2012, 08:41 AM
My god I can now program in Minecraft. There are just no words. Like was was going to build a fully automated factory to produce solar panels with the Redpower circuits but I could probably do it all with one computer now.

Thadius
02-10-2012, 12:56 PM
So are we updating the test server or no?

I wanna build an internet!

Fifthfiend
02-10-2012, 01:01 PM
So are we updating the test server or no?

I wanna build an internet!

I could swap this over tonight, but I'm tired as balls, so I won't. INSTEAD: sleep, and you'll get new hotness on the weekend.

EDIT: I guess hypothetically I could run Sith through the upgrade process it ain't hard or nothin.

It will now happen on Sunday instead of Saturday as punishment for Thadius not knowing how to read.

(Probably not)

(If it does happen on Sunday it's just cuz I'm lazy)

The Artist Formerly Known as Hawk
02-10-2012, 01:22 PM
Where's the info on what's in the new update? I can't seem to find anything. My google-fu has abandoned me

Fifthfiend
02-10-2012, 03:02 PM
Actually if it's not up saturday it's because the Tekkit team are INCOMPETENT HACKS!!!!!!!!1 (http://technicpack.net/tekkit-2s-block-ids-are-wrong/) (alternately: the Tekkit team is punishing Thadius for not reading my posts)

The Artist Formerly Known as Hawk
02-10-2012, 04:00 PM
Ok I found the computercraft wiki and holy crap this is amazing! This makes all my previous redstone designs look fucking primitive. I am totally installing a bunch of these in my reactor facility.

The only problem is it requires coding knowledge, which I've never been very good with, though it does look somewhat simpler than I'd initially feared. Worst comes to worst I'm hiring one of you guys to do all my tech support.

EDIT; Server appears to be down again.

Sithdarth
02-10-2012, 04:19 PM
Its someone's pipes again. So Hawk did you rebuild your Mass Fab and leave it running? Because if you aren't using your scrap faster than or at the same rate you produce it then it gets caught in the pipes and Tekkit throws a fit. This is a generally rule for everyone. Do not let things overflow into pipes as it makes Tekkit very angry and then I have to go look for the problem.

Marc v4.0
02-10-2012, 04:22 PM
Tubes don't have this problem, they don't spill things out or throw fits.

No, seriously. Enough with the pipes already.

Fifthfiend
02-10-2012, 04:31 PM
WHOA SHIT https://twitter.com/#!/jeb_/status/167918937474994176 1.2 CANNOT HAPPEN FAST ENOUGH

The Artist Formerly Known as Hawk
02-10-2012, 04:35 PM
Its someone's pipes again. So Hawk did you rebuild your Mass Fab and leave it running? Because if you aren't using your scrap faster than or at the same rate you produce it then it gets caught in the pipes and Tekkit throws a fit. This is a generally rule for everyone. Do not let things overflow into pipes as it makes Tekkit very angry and then I have to go look for the problem.

I did rebuild it before yeah, presumably there's some excess cobble in it then. But this never happened before. The first week or so I had it running it would overflow and spit out excess but it never broke the game.

Shyria Dracnoir
02-10-2012, 04:37 PM
Clearly the pipes bear the curse of an ancient Roman senator who was assassinated in the lavatory. I suggest avoiding them altogether.

Flarecobra
02-10-2012, 05:21 PM
Goddamnit Mario, always going down pipes and wreaking everyone's shit...

Sithdarth
02-10-2012, 07:12 PM
This is going to be an inside joke isn't it. Also, I'm working on the problem now.

Thadius
02-10-2012, 07:27 PM
This is going to be an inside joke isn't it. Also, I'm working on the problem now.

Enough of a joke that I am, in fact, considering building a giant wool mario on Hawk's land.

The Artist Formerly Known as Hawk
02-10-2012, 07:48 PM
You stay off my land or I'll nuke yours.

Sithdarth
02-10-2012, 08:01 PM
It was definitely Hawk's pipes this time. I suggest finding another way to build a cobble gen because this one is obviously causing issues. I suggest using the red power block breaker and the red power timer like I do. That way you've got control over the rate of cobble generation. I replaced the pipes but while I was doing that your quarry picked up a piston that was obviously important to your cobble gen and it stopped working. I put the piston in a chest in your house. Other then that you shouldn't have to fix anything but I strongly suggest changing the way you generate cobble. The method I use is really just as fast and much simpler.

The server will be back as soon as I'm done uploading the fixed map.

The Artist Formerly Known as Hawk
02-10-2012, 08:03 PM
Meh, it's not like I really need it anyway at this point. The HV array alone is quick enough and I have like 7 stacks of diamonds still sitting in the output chest. I'll just conjure up 7 more HV arrays and forego cobble generation entirely.

Sithdarth
02-10-2012, 08:06 PM
I'd still be careful as the same thing will happen if you over fill the output chest.

Edit: and the server is back up.

The Artist Formerly Known as Hawk
02-10-2012, 09:07 PM
The output chest is double sized and it still takes time to fill all that with full stacks. More chests can always be added too, to fill up in series.

Aerozord
02-10-2012, 09:18 PM
sorry guys I haven't been keeping up, whats the tekkit address?

Fifthfiend
02-10-2012, 09:27 PM
test server, test.fiendcraft.net.

I guess there's no reason I couldn't set up a tekkit.fiendcraft.net as well.

Well there is, in that I'd have to go into fuckin' Godaddy control panel and do shit in it.

Which then has the added negative of reminding me that Godaddy exists and I have paid money to them.

FOLLOWING WHICH I get the self-inflicted guilt trip about why am I still using them when I should be transferring my domain to some non-orphan-dismembering domain name registrar AND THEN I start running through the mental checklist of how big a pain in the ass all that would be and ARRRRGh

Aerozord
02-10-2012, 09:33 PM
ok I wanted to check to make sure, tekkit has updated, and I cant get on with the updated version

Oh and the new launcher, it hides itself in the application folder, but it is very nifty to just switch between loadouts

Sithdarth
02-10-2012, 09:40 PM
So I finally found my standard gigantic abandoned mine for the map. Thanks to my TBM.

Thadius
02-12-2012, 04:15 AM
I have decided that until the tekkit team can correct these mistakes and we update to a stable 2.0 tekkit server, that I can be done with SCIENCE for now.

I have also found 40 diamonds on our regular 1.1 world.

Apparently even when Flare isn't on, she's on vicariously.