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Fifthfiend
02-09-2011, 10:44 PM
http://www.fiendcraft.net/fiendcraftdark.png (http://www.fiendcraft.net)

I HAVE A MINECRAFT SERVER YOU CAN PLAY ON IT

About the server:

The Fiendcraft server is a multiverse made up of various worlds each presenting a different play environment.

Infernum is our central world, where you spawn in The Town. Feel free to get started with some lumber from the public tree farm and stone and ores from the community mineworks and pick out a spot in town to start building, or strike out for parts unknown to found your own empire.

BE WARNED! Infernum is a world of dangers and monsters, where a false step can be your last one. Whereever you go - go prepared!

Elysium is our creative world, running in Minecraft Creative Mode with inventory separated from our Survival-mode world. Feel free to bring your most fantastic visions to life here in this land of wonders.

Terra is the original homeworld of Fiendcraft. Tour this hallowed landscape or pick a spot and add to its legend yourself.

phoenixworld is a place shrouded in the mysteries of the unknown. What awaits there? Is it... the future?!

Address:

This is what you enter on the Minecraft multiplayer screen to play!

THE MAIN FIENDCRAFT SERVER: fiendcraft.net

This is where the main action is! Log onto fiendcraft.net and build your masterpiece.

THE FIENDCRAFT TEST SERVER: test.fiendcraft.net

Sporadically available and offered with no warranties, guarantees, promises or covenants, here we test new features and configurations, where attentive players may get a look at what's coming up for fiendcraft!

LISTS:

To get your name whitelisted/Permissioned post it here or otherwise contact me or Bitvyper

Custom-Enabled Commands and Other Customizations:

These change somewhat frequently! Contact myself (Fifthfiend), Bitvyper (my co-admin) or Shyra_Dracnoir (server op) for the latest news in custom commands and features.

Commands:
- /spawn - send yourself back to the spawn location on any world
- /sethome - set a home location for your current world to which you can return
- /home - return to the location you marked with /sethome
- /who - a list of other players on the server
- /call-wolves - call any tamed wolves you have to your current location

Features:
- Faith plates! A stone pressure plate placed on top of an iron block, an obsidian block, or a lapis lazuli block will launch you into the air. Remember - the trick is in the landing!
- Invincidogs: Because we all love our tamed dogs more than life itself, your beloved pets are unkillable! You are also limited to no more than two of them, to prevent you creating an unstoppable army of vicious monster-devouring pups.
- CHOP CHOP: Chop the bottom block of any tree, watch the whole thing come down! Because everyone hates seeing those goddamn half-cutdown trees!
- THERE ARE PROBABLY MOREBUT THAT IS ALL OF THEM I CAN REMEMBER HAVING INSTALLED RIGHT NOW OFFHAND

Maps:

Maps of the many worlds of Fiendcraft at various points in their history



3/5/2011 Terra (http://nuklearforums.com/showpost.php?p=1113015&postcount=256)
3/25/2011 terra, arcanos, elysium (http://nuklearforums.com/showpost.php?p=1117094&postcount=332)
3/29/2011 terra (http://nuklearforums.com/showpost.php?p=1117677&postcount=360), arcanos (url=http://nuklearforums.com/showpost.php?p=1117681&postcount=361), Munda (http://nuklearforums.com/showpost.php?p=1117688&postcount=364)
4/3/2011 Elysium (http://nuklearforums.com/showpost.php?p=1119036&postcount=466), Arcanos (http://nuklearforums.com/showpost.php?p=1119038&postcount=467), Terra (http://nuklearforums.com/showpost.php?p=1119042&postcount=468)
5/3/2011 Terra (http://nuklearforums.com/showpost.php?p=1124041&postcount=889)
5/10/2011 Elysium (http://nuklearforums.com/showpost.php?p=1125943&postcount=937)





Rules:

Quick rundown to the sort of behavior Fiendcraft players should expect from each other!

General prohibition against being a jerk: players may go no higher than a 1.5 on the 10-point scale of absolute jerkishness

General prohibition against being dumb: Players may go no higher than a 2.4 on the 10-point scale of bein' dumb

Players found to be exceeding these very reasonable tolerances will be dealt with as forum staff deems appropriate! For details see http://www.fiendcraft.net/rules.html

Besides that go nuts. It's a pretty casual do-whatevs atmosphere and I guess I am generally trying to keep the emphasis on people having fun.

Client mods:

To ensure the funnest and most prettiest possible minecrafting experience for you the player here I will list whichever client-side mods I think you might enjoy.

SPOUTCRAFT:

Spoutcraft is a modified Minecraft client which incorporates a number of popular performance enhancements and graphics features. If you're looking to make Minecraft a little prettier or run a bit better on your machine, this may be the mod for you! Find the downloadable file at this link (http://dev.bukkit.org/client-mods/spoutcraft/) or see this post by me for further information (http://nuklearforums.com/showpost.php?p=1161827&postcount=2524)

1.9 PRERELEASE 4 - MODDED WORLDHEIGHT 256:

Exclusive to our test server at test.fiendcraft.net, this lets you try out the wild new features of the highly anticipated Minecraft 1.9 release in a Minecraft world like you've never seen before! See this post for directions on (http://nuklearforums.com/showpost.php?p=1162849&postcount=2628) what's required to run this, and watch the thread for announcements on when we're testing this. WARNING! FOR EXPERIENCED MINECRAFTERS ONLY.

To Do:

Stuff I may have planned for future server updates!

Aldurin
02-10-2011, 12:34 AM
I can't juggle a single player map and two servers at once, yet I will try because of my compulsive Minecraft addiction. Damn you Fifth!!

EDIT: I think the title should be "Fifthfiend's Minecraft server, surprisingly not burning with hate and apathy."

Krylo
02-10-2011, 12:36 AM
No... trashing people's houses / setting things on fire / murdering people repeatedly.

Well there goes MY interest.

Aldurin
02-10-2011, 12:51 AM
Well there goes MY interest.

He didn't mention any specifics on TNT.

Aerozord
02-10-2011, 01:11 AM
EDIT: I think the title should be "Fifthfiend's Minecraft server, surprisingly not burning with hate and apathy."

how can you burn with hate and be apathetic?

Fifthfiend
02-10-2011, 01:41 AM
how can you burn with hate and be apathetic?

<-------------------------

Fifthfiend
02-10-2011, 01:43 AM
PS monsters are actually on right now so there is a fair amount of hate to go around.

Pip Boy
02-10-2011, 01:46 AM
So you know, if there is even the least bit of lag, monsters are indestructible nightmare machines of hate and death.

Viridis
02-10-2011, 01:55 AM
That is entirely my fault and I don't even care.

*digs deeper into his mountain hideaway*

Aerozord
02-10-2011, 01:56 AM
So you know, if there is even the least bit of lag, monsters are indestructible nightmare machines of hate and death.

so you are saying this is secretly Fifth's way of killing us again and again

Fifthfiend
02-10-2011, 02:10 AM
Yeah i mean if it gets laggy for people they are going right off, so far it is holding up though.

He didn't mention any specifics on TNT.

Rules edited to remove all specifics with which you can argue.

INSTEAD you get a single incredibly vague specific which means whatever I decide it means.

Aldurin
02-10-2011, 11:27 AM
What difficulty are the monsters set on? I just want to know the general risk of a creeper gang-rape.

EDIT: Also I can build an indoor farm if I'm directed to a proper lava supply (torches can do, but I prefer lava since it's brighter).

Flarecobra
02-10-2011, 11:55 AM
From my knowledge, multiplayer is either Peaceful, or Hard.

Fifthfiend
02-10-2011, 12:53 PM
Nancygirl babby nursery time

or BRUTAL SURVIVAL

the choice is yourssssss

edit: I am gonna look at trying to get hMod set up though which if it works should let me turn regenerating health on.

Aerozord
02-10-2011, 01:30 PM
honestly if we can get people working towards common shelter and safety measures I vote brutal survival

Fifthfiend
02-10-2011, 02:14 PM
FOR THE TIME BEING monsters off because they were annoying da fukk out of me.

Will be going back on just as soon as I can creeper-proof my goddamn tower.

Aerozord
02-10-2011, 03:43 PM
fifth, got trolls, suggest you jump on and take care of them before they mess up anything important

[edit] onion_boy and goochanatorzz
first thing they did was attack me, and openly said they were trolls planning on destroying our stuff. Hopefully you know I'm not the type to make stuff like that up

Pip Boy
02-10-2011, 04:17 PM
Even if he was the type to make that up, I was there too. I was underground so I didn't see what all they were up to, but I could still see chat. First thing they did was ask if we were admins and then say "Im coming for you fatty" when Aero said no. I think we ought to maybe make getting a whitelist mod a priority.

I would also like to announce that I've found a massive underground lava field. Huge. Ores and minerals everywhere around it as well. I'll be opening it for public mining soon, but only after I relocate my valuables or make another entrance. Dont want lurkers reading this post and then taking all my stuff.

In the meantime, anyone trustworthy is welcome to PM me and I'll gladly share with them, privately, the location of the mine. Theres all kinds of fun crazy shit down there. I've already brought back up two full stacks of iron and I'm not finished yet.

Fifthfiend
02-10-2011, 04:58 PM
I BELIEVE NONE OF YOUR FILTHY SCUM LIES, AEROZORD

I do however believe my chatlog

SO

White lists are a good idea, gon' get on that.

IF anyone knows what exactly such a "white list" does adn how to set one up, contact me!

Aerozord
02-10-2011, 05:14 PM
PM me those mine coordinates, I am in need of general supplies

I tried to log in and it said, kicked by admin

Fifthfiend
02-10-2011, 05:14 PM
SORRY AEROZORD I saw you just got kicked.

I think you are on the whitelist now.

Hit me up on IM if you are still getting kicked.

EDIT: Whitelist seems to cause server issues, not using until I can get that resolved.

RELATED: The trolls mentioned stealing/damaging some things, if your stuff's been wrecked/stolen let me know.

Flarecobra
02-10-2011, 05:40 PM
Whitelist please.

Username: Flarecobra

Shyria Dracnoir
02-10-2011, 05:43 PM
Whitelist username Shyria_Dracnoir please.

Aldurin
02-10-2011, 05:51 PM
I'mma gonna shank these pricks fer thar monkey business.

Also brutal survival mode would be fine if we had more torched areas and something actually built at the spawn.

I also don't mind being a mod if it means keeping assholes out of the server. I won't abuse it for stupid shit like teleporting people to me when I'm on a single block at cloud level.

Fifthfiend
02-10-2011, 05:53 PM
Spawn's getting changed as soon as I can work out a means of editing that. It somehow got changed from where it originally was at.

Aldurin
02-10-2011, 07:32 PM
Getting Java errors after I reach the "Logging in . . ." message.

Fifthfiend
02-10-2011, 08:27 PM
That seems to be generally going around, I think it generally goes away if you wait a bit?

Pip Boy
02-10-2011, 08:28 PM
You turned off monsters again and now I cant connect.

Im the monster. Its me.

EDIT: Another thing about mods and updates, while we're in that process. Bukkit (http://bukkit.org/) now supports multiple simultaneous worlds. What this means is that if the server is ballsy enough to handle two worlds at once, we can have a normal world and a nether world in the same game. Nether portals as they are used on single player will still not function, but functionless nether gates could still be built in certain locations, and then the location of the gate could be designated as a warp point between worlds by the server admin. In some ways, this is even better than normal single player nether gates, because it means that, assuming the admin is willing to go through all the annoying shit to put it together, we could have a good transit system using a hub of portals next to each other in the nether that all go to far different parts of the main world. Its also nice to just have nether access for the Light-stone and stuff that comes with that.

Another interesting use of it is to connect two main worlds with different settings. Using the multiworld part of bukkit, it'll be possible to have a main world with monsters on and an alternative world with monsters off both connected by a warp point between them. Players would be free to build creatively on the safe side, or venture into the more dangerous world whenever they felt the need to explore or collect resources.

I don't quite know exactly how far this will go for this server, since I'm assuming it's a bit more strain on the server to have to deal with running 2 worlds simultaneously instead of just 1, and all the loading that comes with people moving back and forth between them.

Fifthfiend
02-10-2011, 08:36 PM
Hahahaha.

Yeah IDK what to do about the sudden outbreak of not being able to log on. I would try restarting again except several other people HAVE been able to log on and I'm worried that another reboot would just result in another rash of random non-logins.

EDIT: BUKKIT INTERESTS ME, as does setting up concurrent worlds. This may be experimented with at some TOTALLY UNDEFINED point in time.

EDIT: Basically as I understand it - this may not be correct or may be not fully correct - Bukkit is currently in development and doesn't have an official release yet. You can get test builds BUT there are no guarantees made as to how well these would work.

I might make a backup and htne try running one of the test builds just to see what goes down.

Kerensky287
02-10-2011, 09:22 PM
Hey guys, I just wanted to apologize for not doing any kind of permission-asking re: my brother and I. Tonight was 100% unplanned; he got his Minecraft Premium account and asked me if I wanted to play. Then he asked me for a server and I kind of had to scramble to find the first one available, which ended up being this one.

Under ANY OTHER CIRCUMSTANCE I would have been like, "Hey, I'm interested, please whitelist me or something, also are you cool with my brother showing up too" and I would have briefed him on the whole "Fifth needs to say 'Fuck' in order to breathe properly" thing, but that wasn't possible tonight and I'm reeeeally sorry for barging in like that.

Assuming I teach him proper server etiquette, are you guys cool with him and I coming on more in the future?

Fifthfiend
02-10-2011, 09:35 PM
Your brother is the official server mascot, if you take him away I will kill you.

Haha no but really it is cool, in fact the no-cussin' thing has already been added to the rules, it is too adorable not to go along with.

OH GOD DOES HE BELIEVE IN SANTA CLAUS?? Literally nothing would make me happier than being able to add a "nobody saying anything about the non-existence of Santa Claus when Kerensky's ten year old brother is on the server" rule.

GENERALLY SPEAKING people should go ahead and feel free to invite family and friends to the server, obviously assuming that they are relatively decent human beings, if they become a problem then that'll be dealt with as it needs to be dealt with.

Kerensky287
02-10-2011, 10:31 PM
He deduced Santa Claus's nonexistence quite some time ago, sadly.

That said, if anybody sees Verifiedz on the server, you are entirely welcome to pretend that you still believe in Santa Claus to see his reaction, as long as you don't let on that he's the reason you're doing it! He actually is way too mature for his own good and he gets really upset every time anybody implies anything to do with "youngness".

Which is totally ironic considering how he acts about cussing.

Pip Boy
02-10-2011, 11:01 PM
Hey, so I died in lava and lost everything I have. So umm... Yeah, watch out for that stuff.


Shyria, could I maybe bribe you with my little remaining iron to do some statues in my cave? They need more decoration.

Shyria Dracnoir
02-10-2011, 11:31 PM
Sure, but they gotta be kind of big. Blocks don't make for much detail.

Fifthfiend
02-10-2011, 11:43 PM
Server's back up. Spawn editing - surprisngly easy! Pips, lemme know what you lost I don't mind replacing shit within reason (although you should really get yoself some chests going)

Pip Boy
02-11-2011, 01:35 AM
I had a chest going. I was relocating my stuff to a safer area when I died. Some of it was still up top and perfectly safe, but among the lost items were a diamond pickaxe, 12 diamond, and about two stacks combined refined and unrefined iron. There were also a lot of other miscellaneous items like coal and torches, but I can replace those easily enough myself.

Flarecobra
02-11-2011, 02:41 AM
Ok, I'm having a very quirky problem here. There's an intersection that doesn't seem to want to change it's apperance at all. Can't mine anything, can't place a torch or a sign... nothing.

It's at 15.27 y: 30.62 z 175.00.

It's the first intersection to the right of my mine's entry. I got a sign pointed in the direction it's at.

And awesome: I just found a nice little lava lake directly under my home. :D

Aldurin
02-11-2011, 06:03 PM
Somehow managed to connect from my Linux boot, I see a lot more awesome shit built.

Gonna get to work on that farm later, unless Fifth thinks he can pull through with regenerating health while monsters are on deal.

Pip Boy
02-11-2011, 06:05 PM
Fifth, any progress on looking into Bukkit and its functions?

Kerensky287
02-11-2011, 07:21 PM
I know the whitelist is currently inactive and shows no signs of reactivating, but would you mind adding Verifiedz and I just on the off chance you get it working?

Fifthfiend
02-11-2011, 08:09 PM
Fifth, any progress on looking into Bukkit and its functions?

Enough to know that further progress would be at best pretty dicey.

Like its official status is pretty much pre-alpha in the form of various in-development builds with no real way of knowing what's gonna happen if you run it.

Although I will probably still give it a shot just for the hecks of it but ALSO documentation on how to use it seems pretty spotty as well. Like there are... forum threads out there on the internet which puport to tell you how to set it up.

So basically no promises. IDK when they actually intend to release an actual official release. they purport to be 90% of the way to an official release, I will keep an eye on how that is progressing (http://leaky.bukkit.org/projects/bukkit/roadmap).

Fifthfiend
02-11-2011, 08:10 PM
No wait there is one promise:

If and when I get Bukkit up and running, I will, absolutely and without fail, post an I HAS A BUKKIT image macro featuring that one bucket-loving manatee.

Viridis
02-11-2011, 09:47 PM
Wish to be added to the whitelist in case it ever needs to be turned on. Intrepidvector.


Pip, I found your neat little island. I didn't realize anyone else was on this side of the map.

Pip Boy
02-11-2011, 09:53 PM
I have two islands. One of them has been mostly ignored since I found the lava tunnels beneath the other one. Which one are you referring to?

Viridis
02-11-2011, 10:00 PM
The one by the giant flat cliff face I have a base in. It has a little pond and a sign proclaiming it to be your island.

Pip Boy
02-11-2011, 10:01 PM
Yeah, I keep meaning to go and work on that one a bit. I had a cool plan for it when I originally found it, but then I found the lava caves. And I mean whats cooler than lava caves?

Aldurin
02-11-2011, 10:34 PM
Bitvyper is on a rampage making a hole in the ground and letting most of the stone GO TO WASTE, if you're on and he's digging stalk him so you get free stone.

The Argent Lord
02-12-2011, 03:08 AM
Semi-unrelated, but this is the more active minecraft thread at the moment of this posting, so does anyone know if there's an arachnophobe-friendly texture pack? Something to make the spiders into, I don't know, something that's not a horrifying hissing 8-legged abomination that will haunt my dreams?

Flarecobra
02-12-2011, 03:26 AM
None to my knowledge, sadly.

Arhra
02-12-2011, 03:52 AM
Hmm, there's a weird no-build zone right on top of the site I'd started setting stuff up on.

I marked its edges with torches. It's a rectangular area with corners at x8 z180 and x41 z148. Seems to go to full y depth.

Blocks removed there isntantly reappear and no items can be placed - they just vanish and reappear in inventory.

Aldurin
02-12-2011, 11:48 AM
Maybe Fifth can reboot the server or something to see if that works. I'm not even going to try to guess at what going on with that area.

Wait, did you relog to see if it still did that Arhra? The missing chunks revert to normal when you do that.

Flarecobra
02-12-2011, 01:13 PM
They weren't missing. You just can't do anything with them. I've mentioned this exact same problem before, and relogging did nothing.

Pip Boy
02-12-2011, 01:17 PM
Isn't that near the area the spawn is in now?

Fifthfiend
02-12-2011, 01:31 PM
I think it's near where the spawn previously was, which is to say the spawn protection zone that I think is supposed to be enabled, but not currently located at the actual spawn.

For now I am calling this a low priority, it may be dealt with eventually or I may just chalk it up to WEIRD SHIT that ya'lls just gon' have to live with.

EDIT: server going off-line so I can fiddle with bukkit and things, will update this thread when its back up

EDIT: in fact i may hassle a couple of yous to get on whichever hypothetical experimental bukkitserver I get up and running.

Flarecobra
02-12-2011, 03:49 PM
Let us know when it's ready.

Fifthfiend
02-12-2011, 05:03 PM
http://img841.imageshack.us/img841/5980/walrusbukkit.jpg

Pre-alpha Bukkit currently up and running on a junk map for testing. NO PROMISES MADE AS FAR AS PERFORMANCE OR LOGIN-ABILITY. Currently have a nether portal up and running.

EDIT: bukkit nether plugin link for op ref: http://forums.bukkit.org/threads/fun-nethergate-v0-28-just-like-single-player-282.3430/

Eltargrim
02-12-2011, 05:41 PM
I'm in teh bukkit. Username is Eltargrim. Whitelist please.

Aldurin
02-12-2011, 07:57 PM
I request this current map be added to the the list of worlds we will get with bukkit. Since I know there will be weird inventory shit could you give us a days notices to chest stuff we don't want to lose?

Pip Boy
02-13-2011, 02:01 AM
TNT. So much TNT. 6 stacks of TNT. Used it to make a hole. A very big hole. The biggest hole, actually. Its very nice.

The hole is too big to fit the whole thing in my screen at the same time, but here is one of the better screen-shots of part of it.
http://i224.photobucket.com/albums/dd207/bendlee/javaw2011-02-1223-15-53-67.jpg?t=1297581638

EDIT: Just a note on the use of teleport commands by admins. Teleporting someone moves them to a specific set of coordinates, but does not change what world they're on.

Say Person A is at the coordinates 25, 60, -10 in World A. Person B is at the coordinates 154, 12, 19 in world B. A mod uses the TP command to teleport person A to person B. Rather than actually moving person A to where person B is, it moves person A to the same coordinates in World A. While person B is calmly chilling in his castle waiting on Person A to be teleported to him, person A has just been teleported to the right set of coordinates on the wrong map, which very well may put him: At a lethally high free-fall, inside of a rock, in lava, or any number of horrible teleportation mishaps. Please confirm that the Teleportee and the target are both on the same world before conducting or requesting a player TP.

Fifthfiend
02-13-2011, 03:52 AM
Man all these worlds I start meaning to have them be disposable bullshit end up being filled with awesome things.

ANYWAY

Current mods installed on bukkitserver:

the netherworld plugin, the lock on day/night, the names-coloring mod, and a thing that makes it so when you crash boats into things they just go back into your inventory instead of exploding into wood.

Glitches:

-teleporting to someone seems to sometimes render people invisible to the person they teleported to.

-Nether/multiworld mod only lets other mods/configurations be set to the main world, not linked worlds

To Do:

- Set up Permissions (might just end up giving everyone the Give command on the bukkitserver)

- Find a better multiworld mod

Other:

- Might switch back over to the non-bukkit installation sometime tomorrow just for the sake of working on that map a bit/not wanting to get burned out on CRAZY HIJINKS.

- Dunno what the ultimate arrangement of server/plugins/world-chaining will be. At minimum any maps generated / built on will be backed up so they can be brought back online whenever people feel like.

THATS ABOUT IT

Flarecobra
02-13-2011, 01:31 PM
I think something broke. I get to the "Logging in" for a second before it disconnects me.

Shyria Dracnoir
02-13-2011, 01:35 PM
Same. I can't reconnect.

Kerensky287
02-13-2011, 01:37 PM
I got back in for a bit, and so did Pip Boy and Verifiedz, but then it disconnected for me. Not sure about the others.

Flarecobra
02-13-2011, 01:40 PM
Same here.

Doc ock rokc
02-13-2011, 02:31 PM
Oh Who ever was building the Rail way station. I improved your feedbacks and fixed you double boosters. I put the extra rails in the cart you put your other minecarts in.

Pip Boy
02-13-2011, 02:43 PM
I hope verifiedz learned his lesson. Do not attempt to murder unless you are good at it.

Fifthfiend
02-13-2011, 03:33 PM
MAPS

'vanilla' map http://www.mediafire.com/?v7f8px646uwqb0i

bukkit main map http://www.mediafire.com/?v7f8px646uwqb0i

images about 5mb each.

I'LL SEE WHAT IS UP OR RATHER, I GUESS, NOT UP, WITH THE SERVER

EDIT: MINECRAFT.NET SEEMS TO BE DOWN everything looks fine

BitVyper
02-13-2011, 08:57 PM
http://img.photobucket.com/albums/v229/BitVyper/2011-02-12_190043.png

Eltargrim
02-13-2011, 09:20 PM
Yeah, I saw that and was like hoshit, no way.

So Eltargrim Tower is intended to be an apartment complex for putting shit in and stuff. Penthouse goes to Aldurin, but reserve your rooms now!

Or, if it remains empty, I will turn it into Mercury Lighthouse, complete with waterfalls.

Also: Bitchin' rollercoaster is bitchin'.

Kerensky287
02-13-2011, 10:08 PM
Or, if it remains empty, I will turn it into Mercury Lighthouse, complete with waterfalls.

Only if you're willing to place snow everywhere around Eltargrim Towers.

And ice, too.

Oh, AAAAAND! There has to be an official ceremony involving someone throwing in a diamond or something.

Then you have to build a blue sphere over top of it.

Then everybody else gets to beat the shit out of you.

Fifthfiend
02-13-2011, 11:23 PM
I totes want to make videos of Fifthfiend's Wild ThrillRide (with extra-thrilling lavabath) and Bitvyper and Fifthfiend's Wilderness Adventure.

UPDATE

We apparently now have working installations of Permissions (http://forums.bukkit.org/threads/admn-info-permissions-v2-0-revolutionizing-the-group-system.1403/) and General (http://forums.bukkit.org/threads/gen-general-v2-0-a-plugin-for-general-commands-updated-for-186.145/) which together should let me enable a few things for peopl selectively like give / warping back to spawn / setting a 'home' location that people can warp to and other things.

The time plugin is currently disabled so NIGHT WILL OCCUR however MONSTERS REMAIN OFF so ya'lls just gonna have to deal with the darkness.

EDIT: Give command is currently enabled for all users, on the assumption that people aren't going to be completely retarded about it (especially re: the TNT).

Viridis
02-14-2011, 12:02 AM
EDIT: Give command is currently enabled for all users, on the assumption that people aren't going to be completely retarded about it (especially re: the TNT).Bone meal forever :dance:

Can we set a home yet? That wasn't clear.

akaSM
02-14-2011, 02:06 AM
I want to mess everyone's creations and stuff have fun in Fifthland too. Name's akaSM.

Fifthfiend
02-14-2011, 03:34 PM
There isn't currently an active whitelist or anything so you can p. much hop on and do w/evs.

Homes CANNOT CURRENTLY BE SET because I tried to switch to a new better-sounding multiworlds plugin THAT IS APPARENTLY BROKEN.

I will probably re-add that functionality with a separate plugin though.

EDIT

Looks like we are getting some kind of repeating Java error. May be related to a plugin.

I can't test it myself cause I'm at work and can only access the server/console, can't get into the game. If someone can help me test it out get ahold of me via pm, otherwise I'll work on it when I get home.

EDIT

Say actually scratch that, I am just gonna swap back over to vanilla for the time being, we can work on the bukkit shit when I have time to look at it properly. Anyone who tries to sign on please IM me / post here to let me know whether it's working.

ALSO if anyone could let me know when is the earliest they started experiencing heavy lag/dropouts, that would also be helpful.

Fifthfiend
02-15-2011, 04:52 PM
Currently back up on Bukkit server with everything working right. Don't even know what the problem was!

PLANS

- Update the Multiverse plugin, it looks like the author has made some fixes/changes
- Assuming that works right, gonna switch the server over to what will be the MOSTLY unmodded map, which will now be run off a Bukkit installation including only the Multiverse plugin so it can have an attached BRUTAL SURVIVAL map to go along with the fuzzy pink blankets for babies and friendlytimes map that we all know and love.

Mostly going nuts with give has grown old for me personally and I think it will be a good idea to intermittently switch between both modes of play to keep things fresh. (IDEALLY I would run both worlds on separate server installs / separate ports but this is not very plausible as minecraft_server loves to leak memory).

Aldurin
02-15-2011, 05:56 PM
Can we keep the current map? I'm about to build a volcano with a Netherish environment inside.

Kerensky287
02-15-2011, 07:48 PM
Can we keep the current map? I'm about to build a volcano with a Netherish environment inside.

+1 for keeping the current map. If we can't do the worldhopping thing (ie, we gotta switch maps once in a while) can this map at least be held in archive?

Fifthfiend
02-15-2011, 08:00 PM
So it's clear, what I'm thinking of doing is switching off between the two gameplay modes / mapsets on an intermittent basis. There's enough interesting stuff goin' on in both... let's call them multiverses, that I'd feel pretty bad about taking either of them offline permanently! So definitely nothing is going away 4 EVERS.

Pip Boy
02-15-2011, 08:41 PM
A free cake dispenser has been provided courtesy of Ackbar's Not-A-Trap Cake Co. That is all.

Aldurin
02-15-2011, 09:11 PM
I had enough of staring at cobblestone and ugly glass, and the main texture thread on minecraft forums had too generic stuff.

So now I have the Ratchet & Clank texture pack. I will never switch back again, I mean even though it's incomplete (most of the blocks and items are done, but some still need to be worked on) I love it and it gives a completely different feel to cave exploring.

EDIT: I may end up failing to resist the urge to beat somebody to death with a diamond omniwrench. You have been warned.

Kerensky287
02-15-2011, 09:15 PM
A free cake dispenser has been provided courtesy of Ackbar's Not-A-Trap Cake Co. That is all.

The cake is so delicious that it might be safer to put all of your belongings in a chest before attempting to retrieve it. In case of, uh, heart attacks.

Marc v4.0
02-15-2011, 09:17 PM
This is the texture file I use, it comes from the Faithful 32x Pack which includes item and other textures, but requires you to use a special patcher to keep texture errors from occuring.

http://dl.dropbox.com/u/4549162/terrain.png

Viridis
02-16-2011, 02:25 AM
Ratchet & Clank texture pack

:raise: There's a what now?

Can I get a link?



I am also in favor of keeping the current world. Though I like my building projects in both.

Aldurin
02-16-2011, 11:36 AM
:raise: There's a what now?

Can I get a link?



I am also in favor of keeping the current world. Though I like my building projects in both.

http://www.minecraftforum.net/viewtopic.php?f=1021&t=164147

I especially love how this changes the feel of cave exploring.

Ryong
02-16-2011, 05:18 PM
I blame kerensky for this. Can I get whitelisted?

Flarecobra
02-16-2011, 05:25 PM
I notice we're back to vanilla.

Fifthfiend
02-16-2011, 05:28 PM
Couple of things

1. Edited the OP to include mods and texture packs and things

2. the Betterlight ambience/occlusion mod is super pretty

3. Currently on the non-give-enabled universe

4. Gonna be spawning some alternate worlds to what I will begin referring to as Alpha Multiverse. Gonna have to pick names for these worlds! If anyone has any neat suggestions in that regard feel free to make them. Probably gonna be like, a monsters-on world, a netherworld, and a no-monsters-ever-never-ever-forever world in case I decide that the baseworld is gonna be a like, sometimes-monsters-on world.

5. A reminder, the Creative Multiverse is NOT gone forever and will be brought back at some unspecified but not that terribly long from now point in time.

I considered just copying the main Givecommand-verse map over to the Alpha Multiverse so people could still access it BUT THEN I saw that Earl apparently stocked like four hundred chests worth of readily accessible full stacks of lava and fire tiles SO THERE WENT THAT IDEA.

I blame kerensky for this. Can I get whitelisted?

I will assume for the present time being of beings that are present at this time that your minecraft name is Ryong. There is not currently actually a white list! However I will add you to the list of people who totally will go on the white list at such time as we do in fact have a white list again.

Fifthfiend
02-16-2011, 06:37 PM
HEY RYONG I SAW YOU LOG IN

Sorry man kits are not a thing we currently have on either server that we run. See the exhaustively informative OP for details on which worlds are currently being served and which commands are enabled for them.

Actually kits are a pretty good idea I will look at running them on the Creative server.

Aerozord
02-16-2011, 07:40 PM
I considered just copying the main Givecommand-verse map over to the Alpha Multiverse so people could still access it BUT THEN I saw that Earl apparently stocked like four hundred chests worth of readily accessible full stacks of lava and fire tiles SO THERE WENT THAT IDEA.


jerk

Flarecobra
02-16-2011, 07:48 PM
I blame Earl for that.

Aldurin
02-16-2011, 08:32 PM
If I destroy the chests and their contents, will you then keep that world? It was my first time with the give command and owning fire just seemed like too badass of a thing not to do at the time.

Fifthfiend
02-16-2011, 09:08 PM
jerk

http://i606.photobucket.com/albums/tt148/fifthfiend/reactions/28tizns.gif

Flarecobra
02-17-2011, 01:35 AM
If I destroy the chests and their contents, will you then keep that world? It was my first time with the give command and owning fire just seemed like too badass of a thing not to do at the time.

Already been doing that. :P

Fifthfiend
02-17-2011, 04:25 AM
But yeah I mean if people don't mind givin' up their chests full of loot then plugging creativeworld into the main universe is definitely a thing that, at some point, could happen.

Doc ock rokc
02-17-2011, 02:57 PM
But yeah I mean if people don't mind givin' up their chests full of loot then plugging creativeworld into the main universe is definitely a thing that, at some point, could happen.

We are still going to have Give so the Loot would be replaced.

Fifthfiend
02-18-2011, 12:16 PM
Shyria mentioned that there's a bug with the multiworld plugin - if you log out and log in again in an alt world, you'll be unable to build/dig (game will treat everything like it's spawn-protected), until you portal back to the main world then back to the alt world.

It's apparently an error in bukkit, should be fixed soon-ish, I'll update the server when it is.

Flarecobra
02-18-2011, 12:20 PM
Question: I got friends on another forum that want to see what multiplayer Minecraft is like, is it ok if I link them this thread so they can read over your rules/mods/etc., and have them check out your server?

Aldurin
02-18-2011, 12:40 PM
Shyria mentioned that there's a bug with the multiworld plugin - if you log out and log in again in an alt world, you'll be unable to build/dig (game will treat everything like it's spawn-protected), until you portal back to the main world then back to the alt world.

It's apparently an error in bukkit, should be fixed soon-ish, I'll update the server when it is.

I forgot to mention, I'm currently trapped in an obsidian bunker in monsters world (I couldn't activate the button for the door because of that glitch.)

Also, is there a way to have Simplemap and the HD texture pack both installed? Since that pack is as pretty as fuck and I want a minimap to go with it.

Greatswordsman
02-18-2011, 01:57 PM
Hey, I'm Baltean in Minecraft, mind if I join? :D

Aldurin
02-18-2011, 02:04 PM
Where is the portal to the "Land of Dreams" supposed to go?

Fifthfiend
02-18-2011, 04:43 PM
Hypothetically that will go to the creative world BUT obv not yet.

Fifthfiend
02-18-2011, 04:43 PM
Also, is there a way to have Simplemap and the HD texture pack both installed? Since that pack is as pretty as fuck and I want a minimap to go with it.

AFAIK there should be no problem installing simplemap after you have installed the HD pack BUT I haven't personally installed them both at the same time so IDK.

I forgot to mention, I'm currently trapped in an obsidian bunker in monsters world (I couldn't activate the button for the door because of that glitch.)

Yeah shit um... next time you are on I will get you teleported out of there. Sorry I didn't do this before you logged out, I was trying to figure out how, I will need to make sure someone else is on Arcanos and then port you to them.

Fifthfiend
02-18-2011, 05:23 PM
Question: I got friends on another forum that want to see what multiplayer Minecraft is like, is it ok if I link them this thread so they can read over your rules/mods/etc., and have them check out your server?

I assume this is a forum that has a pronounced fondness for SUPERLATIVE COFFEE???????????????? Regardless yeah it is cool!

Hey, I'm Baltean in Minecraft, mind if I join? :D

Also cool!

As I've said people are generally free to invite in whoever they like. If the server ever gets to a point playerswise where this needs to change then sure but so far the most we've ever had at once I think is like, six? So we should be okay for the forseeable future.

Aldurin
02-18-2011, 05:54 PM
Getting errors when I log in. At first it was some sort of response error: 503 java bullshit, and then it changed to "bad login".

Fifthfiend
02-18-2011, 07:22 PM
HMMMMM not sure that's one I can do anything about.

ANYWAY SO

NEW MAPS

Terra:

http://www.mediafire.com/imgbnc.php/f8bef6e062d8a47cb795de6d68c69fba0eb2d09bb7c9e458e3 9cc5eb7bb02f666g.jpg

Download full-sized (http://www.mediafire.com/?7s2rsk2n1r8e5x6)


Arcanos:

http://www.mediafire.com/imgbnc.php/5ef3729029a2c7e77ccb55a4d9015a42951904f63c69c34a5e 8bf09304fba5db6g.jpg

Download full-sized (http://www.mediafire.com/i/?7jli87q90ge2qd5)


RELATED: THIS AREA

http://img155.imageshack.us/img155/5796/terracrop.png

I am askin' that people give me a heads up before starting any major above-ground projects in this area.

THANK YOU

edit: that is probably actually way-overcautiously defined relative to anything I actually give a shit about, come to look.

BUT WHATEV

also there's a mountain over in Arcanos, it's got netherrack burnin' up on it, same deal, a polite hey-there before you start anything huge WOULD BE APPRECIATED

Flarecobra
02-18-2011, 07:41 PM
Gives a nice view of Chunk Error Island.

TDK
02-18-2011, 07:43 PM
Ha! There's my glacier!

BitVyper
02-18-2011, 09:27 PM
For your own safety, I recommend against digging in this area:

http://img.photobucket.com/albums/v229/BitVyper/Geofront.jpg

You will fall and die. Also eventually there will be homes under there.

If you happen to bust in by accident, just please wall up the hole.

Shyria Dracnoir
02-18-2011, 11:13 PM
Hey Flare, I found a lava lake digging out my big doom temple that touched on part of your obsidian fields. I fixed the wall and tried to dig out the edges of the lake for you.

Pip Boy
02-19-2011, 12:04 AM
Since it is currently lacking in any other major function, I've decided to put my lava field to use as the site of our portal based travel hub. If you have something of interest on the server that you'd like to be easily accessible, let me know and I'll make a two way portal between that place and the lava field. Meet me in-game and we can discuss exactly where in your area your portal will go.

Shyria Dracnoir
02-19-2011, 12:06 AM
I now have a new goal in Minecraft (http://www.minecraftforum.net/viewtopic.php?f=23&t=155723)

Pip Boy
02-19-2011, 12:08 AM
I am totally in support of this. If you need cobblestone, let me know and I'll donate what I can.

EDIT: Me and the mysterious Balt creature have begun preparations for an underwater city. It will be amazing.

Aerozord
02-19-2011, 12:30 AM
I am totally in support of this. If you need cobblestone, let me know and I'll donate what I can.

EDIT: Me and the mysterious Balt creature have begun preparations for an underwater city. It will be amazing.

err you do know I kind of already got the start of one right?

Aldurin
02-19-2011, 12:30 PM
Holy shit why so many underwater cities? Now I gotta finish mine.

EDIT: This may be a glitch of the HD texture pack, but ghasts don't make any noise and don't create visible projectiles, you just see a ghast and then hear and explosion nearby a moment later. It's kinda hard to play boom-pong when you can't see the ball.

BitVyper
02-19-2011, 01:44 PM
Okay, so what's the make-this-a-portal command? Like, I know all the rest, but I do not recall that one.

Edit: Sorry, actually what I need to know is how to set my coordinates.

Pip Boy
02-19-2011, 02:07 PM
QUICK TUTORIAL ON THE CREATION AND MANIPULATION OF PORTALS
(Mostly copied from the plugin's homepage)

{Required} (Optional)

/mvpc {Portal Name} (Portal Destination) - Creates a portal
/mvps {Portal Name} - Selects a portal that has been created. Necessary for modification of preexisting portals.
/mvpd {Portal Name} - Sets the destination for the currently selected portal. You can only modify destinations of your own portals.
/mvlist - Lists all worlds. Meant to be accessible to everyone, but currently broken.
/mvpr {Portal Name} - Deletes a portal. This command is accessible only by Fifthfiend and BitVyper at this time.
/mvplist - Lists the names of all portals on the server. This command is accessible only by Fifthfiend and BitVyper at this time.

Remember C for Create. This one works by using a wood pick (the default selection wand for the plugin) to select two blocks that will function as the corner for a cube, line, or if they're the same block, a single block. The selected blocks will be turned into a portal with {Portal Name} when the command is used. You can use (Portal Destination) to set your portal's destination, or leave it blank if you want to use {Portal Name} as the destination for another portal (for a one way portal).

When making a new portal:

-Be careful where you place it. You cannot put two portals in the same place, so a misplaced portal can make it difficult to try again and make a correct one. As of now, only Fifthfiend can successfully delete portals.

-Record the name of your portal. This is very important, as knowing the name of your portal is the only way to connect it to anything or connect anything to it. Forgetting it can be troublesome, because there is currently no command available to general users that will show a list of portals that have been created (reason being that it prevents other people from setting their destination as one of my portals and getting into my stuff/griefing me with it).

-Important: to prevent portal based griefing/mischief, it is currently required that all portals be obviously marked and identified. Stray portals will be deleted. The best way to identify them is by making a Nether Portal* or columns of some material that do not match their surroundings and a sign attached identifying the portal and/or its location. Those of us who are more secure that nobody is going to try and grief us can put the name of the portal on our portal to make it easier to identify them later.

-When making a destination portal, be careful where you place it. If I make "Portal1" in a nether gate that goes to "Portal 2", also a nether gate, then connect 2 to 1 to make a two-way portal link, there may be some unexpected results. Namely: When a portal's destination is full (Contains anything other than air), the portal will deposit you at the first empty place directly above it. Since the purple portal matter that fills a nether portal is not air, this can cause errors when using a nether portal as the destination for your portals. The best solutions I have found are to A) Make the portal extend a bit in front of the nether gate, providing an empty place to desposit you safer to where you want to be (unfortunately also causing occasional accidental teleportation by people near but not in the gate) or B) Do not turn on your nether gate. This works perfectly, but could make it a little less clear that there is a portal there, and if someone comes by and lights it you'll be back to having problems with it again.

-When assigning a portal a destination with the (Portal Destination) part of the command, you have to designate the type of location it is connecting to. There are two kinds of destinations: Worlds, which will go that worlds spawn, made by "w:worldname" and portals, going to any specific named portal in any world in the multiverse, made by "p:portalname". Oftentimes when people are having trouble connecting their portals, it is because they've forgotten to use the destination descriptor, as it is mandatory.

-All names must be exact. This means case sensitive. A portal to Arcanos will always fail, because the correct name of the world is ARCANOS.

To provide an example: I want to create a portal from one nether gate "Gate1" to another nether gate "Gate2". I will highlight the area within the first portal by right clicking one block inside it and then left clicking another with a wooden pick, arranged as if they were opposite corners of a square or cube. I will now type "/mvpc Gate1". It should inform me that I have created a portal without a destination. Now, I will create gate 2 the same way, but add a destination (gate1). "/mvpc Gate2 p:Gate1". I have successfully created a one-way connection between two gates. Now, I want to set Gate2 as a destination for Gate1. I will start by selecting Gate1 with "/mvps Gate1". Now that I have it selected, I will change its destination. "/mvpd p:Gate2".

If anyone is having any difficulty getting their portals up and working, feel free to contact me in game or ask questions here in the forums.

Shyria Dracnoir
02-19-2011, 02:14 PM
Alright, found out that 3ds files can be opened and viewed in 3DsMax. Why this wasn't obvious to me from the start is a testament to just how tiny and reptilian my brain actually is. In any case, I'm currently borrowing one of the computers down in the university commons, and construction resumes on Project BFD.

Eltargrim
02-19-2011, 02:17 PM
The best solutions I have found are to A) Make the portal extend a bit in front of the nether gate, providing an empty place to desposit you safer to where you want to be (unfortunately also causing occasional accidental teleportation by people near but not in the gate)

Why not make a thick gate? IE built one gate, ignite it, and then build a second gate in front of it, but don't ignite the second gate. Link the portal to the second gate, and then you have an obvious gate that's turned on, but no accidental 'porting.

BitVyper
02-19-2011, 02:30 PM
/mvpr {Portal Name} - Deletes a portal. This command is accessible only by Fifthfiend at this time.

Fifth and me. So like, if you need something deleted, just let me know.

Flarecobra
02-19-2011, 05:47 PM
Why not make a thick gate? IE built one gate, ignite it, and then build a second gate in front of it, but don't ignite the second gate. Link the portal to the second gate, and then you have an obvious gate that's turned on, but no accidental 'porting.

Dunno if it'll work that way. But perhaps a "room" with the portal in it might help? That way the only way one gets ported is if they actually go into the room the portal is in?

Pip Boy
02-19-2011, 09:01 PM
Dunno if it'll work that way. But perhaps a "room" with the portal in it might help? That way the only way one gets ported is if they actually go into the room the portal is in?

No, I think I see what he means, and if Im right its a viable fix. The only down side to using unlit portals was that they're not as clearly portals, so you might wander a bit looking for them or walk into them accidentally. A functional portal with a lit portal behind it for appearance only would solve both problems, the only downside being the increased need for obsidian.

Eltargrim
02-20-2011, 01:11 AM
No, I think I see what he means, and if Im right its a viable fix. The only down side to using unlit portals was that they're not as clearly portals, so you might wander a bit looking for them or walk into them accidentally. A functional portal with a lit portal behind it for appearance only would solve both problems, the only downside being the increased need for obsidian.

Yeah this is what I was going for.

Pip Boy
02-20-2011, 03:06 AM
For those of you who have also been making underwater cities: I think we can make this into a great thing. Rather than all competing to see who can make the most badass water city, we should network them into one giant kickass water city. Currently I have a small underwater area that consists of two connected chambers (more in progress) that can be accessed through the portal "WaterCity1". Anyone who has similar underwater construction stuff feel free to PM me or post in this thread and we'll work out a little network between them all.

Fifthfiend
02-20-2011, 06:11 AM
RUNNING CREATIVE UNTIL TUESDAY

BECAUSE VERIFIEDZ DEMANDED IT

Arhra
02-20-2011, 06:58 AM
Isn't it possible to place portal blocks in inventory and place them? I'm sure I've seen portal blocks outside of an obsidian frame on other multiplayer maps.

Just stick those on the existing portals and problem solved.

Pip Boy
02-20-2011, 12:52 PM
Hey, I know we said there was no swearing, but what if we just throw random horrible words out there in the hopes that he'll google search them and be scarred? Like Futanari?

Arhra, if you do that, you'll just run into the same problem you have with a lit portal. It isn't empty so you cant spawn in it.

Flarecobra
02-20-2011, 01:08 PM
I'm just going to say: Keep it PG. Keeps it safer.

Kerensky287
02-20-2011, 01:36 PM
Hey, I know we said there was no swearing, but what if we just throw random horrible words out there in the hopes that he'll google search them and be scarred? Like Futanari?

So help me I will hijack a satellite and drop it on your house.

Aerozord
02-20-2011, 01:58 PM
For those of you who have also been making underwater cities: I think we can make this into a great thing. Rather than all competing to see who can make the most badass water city, we should network them into one giant kickass water city. Currently I have a small underwater area that consists of two connected chambers (more in progress) that can be accessed through the portal "WaterCity1". Anyone who has similar underwater construction stuff feel free to PM me or post in this thread and we'll work out a little network between them all.

cause they are nowhere near one another, and we each put far too much work on them to just abandon them. I mean I started mine before we got the give command, do you have any freakin idea how hard it is to collect that much sand?

Pip Boy
02-20-2011, 02:18 PM
Before we got the give command? Is yours on the creative server Aerozord? Mine is one the Survival multiverse. Besides, distance is irrelevant when you can make portals. I wasn't suggesting anyone abandon their project, but each continue to work on their respective tunnels with portals connecting them all.

Aerozord
02-20-2011, 02:30 PM
Before we got the give command? Is yours on the creative server Aerozord? Mine is one the Survival multiverse. Besides, distance is irrelevant when you can make portals. I wasn't suggesting anyone abandon their project, but each continue to work on their respective tunnels with portals connecting them all.

jumped on to check, yes on the current world we have running now. For a time we got the give command.

oh and I didn't think of portals, so yeah that works, sure. I suggest converting mine into a hub since its right next to the spawn

TDK
02-20-2011, 03:13 PM
I would like to note that I am opposed to Creative mode because it is BORING.

Shyria Dracnoir
02-20-2011, 03:33 PM
My latest and greatest creation!

http://i212.photobucket.com/albums/cc230/Shyria_Dracnoir/baconhouse1.png

THE BACON HOUSE!

http://i212.photobucket.com/albums/cc230/Shyria_Dracnoir/baconhouse2.png

BitVyper
02-20-2011, 05:49 PM
I would like to note that I am opposed to Creative mode because it is BORING.

THE BACON HOUSE!

.

Viridis
02-20-2011, 05:54 PM
TDK just isn't being creative enough.

Doc ock rokc
02-20-2011, 06:03 PM
I made Black mage on my tower. I might do sarda next

Flarecobra
02-20-2011, 06:09 PM
TDK just isn't being creative enough.

Agreed.

Anyway, back to building Figaro Castle.

Aldurin
02-20-2011, 09:23 PM
I would like to note that I am opposed to Creative mode because it is BORING.

You're just mad because you can't think of cool ideas like a giant frying pan or artificial Nether.

Doc ock rokc
02-21-2011, 01:34 AM
sarda is finished but i dont know who to do next.

Aldurin
02-21-2011, 10:38 AM
Ruler-of-Hell-x2 Black Mage.

Aerozord
02-21-2011, 02:43 PM
chaos

that will keep you busy

Fifthfiend
02-21-2011, 08:24 PM
INCIDENTALLY

It occurs to me that I have actually done KIND OF A SHITTY JOB up til now of communicating when exactly creative/survival switchovers will occur. I am gonna try to do better about indicating this to you guys so you can plan your minecrafting schedule and not like, jump on thinking you are gonna finish that super-rad project you were doing and then can't. Henceforth the time of planned switchovers will be indicated in the OP.

As it stands I am thinking of making Creative mode our like, Sunday thing and then the rest of the week is our good ol' survival Multiverse. I feel like one day a week is reasonable cause it's a good solid weekend day and I mean you can go pretty HOSHIT CRAZY with /give in a day.

Once again I realize this is not an optimal experience for you guys and all I can say is that it is not optimal for me either! I would love to be able to serve up both versions of the server for you simultaneously but that is just not a thing I can reasonably do at any decent standard of reliability.

EVILNess
02-21-2011, 08:38 PM
Once again I realize this is not an optimal experience for you guys and all I can say is that it is not optimal for me either! I would love to be able to serve up both versions of the server for you simultaneously but that is just not a thing I can reasonably do at any decent standard of reliability.


Yes, running a server is hard and it takes computer resources and internet bandwidth. It's lots of fun though. I wish I had access to the everything to get a dedicated server with its own internet connection setup and running.

Fifthfiend
02-21-2011, 08:48 PM
I feel like this is a good a time as any to go into the running of the server.

Fiendcraft (TEE EMM) is currently powered by Minecraftserverhost.com for the HEFTY SUM of thirty dollars a month, by way of their Iron plan ensuring access to the tune of one point oh guaranteed gigabytes of allocated memory.

I had actually been looking into minecraft hosting on and off for some time but had intended to run it off my own home connection for a while at least while I got used to the ins and outs of minecraft server management, but when 2 out of 3 people couldn't even log in on that version of the server I was like "fuck this".

Of all the various minecraft hosts I looked at MCSH had the lowest price of anyone with any reasonable claim to reliability in serving the wacky wonky memory-feasting minecraft_server.jar that I have come to know and love. I actually had in mind the vague notion that it would be possible to run two servers at once off the same connection (since the plan I got ostensibly covers up to 15 players at once) but I was RAPIDLY DISABUSED of this notion because again minecraft loves dat memory so the only realistic option would be to get another server. If Fiendcraft ever becomes like an ultra-popular juggernaut of minecraft-lovin' people then I would actually probably consider it because I mean, I spend more money on stupider things, but for now given current levels of activity it's not something I can justify.

Anyway just some shit I haven't explained yet in any particular way that I thought I should

Fifthfiend
02-21-2011, 08:56 PM
It's lots of fun though.

As much as people will NOT SETTLE DOWN about the dang TNT, this is emphatically true.

I wish I had access to the everything to get a dedicated server with its own internet connection setup and running.

The SECRET ORIGIN of Fiendcraft is that I thought it would be awesome to be like HEY NESS I WILL PAY THIRTY DOLLARS A MONTH AND GIVE YOU A SERVER THAT RUNS GOOD ALL THE TIME HOW ABOUT THAT SHIT MAN but on the very first test map I ever set up Bitvyper immediately started building awesome shit and I was like, god dammit. I have found this is a RECURRING THEME, every map is disposable right up until someone builds that one totally rad thing there that I would feel terrible getting rid of.

Actually the current suite of available plugins is almost to the point in terms of functionality/reliability that I think it might be possible to run Nessworld / NPF city / whatever you guys were callin' all that as part of the current multiverse and just fuckin' set you up with server-side access so you can run the thing. There are still a couple bugs (namely the multiworld respawn bug) that have kept me from bringing it up before now. ID even K how you'd feel about that or even how close you are to gettin' your home server running again, but I mean think about it.

TDK
02-21-2011, 09:03 PM
I know you were talking to other people too, but I'd like to emphasize that I was just idly complaining and that I extremely appreciate you hosting the server and junk.

Fifthfiend
02-21-2011, 09:12 PM
I would say I wasn't speaking to anyone in particular but the actual truth is that I was totally 100% speaking directly to Magmarashi who I had seen in the server logs complaining about how he was all set to work on some project on the other server that he was right in the middle of because like Sunday was his day off or somesuch. And I was like - well that is actually a totally reasonable thing to complain about and, in point of fact, I would be just as upset in his position! So I thought I should do a post explaining that I recognize that this does kind of suck and at least wouldn't be as much of a thing if I were clearer about the schedule by which we are doing things.

BitVyper
02-21-2011, 11:51 PM
Brought to you by Shyria and BitVyper productions:

http://img.photobucket.com/albums/v229/BitVyper/2011-02-21_202449.png

The home of a lonely lighthouse keeper.

http://img.photobucket.com/albums/v229/BitVyper/2011-02-21_202435.png

His pride and joy: The Zephyr

http://img.photobucket.com/albums/v229/BitVyper/2011-02-21_202550.png

http://img.photobucket.com/albums/v229/BitVyper/2011-02-21_202557.png

Not shown: two small bunks below decks, near the engine room. It's a small vessel, so space is limited.

http://img.photobucket.com/albums/v229/BitVyper/2011-02-21_204453.png

From the other side.

Doc ock rokc
02-21-2011, 11:59 PM
7629
Best Buds for ever!
7630
Sarda's doing the give command
7631
Dynamic Red mage and Stone BB
7632
Garland looking at something special

BitVyper
02-22-2011, 12:26 AM
Red Mage remains the best one.

Doc ock rokc
02-22-2011, 02:17 AM
I think its because the Diagonal build makes it more...dynamic.

also the pose is nice

Aldurin
02-22-2011, 11:04 AM
I think its because the Diagonal build makes it more...dynamic.

also the pose is nice

You can see it from all 90 degree intervals when it's that way, making it badass.

Shyria Dracnoir
02-22-2011, 12:22 PM
Keep getting a "Disconnected from Server: Outdated Server" error message. May want to take a look at that.

Fifthfiend
02-22-2011, 12:43 PM
The minecraft client has just been updated. Craftbukkit will need to be updated to work with it. This is not a thing that has happened yet.

As soon as I can I will get an updated vanilla minecraft_server.jar up and running using Terra. It is not going to be possible to run any portals, special commands, or any kind of that kind of thing while this is the case. Once there is an updated bukkit I will get that up and running again.

HOORAY BETA / PRE-ALPHA SOFTWARE

WEEEEEEEE

edit: updated/unmodded server up and running.

Doc ock rokc
02-22-2011, 02:14 PM
WOW they added Soft lighting
Its So pretty

Fifthfiend
02-22-2011, 02:22 PM
I thought it was weird that the client update didn't undo my betterlight mod, I guess they just integrated that feature into standard minecraft.

BitVyper
02-22-2011, 03:34 PM
Fuck. They fixed the fast digging glitch.

Fifthfiend
02-22-2011, 03:55 PM
I can't get on minecraft.net at work so if someone wants to do me a favor and find the full list of shits that they changed in this update that would be SUPER EXCELLENT of you.

Melfice
02-22-2011, 03:57 PM
I can't get on minecraft.net at work so if someone wants to do me a favor and find the full list of shits that they changed in this update that would be SUPER EXCELLENT of you.

No problem, chief. (http://notch.tumblr.com/post/3446675806/minecraft-beta-1-3)

EDIT: Unless you also meant with the various bug-fixes.
In which case: Just look at the 1.3 entry (http://www.minecraftwiki.net/wiki/Version_history)

Aldurin
02-22-2011, 06:10 PM
Nice stuff, can't wait to use it.

The best part of this update is that beds use an odd number of planks, allowing you to ditch/use that extra one you get but can never use after making a wooden pick.

TDK
02-22-2011, 06:17 PM
Zombies cannot hurt players unless the zombie is above them.

wat

The Argent Lord
02-22-2011, 06:26 PM
If you'll look closer, that is, in fact, NOT on the bugfix list. It's on the new bugs list.

Ryong
02-22-2011, 06:31 PM
Sandstone is now found at the bottom of naturally generated sand.

After I made a tower of sandstone and sand. Goddamnit.

Shyria Dracnoir
02-22-2011, 06:47 PM
Love the fact that you can now make slabs out of different stones with the proper coloring.

Fifthfiend
02-22-2011, 07:05 PM
No problem, chief. (http://notch.tumblr.com/post/3446675806/minecraft-beta-1-3)

EDIT: Unless you also meant with the various bug-fixes.
In which case: Just look at the 1.3 entry (http://www.minecraftwiki.net/wiki/Version_history)

Aces, thanks!

Betterlight being added for everyone owns, beds own, having beds work as a spawn point will super-own whenever that gets implemented (assuming it doesn't first get added to bukkit as a plugin which would also own) and it is super-handy having a builtin whitelist for the damn server instead of having to futz around with this or that plugin / group permission setting / whatever.

Fifthfiend
02-23-2011, 02:28 AM
Whoa, looks like bukkit is already upgraded.

Probably gonna give it a day or two while they iron out the bugs but plugins and such should be back up and running again soon-ish.

In other interesting news, the Permissions plugin we use has apparently been upgraded to allow different permissions for each world sooooo it might - MIGHT - actually be doable to set up full-time creative world access. NO PROMISES YA'LL BETTER NOT BE GETTIN' ON MY NUTS ABOUT IT.

Pip Boy
02-23-2011, 12:34 PM
Whoa, looks like bukkit is already upgraded.

Probably gonna give it a day or two while they iron out the bugs but plugins and such should be back up and running again soon-ish.

In other interesting news, the Permissions plugin we use has apparently been upgraded to allow different permissions for each world sooooo it might - MIGHT - actually be doable to set up full-time creative world access. NO PROMISES YA'LL BETTER NOT BE GETTIN' ON MY NUTS ABOUT IT.

If we have creative world and a normal world you can teleport between, people will teleport to the creative world, give themselves items, and teleport back.

The only way we'd be able to implement creative world without affecting the normal worlds indirectly would be to make it so that players have 2 inventory sets that they alternate between when going to/from each world, making it so that leaving the creative world means you leave behind any items you had there.

Fifthfiend
02-23-2011, 02:02 PM
My initial thinking is it works if I make you kill yourself upon portaling out of creativeworld.

Like you have portals A. B. and C. A. is on Terra, B. is on Creativeworld, and C. is on Terra over a pit of lava. A goes to B and B goes to C, soon as you leave Creativeworld bam, dead/inventory cleared.

Portal creation would have to be disabled on Creativeworld but it is now and that hasn't slowed anybody down.

Kerensky287
02-23-2011, 03:41 PM
My initial thinking is it works if I make you kill yourself upon portaling out of creativeworld.

Like you have portals A. B. and C. A. is on Terra, B. is on Creativeworld, and C. is on Terra over a pit of lava. A goes to B and B goes to C, soon as you leave Creativeworld bam, dead/inventory cleared.

Portal creation would have to be disabled on Creativeworld but it is now and that hasn't slowed anybody down.

That sounds like a good plan. A few things I recommend for execution:

1) Put a sign on portal A warning people that they'll lose all their items upon returning... just so they can put a chest down nearby or something.

2) Seal Portal C in a bedrock chamber. If someone really wanted to they could drop cobblestone into the lava beneath them, which would probably let them live. Bedrock can't be mined through so their only option is to kill themselves in a nearby (provided) pool of lava.

3) Let Portal C lead back to Portal B just in case someone walks through by accident.

Also, I think Skaia would be a cool name for Creativeworld, what with the infinite creative potential implied.

Fifthfiend
02-23-2011, 03:51 PM
Bedrock

I was wondering what to do as an anti-griefing measure other than "put a bigass lava pit in the protected spawn area", this is perfect.

Flarecobra
02-23-2011, 04:42 PM
Good thing we don't have any minotaurs in Minecraft, as I think I found the perfect lair for one.

Marc v4.0
02-23-2011, 04:54 PM
the client is throwing the "can't connect to minecraft.net" error, but the site is still up and all is fine...

Flarecobra
02-23-2011, 05:21 PM
It's been working fine for me... I've seen others around as well.

Marc v4.0
02-23-2011, 05:26 PM
The browser version works fine, but the client won't connect. Must be a bug somewhere they missed with it.

Fifthfiend
02-23-2011, 06:57 PM
Try deleting everyting (minecraft.exe as well as desktop/app data/roaming/.minecraft) and reinstalling (back up any single-player worlds you got before doing this).

The Argent Lord
02-23-2011, 07:10 PM
I have the same problem, tried that, it didn't seem to affect anything. The problem is the client itself connecting, so all getting rid of the .miecraft folder did was remove my ability to choose "play offline."

Aldurin
02-23-2011, 07:39 PM
works fine for me

Flarecobra
02-23-2011, 08:05 PM
I'm using the client and it worked fine for me.

Aldurin
02-23-2011, 08:29 PM
Oh yeah, there's a large, flat area east of Shy's dragon statue. That is a site I've manually leveled and expanded in preparation of a large project. Don't build there please.

The Argent Lord
02-23-2011, 08:37 PM
I understand that it is working for some people. Never said it wasn't. But for the people who are have the problem, the problem is with the client.

Marc v4.0
02-23-2011, 09:26 PM
Yeah, there is something in the new client that is throwing things off a little for some people, the authentications aren't always making it through

ASlimeDrawsNear
02-23-2011, 09:46 PM
Yes, I'm having the same problem. I think the only thing you can do is sit tight and wait for Notch to fix things up. The new lighting system looks amazing, though.

Flarecobra
02-23-2011, 10:02 PM
Who are you on there?

Fifthfiend
02-24-2011, 05:18 AM
To-Do list to get things back up and runnin' like they should be.

- download new bukkit server
- install to a new directory (just to keep things clean)
- back up each world file (terra/arcanos/nether/creative)
- copy world files into new server directory
- move backup TARs to the backups directory
- run each of them as the main world under the updated server (don't have to do this again with terra I guess)
- reinstall permissions
- work out how multiworld permissions work
- reinstall General
- test /spawn
- test /give
- reinstall Multiverse
- see if old config files can be copied over
- if not, reimport worlds, recreate portals
- probably other shit I'm not thinking of
- last thing: delete old server folder

Gonna have to take the server down for 30 minutes / an hour to get things done, probably tomorrow at like 8/9ish, maybe further tweaking after that requiring this or that restart.

Aldurin
02-24-2011, 11:22 AM
Oh yeah, since the /sethome command will be unreasonable in non-creative worlds (being able to warp out of the death traps), will there a way for us to set our individual spawn points?

If not then an eventual Op-made minecart system would be nice.

Shyria Dracnoir
02-24-2011, 12:48 PM
The plan is to have beds work like that in the future. For now, though, we'll have to find something else. At this point, the minecart system may be best.

Flarecobra
02-24-2011, 01:55 PM
(being able to warp out of the death traps.)

And that's a bad thing?

The Argent Lord
02-24-2011, 03:10 PM
He's referring to the "no you can't bring an inventory of fire blocks out of Creative world" deathtraps discussed earlier. So yes, that would be a bad thing.

Flarecobra
02-24-2011, 03:27 PM
I thought he was talking the types that others have built up.

BitVyper
02-24-2011, 03:34 PM
Whoever messed around with my sky-skull-fort: Don't do that.

ASlimeDrawsNear
02-24-2011, 05:50 PM
Who are you on there?

Parkermcg, but I haven't been able to get multiplayer to work for a while now, probably just something to do with the apple wi-fi thing we have.

Fifthfiend
02-25-2011, 05:50 AM
Spent a lot of time screwing around with the updated Bukkit.

It looks like the permissions plugin I was counting on to get multiworld permissions enabled got released half-finished and then the author pulled some kind of epic flounce due to SRS DRAMMAZ on the bukkit plugin developers forum. So at this point the prospect of plugging creative into the multiverse is being downgraded to PIPE DREAM.

Standard unmodded world continues to be up since I used up all the time I had for server shit this evening trying to get the aforementioned broken plugin to work. Gonna have to spend some more time I guess figuring out which plugins currently are/aren't working before things are back how they ought to be.

BitVyper
02-26-2011, 12:28 PM
Hmm, now it's throwing the "can't connect to minecraft.net" error at me too.

Aldurin
02-26-2011, 01:15 PM
I've been looking into world seeds because man I want an awesome single player map.

The general consensus on the minecraft forums is that entering "gargamel" in the seed input creates the most awesome map ever. This place is literally shitting out cliffs and mountains and what I'm trying to say is that fifth should generate this world and add it to the bukkit worlds once bukkit gets back up.

Fifthfiend
02-26-2011, 02:52 PM
Seed input?

Aldurin
02-26-2011, 03:25 PM
Seed input?

When you make a new single player map there's now text input boxes for the name of the map and an optional one for the world generation seed.

http://www.minecraftwiki.net/wiki/Seeds_World_Generator

Flarecobra
02-26-2011, 03:34 PM
I like the maps we got now... >_>

They make for some interesting exploring.

Fifthfiend
02-26-2011, 05:26 PM
Speaking of exploring jesus christ, I ran a map since I can't log in and SOMEONE'S BEEN DOING SOME WALKING

http://www.mediafire.com/imgbnc.php/b5a5378a7a0c68f30adaddb55158dc60b26b354bde2e45f75e 8cbafa9872dd356g.jpg

http://www.mediafire.com/?1obdo5p34ac6cff

Flarecobra
02-26-2011, 05:56 PM
Jeez.

Oh, and apperentally one does not need a mod to enable Whitelisting now, according to Notch. (http://notch.tumblr.com/)

* Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload”


And it looks like there's another forest fire out in the boonies.

Shyria Dracnoir
02-26-2011, 06:36 PM
Looking at that rectangular bit in the lower right, looks like we have another situation where a spawning surface lava lake set off a forest fire. That was what nearly shut down Nesscraft back in the NPFburg days.

Marc v4.0
02-26-2011, 07:55 PM
Just get down there and cut down a fire barrier of trees, let what is burning burn and then replant after it dies out

Flarecobra
02-26-2011, 07:58 PM
It'd be a very long walk for no real point.

Fifthfiend
02-26-2011, 09:12 PM
It seems remote and cut off enough that we're not in maaaaaaaaaaasive danger at the center of the map.

Doc ock rokc
02-26-2011, 09:45 PM
bluh bluh bluh White list.
Doc_ock_rokc

Aldurin
02-26-2011, 09:55 PM
Oh yeah, whoever is going all Arbor Day near the giant stone enclosure west of the dragon statue needs to keep in mind I will cut down/burn any trees that grow too close.

I already wiped out the first row of saplings that were too close to the wall.

And that fire isn't as big of a deal as back in EvilNess's server because wood actually burns out now.

Arhra
02-26-2011, 10:20 PM
Hey! Hey Fifth!

Whitelist pls!

Minecraft name is Magmarhra.

Aldurin
02-26-2011, 11:27 PM
Can't pick up items for some reason, and it isn't lag. I've been standing on loose sand blocks for a minute and haven't gotten them.

Flarecobra
02-26-2011, 11:28 PM
Can I be whitelisted please?

Name: Flarecobra

Arhra
02-26-2011, 11:36 PM
Oh yeah, try 404 as a world seed!

Mine that big patch of gravel near the lake.

Shyria Dracnoir
02-26-2011, 11:59 PM
Likewise.

User is Shyria_Dracnoir

BitVyper
02-27-2011, 11:17 AM
Fire: Out.

Forest: Replanted.

I was able to save most of the area. Did it for kicks.

TDK
02-27-2011, 12:52 PM
Whitelist plz. TDK

Shyria Dracnoir
02-27-2011, 07:40 PM
Still need to be added to the whitelist. Shyria_Dracnoir.

Eltargrim
02-27-2011, 07:48 PM
Whitelist Eltargrim when you can, please. I may not show up often, but I'd like to show up.

Flarecobra
02-28-2011, 01:17 AM
Same here, need Whitelisted please.

Flarecobra.

Marc v4.0
02-28-2011, 07:27 PM
http://dl.dropbox.com/u/4549162/FRNCOZoning.jpg

This area, in general, is where I would like to start some projects and stuffs. Generally just nothing on the three green areas I have in the circle and keep the water area clear for a view, if you could. Thanks.

Actually, how about just right here instead for now

Eltargrim
02-28-2011, 07:46 PM
Uh, without saying too much, that exact area that you circled is where I have a little thing going. Nothing much yet, but I'd appreciate it if you left it alone.

EDIT: Signs are up on the formation, if you look closely you can find what I have. Sorry I didn't let you guys know ahead of time.

Marc v4.0
02-28-2011, 08:06 PM
bluuuuh, well back to my frozen field

Fifthfiend
02-28-2011, 09:04 PM
UGH I am sorry about the whitelist shit you guys, I fail at everything forever

Like basically the deal is that when minecraft.net was fucked up for most of saturday I worked out that you can switch the server to offline mode and then the server doesn't check mc.net for when people log in, and then put the whitelist up as some kind of security check against who's logging in. But then mc.net came back up and I forgot about it, BUT THEN I forgot to turn the fucking whitelist off (to which I only got around to adding like half the names).

Basically sunday was all like me and Vyper doin' bullshit and me wondering where everyone else was and then Magmarashi IMed me and was like "yo whitelist" and I was like "oh god I'm an idiot".

ANYWAY as you presumably have seen the whitelist should be back off and all the relevant names should have been added to it regardless for if/when I turn it back on again.

Shyria Dracnoir
02-28-2011, 10:42 PM
http://sadpanda.us/images/383333-A47POJF.png

Aldurin
03-01-2011, 11:55 AM
When bukkit gets back up, can we have a world where murder is legal? You could encourage people to go there by either planting extra resources in the ground or finding a map seed with a high ore concentration.

And monsters should be on in that world because I want to see a creeper attack two people who are fighting to the death.

Flarecobra
03-01-2011, 12:05 PM
Ugh... no... just no. That's just ASKING for griefing.

Pip Boy
03-01-2011, 12:18 PM
Nah, I think by going to a place where PvP is permitted you're pretty much giving everyone permission to attack you. I kind of think that pulls it out of griefing territory since you could just leave to not have to deal with it.

Flarecobra
03-01-2011, 12:47 PM
Hell, PVP is on now on the servers.

The Argent Lord
03-01-2011, 06:17 PM
That's why they're drawing a line between PvP possible and PvP permitted. Right now if someone kills you, they're a massive asshole, whereas in one where PvP is permitted it would be acceptable. I personally would never GO there, but I see no problem with the idea.

Fifthfiend
03-01-2011, 06:32 PM
My feeling is if two people wanna have a mutually agreed upon battle to the death I got no problems with that. And if people aren't mutually agreeable to battling to the death then people shouldn't be battling at them!

Nique
03-01-2011, 10:26 PM
My feeling is if two people wanna have a mutually agreed upon battle to the death I got no problems with that. And if people aren't mutually agreeable to battling to the death then people shouldn't be battling at them!

Hippie.

Aldurin
03-01-2011, 11:19 PM
The only thing that's keeping me from stopping my stone production to make arrows is this "politeness" thing we have going on in the server. Maybe I'll find a free-for-all deathmatch server in case I ever need to stab something that can talk back.

Doc ock rokc
03-02-2011, 12:25 AM
...I have a idea why don't you guys that want to fight duke it out when we next go back to creative world!

Marc v4.0
03-02-2011, 10:21 AM
Yeah, it just really isn't a good idea to go anywhere with pvp beyond agreed arena fights or the like mainly because of escalation. For example, if you just rolled up on me out of nowhere while I was minding my own business and killed me, I would just wait until you logged out and turn everything you had into a crater.

That just isn't fun

Fifthfiend
03-02-2011, 12:50 PM
SO we are back up and running with bukkit.

No portalz yet HOW EVER we do have /spawn

Also Ops and A FEW TRUSTED INDIVIDUALS will be given the /time command which will let people set time on terra to daytime (this will not be enabled for arcanos when that is back up because THAT WOULD OBVIOUSLY BE DUMB). It will not be enabled for everybody because that would very likely get stupid real fast.

BTW SHYRIA

I AM ASSUMING YOU ARE, CURRENTLY, ABLE TO LOG IN

PLEASE CORRECT ME IF I AM WRONG ABOUT THIS

Karrrrrrrrrrrresche
03-02-2011, 01:12 PM
When you say 'no portals' does that mean I am disallowed from constructing a satanic ritual site if I enter your server?

Flarecobra
03-02-2011, 01:22 PM
It means we can't go to other worlds.

Fifthfiend
03-02-2011, 01:28 PM
Yeah, it just really isn't a good idea to go anywhere with pvp beyond agreed arena fights or the like mainly because of escalation. For example, if you just rolled up on me out of nowhere while I was minding my own business and killed me, I would just wait until you logged out and turn everything you had into a crater.

That just isn't fun

If I ever did run a going PVP thing it'd be under something like factions (http://forums.bukkit.org/threads/sec-fun-factions-v1-0beta5-guilds-war-and-user-controlled-antigrief-450.3565/) for basically this reason.

Aldurin
03-02-2011, 06:36 PM
Apparently I don't have permission to look at the rules. This could lead to anarchy if that applies to everyone. Also I can't place or remove anything besides sugar cane for some weird reason.

EDIT: Also, don't harvest the sugar cane in the tower within the stone walls. If you accidentally hit it down please put it back or dump it in the chest near the nearby sugar cane farm on the ocean.

Fifthfiend
03-02-2011, 08:39 PM
Also I can't place or remove anything besides sugar cane for some weird reason.

Man what

good lord

edit: fixed, they added a new setting in the permissions plugin.

Whenever I log into the console and there's like nobody on the server all day I gotta stop assumin like "welp I guess people just don't feel like playing minecraft today" and start assuming "you probably broke something you dumbshit".

Shyria Dracnoir
03-02-2011, 11:07 PM
Alright, good news is that the server finally whitelisted me properly, so I can get in just fine.

Marc v4.0
03-03-2011, 12:05 AM
Man what

good lord

edit: fixed, they added a new setting in the permissions plugin.

Whenever I log into the console and there's like nobody on the server all day I gotta stop assumin like "welp I guess people just don't feel like playing minecraft today" and start assuming "you probably broke something you dumbshit".

This is pretty much the best thing to do

Fifthfiend
03-04-2011, 04:00 PM
So this could be rad:

Flashlight (http://forums.bukkit.org/threads/mech-flashlight-v1-0-3-your-light-in-the-darkness-3-permissions-231.521/).

Turn on/off with /flashlight.

Should be up and running for all users shortly, let me know how it works/doesn't work.

ALSO I updated the OP with some stuff.

EDIT: never mind flashlight is incredibly bugged.

If that actually gets an update to make it work it is def. getting installed though.

Revising Ocelot
03-04-2011, 05:38 PM
Seeing how my regular server is refusing to update for patches now, could I grab a spot on the whitelist so I can look around and maybe tinker some new stuff? Name's Krayzin.

EDIT: Although given I'm a filthy Englishman, it might be too laggy. I've been playing on a UK server so I dunno how lag affects Minecraft.

DOUBLE EDIT: Yeah, waaaaaaay too laggy.

Fifthfiend
03-04-2011, 06:49 PM
HMMMMMMMMM afaik arhra's been able to get on fine from filthy criminal-infested Australia.

Can you give me any other details about your experience?

Fifthfiend
03-04-2011, 10:31 PM
LOOKS LIKE as of the latest recommmended Bukkit update that multiworld building error has been resolved. Gonna get started getting Arcanos / Nether back up and running, will be thinking about what to do with Creative (Skaia/Elysium/other).

Aldurin
03-05-2011, 12:39 AM
YES, I need netherack for my Terra project and I need it by the shitload.

Fifthfiend
03-05-2011, 03:25 AM
BTW extending/switch-directing my aboveground cartline from the spawn to magmarashi's tower and vridis's chunk.

Also probably gonna throw in a switch at some point to shoot it towards Zag's fireisland.

Revising Ocelot
03-05-2011, 07:51 AM
HMMMMMMMMM afaik arhra's been able to get on fine from filthy criminal-infested Australia.

Can you give me any other details about your experience?

Teleporting sheep that take 1.5 seconds to respond to a punch. That'd be death if it was a Creeper.

Marc v4.0
03-05-2011, 08:33 AM
Anyone else having trouble? My client says minecraft.net is down and, while I can connect to minecraft.net just fine, the in-browser keeps freezing up before it even gets going


edit: browser trouble was due to texture back...so just the client acting up again for no reason...

Flarecobra
03-05-2011, 12:17 PM
Working fine here.

EDIT: Fifth, chances of keeping the new Monsterworld?

Fifthfiend
03-05-2011, 05:14 PM
UGH PROBABLY because I am a huge hcump and every itme I go like "yo guys this is a temp world" you go nuts building shit and then I'm like WELL GOTTA KEEP IT 4EVA NOW.

Flarecobra
03-05-2011, 06:48 PM
Time to put your foot down?

Aldurin
03-05-2011, 06:49 PM
UGH PROBABLY because I am a huge hcump and every itme I go like "yo guys this is a temp world" you go nuts building shit and then I'm like WELL GOTTA KEEP IT 4EVA NOW.

Just as I thought, thank you for allowing an indefinite length of time for the establishment of my secure facility in the warzone.